207 cards found
Savants of the Ley
Tyrants of Bundan

Savants of the Ley {3}{G}{G}

Creature - Human Shaman
Untap all creatures and lands you control during each other player's untap step.
Ascend {4}{R}{R}{R} ({4}{R}{R}{R}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
3/3
Card has other part: Tyrants of Bundan
  • Kaleidoscope
Scaled Devestator

Scaled Devestator {3}{R}{R}

Creature - Lizard Warrior
{3}{G}: Scaled Devestator gets +1/+1 and gains trample until end of turn.
“They always look bigger up close. Smell worse too.”
5/2
  • Ophorio
Scorched Copse

Scorched Copse

Land
As Scorched Copse enters the battlefield, you may tap an untapped creature you control. If you don't, Scorched Copse enters the battlefield tapped.
{T}: Add {R} or {G}.
  • Surging Tide
Scorchpass Sovereign

Scorchpass Sovereign {3}{R}{G}

Creature - Dragon
Flying
When Scorchpass Sovereign enters the battlefield, it deals 1 damage to each creature with flying you don't control.
“Must be a young one. Only a hatchling wouldn't think everywhere is their territory.”
—Knara, bloodbraid elf
4/4
  • Alara
Seeker of Battle

Seeker of Battle {3}{R}{G}

Creature - Human Warrior
Whenever Seeker of Battle attacks, put a +1/+1 counter on each creature you control. Those creatures gain trample until end of turn.
For years, she showed off her might in the cities. Now she finds worthy opponents in the wilds.
4/4
  • Discoveries of Akieva
Sera of Coppercove

Sera of Coppercove {R}{G}

Legendary Creature - Human Warrior
Sera of Coppercove attacks each combat if able.
Whenever Sera of Coppercove attacks, it fights target creature you don't control.
{1}{R}{G}: Sera of Coppercove gets +3/+3 until end of turn.
2/2
Settled Satrapy
Roaming City

Settled Satrapy

Land - Satrapy
{T}: Add {C}.
{5}{R}{G}, {T}: Transform Settled Satrapy.
“I do not care what it takes. My people need food and they will eat.”
—Reha, Entropy's Call
Card has other part: Roaming City
  • Alkabah
Shemesh, Nomad Chieftain

Shemesh, Nomad Chieftain {1}{R}{G}

Legendary Creature - Human Nomad
Assault {2}{R}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Shemesh assaults, other creatures you control get +2/+2 and gain trample until end of turn.
Shemesh and his giant hila Musha lead the nomads under the Divine Lovers.
4/4
  • Scriptures of Urshad
Shianne's Guardian

Shianne's Guardian {1}{R}{G}

Creature - Satyr Warrior
Whenever Shianne's Guardian or another creature enters the battlefield under your control, you may pay {1}{R}{G}. When you do, that creature deals damage equal to its power to any target.
“It is a sad fact that we must occasionally destroy to protect creation.”
3/4
  • Sparks of a Multiverse
Sigil of Savagery

Sigil of Savagery {3}

Artifact
{T}: Add {R} or {G}.
{T}, Sacrifice Sigil of Savagery: Add {R}{G}.
“Perfection is an open grave. Flaws are what make us alive.”
—Hadik, Might of Mortals
Sihari, Fury of the Dunes

Sihari, Fury of the Dunes {1}{R}{G}

Legendary Planeswalker - Sihari
You may look at the top card of your library any time, and you may play Deserts from the top of your library.
[+1]: You gain 1 life. You may discard a card. If you do, draw a card.
[–2]: Sihari deals 2 damage to any target. You may play an additional land this turn.
[–4]: Create an X/X red and green Sand Elemental creature token with trample and haste, where X is the number of lands you control.
Loyalty:
3
  • Over the Horizon
Simian Sentinel

Simian Sentinel {2}{R}{G}

Creature - Monkey Warrior
Trample
Whenever Simian Sentinel attacks, it gets +X/+0 until end of turn, where X is the number of lore counters on Sagas you control.
3/3
  • Kahembo: Olde Dawn
Sirif of the Lord's Legion

Sirif of the Lord's Legion {3}{R/G}

Legendary Creature - Cat Knight
Whenever Sirif of the Lord's Legion attacks, you may put a lore counter on target Saga you control.
Whenever Sirif deals combat damage to a player, you may remove a lore counter from target Saga you control.
4/4
  • Kahembo: Olde Dawn
Skalnir, Ruinbringer

Skalnir, Ruinbringer {X}{R}{R}{G}{G}

Legendary Creature - Hydra
Trample
Skalnir, Ruinbringer enters the battlefield with X +1/+1 counters on it.
When Skalnir, Ruinbringer enters the battlefield, it deals damage equal to the number of +1/+1 counters on it to each creature without trample.
5/5
  • Arkadai
Skyscreecher Dragon

Skyscreecher Dragon {3}{R}{R}{G}

Creature - Dragon
Flying, trample, haste
Whenever a land enters the battlefield under your control or a land is put into your graveyard from the battlefield, Skyscreecher Dragon deals 2 damage to each opponent.
5/5
  • Survive the Night
Solar Flare

Solar Flare {R}{G}

Instant
Solar Flare deals 3 damage to any target. You gain 3 life.
Sunburn is no joke when there's no atmosphere protecting you.
Spark New Life

Spark New Life {X}{R}{G}

Instant
Spark New Life deals X damage to any target. You may put up to X land cards from your hand and/or graveyard onto the battlefield.
Marre shamans bloom seeds into trees and fires alike.
Spellslinger Elf

Spellslinger Elf {2}{R}{G}

Creature - Elf Warrior
Haste
Whenever Spellslinger Elf deals combat damage to a player, draw a card, then you may cast a card from your hand with mana value 3 or less without paying its mana cost.
Winona found that being cast out only emboldened her fellow elves.
3/2
Spirit of Autumn

Spirit of Autumn {1}{R}{G}

Creature - Elemental
When Spirit of Autumn enters the battlefield, nourish X, where X is the number of creatures you control. (To nourish X, either put X +1/+1 counters on this creature or create X 1/1 white Citizen creature tokens.)
1/1
  • Harvest Festival
Stampede Shepherd

Stampede Shepherd {2}{R}{G}

Creature - Giant Shaman
Trample
Other creatures you control with trample get +2/+2.
{4}{R}{G}: Put a trample counter on target creature.
4/4
  • Arkadai
Stonebark Incinerator

Stonebark Incinerator {2}{R}{G}

Creature - Elemental Treefolk
Reach
Stonebark Incinerator gets +2/+0 and has trample as long as you control a Dwarf.
Stonebark Incinerator gets +0/+2 and has vigilance as long as you control a Elf.
4/4
  • Quest for the Roseblade
Strawhood Harvested

Strawhood Harvested {1}{R}{G}

Creature - Scarecrow Horror
Whenever another creature enters the battlefield under your control, put your choice of a +1/+1 counter, a trample counter, or a haste counter on it.
A visage erased is enough to make someone familiar into someone feared.
2/3
  • The Stage Presents: The Neverending Act
Suburban Runebrawler

Suburban Runebrawler {3}{R}{G}

Creature - Human Warlock Warrior
When Suburban Runebrawler enters the battlefield, exile target instant or sorcery card with mana value 2 or less from your graveyard.
Landfall — Once each turn, when a land enters the battlefield under your control, you may cast a copy of the exiled card without paying its mana cost.
5/4
  • MSEM Masters 2021
Sullivan's Heralds

Sullivan's Heralds {R}{G}

Creature - Human Scout
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Sullivan's Heralds or another creature you control becomes renowned, add mana equal to the number of +1/+1 counters on it in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.
2/2
  • Rail War
Tear Through

Tear Through {R/G}

Instant
Target creature gets +3/+1 and gains trample until end of turn.
“So, you don't like to get hit, huh? Well, you're about to have a very bad day.”