14928 cards found
Mull Over

Mull Over {1}{U}{U}

Sorcery
Look at the top three cards of your library, then put them into your graveyard or back on top of your library in any order.
Draw two cards.
  • Goliaths of Nangjiao
Mummification

Mummification {B}

Instant
As an additional cost to cast this spell, exile a creature card from your graveyard.
Create a tapped 2/3 black Mummy creature token.
  • Pyramids of Atuum
Mummy's Grin

Mummy's Grin {B}{R}

Sorcery
Destroy target planeswalker. Mummy's Grin deals 2 damage to that planeswalker's controller.
Those not knowing of Atuum's threats are quick to be enlightened or dead.
  • Pyramids of Atuum
Muster for Battle

Muster for Battle {2}{W}

Instant
Create two 1/1 white Soldier creature tokens. Prevent all damage that would be dealt to them this turn.
“The Neolition is finally complete. We are finally ready to confront Phyrexia. I only hope our forces are enough...”
—Valina, Neolition Commander
  • Tides of War
Mutual Destruction

Mutual Destruction {2}{B}{B}

Enchantment
Whenever a creature you control dies, destroy target creature you don't control.
No good death goes unpunished.
  • A Tourney at Whiterun
Mysterious Cataract

Mysterious Cataract

Land
As Mysterious Cataract enters, you may pay 2 life. If you don't, Mysterious Cataract enters tapped.
{T}, Sacrifice Mysterious Cataract: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Mystic Parliament

Mystic Parliament {1}{U}

Enchantment
Whenever you cast a spell from exile, you may draw a card.
At the beginning of your upkeep, you may reveal the top card of your library.
Mystic Seer

Mystic Seer {1}{U}

Creature - Human Mystic
When Mystic Seer enters, each player may scry 1.
{2}{U}: Draw a card, then discard a card.
“Would you like your future rewritten?”
2/1
  • Spark of Revolution
Mystical Dowsing

Mystical Dowsing {3}{U}

Sorcery
Each player mills three cards. For each instant and/or sorcery card milled this way, draw a card.
“Many attempt to tell the future. I find it hard enough to divine the present.”
  • Surging Tide
Naberas the Pilgrim

Naberas the Pilgrim {2}{W}{B}

Legendary Planeswalker - Naberas
[+1]: Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
[0]: You gain 1 life for each card in your hand.
[–7]: Search your library for up to X cards, where X is the number of cards in your hand, and put them into your hand. Then shuffle.
Loyalty:
3
  • Mious
Naberas' Wisdom

Naberas' Wisdom {3}{B}

Sorcery
You draw X cards and you lose X life, where X is the number of cards in your graveyard.
“I was wrong to think I could push aside my past through some single act. Let me remember it forever, so the pain will give me strength to work for change.”
  • Mious
Naiad of the Glen

Naiad of the Glen {1}{G}

Creature - Dryad
When Naiad of the Glen enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Naiad of the Glen has trample as long as it has a +1/+1 counter on it.
2/2
  • Surging Tide
Nascent Adversary

Nascent Adversary {R}{W}

Creature - Devil Soldier
Trial 2 (As you cast this spell, an opponent of your choice may pay 2 life. If they don't, they fail the trial.)
When Nascent Adversary enters, if the trial was failed, it gains haste and first strike until end of turn.
Devils are those who failed Ni'Ama's trials, transformed into the god's servants.
3/2
  • Mious
Natural Growth

Natural Growth {2}{G}

Sorcery
Destroy target artifact or enchantment.
Scry 1.
“Who needs contraptions when we can witness the beauty of what the land has to offer us?”
—Orriana Galerider
Natural Recycling

Natural Recycling {1}{G}

Enchantment
{G}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature.
Life is present in everything, even in death itself.
Naturalize

Naturalize {1}{G}

Instant
Destroy target artifact or enchantment.
“Your contraptions mean nothing to someone who can destroy them on mere contact.”
—Pandora, Warden of Khaliz-Dorahn
Naturebound Druid

Naturebound Druid {G}

Creature - Human Druid
Defender (This creature can't attack.)
When Naturebound Druid enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
0/3
  • Tides of War
Necrobite

Necrobite {2}{B}

Instant
Target creature gains deathtouch until end of turn. Regenerate it.
The Drow inherited dark magic from their transformation, but also managed to develop some of their own.
  • Aftermath
Necromancer Trainee

Necromancer Trainee {1}{B}

Creature - Human Wizard
“Nimunot belongs to those standing at the top of the food chain, lucky for us, we control the ones who do.”
—Vythraktos, Master Necromancer
2/2
  • K15 Core Set
Necromancer's Talent

Necromancer's Talent {4}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, you may exile it. If you do, return target creature card from your graveyard to the battlefield.
  • K15 Core Set
Necrosavant's Staff

Necrosavant's Staff {2}

Artifact - Equipment
Equipped creature has all activated abilities of all creature cards in your graveyard.
Equip {3}
“Let's make sure all that talent doesn't goes to waste.”
  • Tides of War
Negate

Negate {1}{U}

Instant
Counter target noncreature spell.
“The waters of the Flood Realm are imbued with Shigurei's magic. Any outsider's spell that comes into contact with even a droplet simply disappears.”
— Ing'Wei, to her apprentice
Network Sabotage

Network Sabotage {1}{B}

Sorcery
As an additional cost to cast this spell, tap an untapped artifact you control.
Target player discards two cards.
  • Tides of War
Neutralize

Neutralize {U}

Instant
Counter target instant or sorcery spell unless its controller pays {3}.
“The purest thing of all is a child's joy. Surely we can weaponize it?”
—Lizhao of the Demon Realm
Newborn Dragon

Newborn Dragon {1}{R}{R}

Creature - Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
{R}: Newborn Dragon gets +1/+0 until end of turn.
1/1
  • K15 Core Set