9744 cards found
Crackling Seaform

Crackling Seaform {1}{U}

Creature - Elemental
{1}{R}, Sacrifice Crackling Seaform: Counter target spell unless its controller has Crackling Seaform deal 3 damage to them.
1/2
  • Novea
Cradle of Civilization

Cradle of Civilization {G}

Enchantment - Aura
Enchant land
When Cradle of Civilization enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Enchanted land has “{T}: Add one mana of any color.”
Craft Malice

Craft Malice {3}{B}{R}

Sorcery
For each creature you control, create a token that's a copy of it. They gain haste. Sacrifice them at the beginning of the next end step.
“Commit, Ardy. To anything. I'm done hanging around while you wait for the world to happen to you.”
— Dayang
  • Arcanum Academia
Crafted Behemoth

Crafted Behemoth {5}

Artifact Creature - Golem
Posted outside the entrances of the owl's nests are massive guardians meant to blend in with the forest and eliminate anything that isn't supposed to be there.
4/5
  • Ophorio
Crafted Coast

Crafted Coast

Land
Crafted Coast enters tapped unless another player controls a land that could produce {W} or {U}.
{T}: Add {W} or {U}.
The finely carved coastline separates us from the frozen north.
  • Ophorio
Crafted Wings

Crafted Wings {2}

Artifact - Equipment
Equipped creature gets +2/+0 and has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Crafter's Mistake

Crafter's Mistake {R}

Instant
Crafter's Mistake deals 1 damage to target player or planeswalker. That player or that planeswalker's controller sacrifices an artifact.
Artifice is such a delicate art no mistake can be defined as minor.
  • K15 Core Set
Crafty Escape

Crafty Escape {3}{U}

Instant
Exile up to two target permanents you control, then return those cards to the battlefield under their owner's control.
Audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
  • The Stage Presents: The Neverending Act
Cragstalker Eagle

Cragstalker Eagle {B}{G}{U}

Creature - Bird
Flying
Cragstalker Eagle gets +2/+2 as long as you've cast a creature spell and a noncreature spell this turn.
You may cast Adventure spells and spells with Adventures from your hand as though they had flash.
2/2
  • Karina's Explorations
Crain's Crew

Crain's Crew {1}{B}

Creature - Skeleton Warrior
Menace
Whenever you sacrifice an artifact or creature, Crain's Crew gets +1/+1 until end of turn.
Ellison Crain is a ruthless lord, and he takes no living prisoners.
2/1
  • Dark Seas of Shiryen
Cramming Student

Cramming Student {2}{R}

Creature - Human
Prowess
When Cramming Student enters, conjure ten cards named Fatigue and shuffle them into your library. (They're colorless sorceries that cost {2} and have “Draw a card.”)
Instant and sorcery spells you cast cost {1} less to cast.
3/2
Related card: Fatigue
Crane Legionnaire

Crane Legionnaire {3}{W}

Creature - Bird
Flying
Whenever Crane Legionnaire attacks, tap target creature defending player controls.
In a slash of talons and a flurry of feathers, the battle became one few would soon forget.
2/3
  • Goliaths of Nangjiao
Crane's Way

Crane's Way {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has flying.
“Why is the saying fight or flight? Why not both at once?”
— Tse Shoushan
  • Surging Tide
Crane-Style Ascetic

Crane-Style Ascetic {4}{U}

Creature - Panda Bear Monk
When Crane-Style Ascetic enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Put a +1/+1 counter on target creature you control.
4/3
  • Panxiou
Cranial Archive

Cranial Archive {2}

Artifact
{2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
Subturgia's proximity to the Deadlands ensures the vampires will never run out of undead servants.
  • Aftermath
Crash Down

Crash Down {X}{R}

Sorcery
Target creature gets +X/+0 and gains trample until end of turn.
A disturbing moment of quiet precedes every crushing victory.
Crash Through

Crash Through {R}

Sorcery
Creatures you control gain trample until end of turn.
Draw a card.
Recklessness in battle is much closer to madness than courage. But it definitely is not as much fun.
  • Alkabah
Crash of Hooves

Crash of Hooves {G}

Sorcery
Look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Dominance — You may reveal a creature card from among them instead if you control the creature with the greatest power or tied for the greatest power.
  • Glacia: Hail to the Queen
Crashcaller Nereid

Crashcaller Nereid {1}{R}

Creature - Merfolk
{1}{R}: Crashcaller Nereid gets +1/+0 and gains trample until end of turn.
It only takes one nereid to teach a Gorran to avoid the ocean forever.
2/1
  • Novea
Crashing Mammoth

Crashing Mammoth {6}{G}{G}

Creature - Elephant
Trample, haste
All creatures able to block Crashing Mammoth do so.
“The All-Mother's emotions blossom as vibrant as an oasis. Sometimes her children sing in delight. Other times, they roar.”
—Hembwe, the All-Mother's Hand
8/8
Crater Burst

Crater Burst {4}{R}

Instant
Crater Burst deals 3 damage to any target. Add {W}{U}{B}{R}{G}. Until end of turn, you don't lose this mana as steps and phases end.
“Sure it's dangerous, but where else do you get exotic ores and minerals in such freeflowing and abundant quantities?”
— Drenn, rock jockey
  • Worlds Away
Crazed Bruiser

Crazed Bruiser {3}{R}

Creature - Human Barbarian Warrior
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Crazed Bruiser attacks, it gets +2/+0 until end of turn.
“Move out of my way or I'll move you!”
2/3
  • Tides of War
Crazed Sprareos

Crazed Sprareos {3}{G}

Creature - Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
{2}{G}: Crazed Sprareos gets +2/+2 until end of turn. Activate only once each turn.
3/3
  • K15 Core Set
Crazed Swashbuckler

Crazed Swashbuckler {2}{R}

Creature - Human Pirate
Resolute — At the beginning of combat on your turn, if Crazed Swashbuckler's power is greater than its base power, it deals 1 damage to target creature defending player controls. That creature can't block this turn.
4/2
  • Dark Seas of Shiryen
Crazed Wildlings

Crazed Wildlings {4}{R}

Creature - Goblin Warrior
Trample
Whenever Crazed Wildlings deals combat damage to a player, create a 1/1 red Goblin creature token.
“And I thought goblins in New Fellorie were brutal.”
—Batrest, Fellor Leader
4/2
  • Aftermath