3061 cards found
Mysterious Absence

Mysterious Absence {W}

Instant
Return a permanent you control to its owner's hand.
Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • The Unraveling
Mysterious Cataract

Mysterious Cataract

Land
As Mysterious Cataract enters, you may pay 2 life. If you don't, Mysterious Cataract enters tapped.
{T}, Sacrifice Mysterious Cataract: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Mysterious Lights

Mysterious Lights {W}

Sorcery
Choose one —
• Return target artifact or enchantment card from your graveyard to your hand.
• Return target creature card with mana value 2 or less from your graveyard to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Mysterious Stranger

Mysterious Stranger {G}

Creature - Human Scout
{T}: Add {C}. Spend this mana only to cast a creature spell with a creature type no creature you control has.
“It's my business to know the right tools for any job.”
1/2
  • Arkadai
Mystery of the Dying Herds
Eta, Experimental Doctor

Mystery of the Dying Herds {W}

Enchantment - Mystery
(As you complete a condition, decode it. After all are decoded, you solve the mystery and transform it.)
When Mystery of the Dying Herds enters, create a 0/2 white Ox creature token.
A creature you control dies.
You have 4 or more life than your starting life total.
Card has other part: Eta, Experimental Doctor
  • Over the Horizon
Mystic Khopesh

Mystic Khopesh {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
Enam spent years training his body and mind in mastery of mystic combat; while his blade was sharp, his skills were sharper.
  • Riddles of Revio
Mystic Mackerel

Mystic Mackerel {U}

Enchantment Creature - Fish
When Mystic Mackerel enters, you may have target player mill two cards.
{3}{U}, Sacrifice Mystic Mackerel: Return target enchantment, instant, or sorcery card from your graveyard to your hand.
0/3
  • Elmare: Into the Abyss
Mystical Tomb

Mystical Tomb

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Mystical Tomb: Return target artifact, enchantment, or legendary card from your graveyard to your hand.
  • Seasons of War
Nacatl Skirmisher

Nacatl Skirmisher {R}

Creature - Cat Warrior
Stampede — Whenever Nacatl Skirmisher and a creature with greater power attack, creatures you control get +1/+0 until end of turn.
{R}, Sacrifice Nacatl Skirmisher: Destroy target artifact.
1/2
Nameless Drifter

Nameless Drifter {U}

Creature - Spirit Rogue
{2}{U}, Sacrifice Nameless Drifter: Draw a card for each creature that left the battlefield this turn.
“I've known more thieves without names than with. Nameless means you're no one. That you're untouchable.”
—Roxite, of Nightrail
1/1
  • High Noon
Natural Cure

Natural Cure {G}

Instant
Return target creature you control to its owner's hand. You gain life equal to its power.
“Every time I lose sight of something, it seems to come back good as new. Finally, some proper challengers.”
—Lucien, the duelist
  • Monsters of Chikyu
Nature's Claim

Nature's Claim {G}

Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
“How much did we lose that we needed to lose? How much did we gain that we never should have?”
—Cunam, high priest of New Tezmodo
Nature's Defiance

Nature's Defiance {G}

Instant
Put a +1/+1 counter on target creature.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Naturebound Druid

Naturebound Druid {G}

Creature - Human Druid
Defender (This creature can't attack.)
When Naturebound Druid enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
0/3
  • Tides of War
Naxila, the Blessed City
Humble Hamlet

Naxila, the Blessed City

Legendary Land
Naxila, the Blessed City enters tapped.
When Naxila, the Blessed City enters, you gain 2 life and draw two cards.
{T}: Add {C}{C}.
“May peace and prosperity reign evermore!”
—Monument inscription
Card has other part: Humble Hamlet
  • Over the Horizon
Nebelgast Possessor

Nebelgast Possessor {U}

Creature - Spirit
Flying
{2}{U}, {T}: Target creature gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
“Keep still in the fog. Do not follow the lights.”
—Jyllian Selhoff, geist-trapper
1/1
  • Innistrad In Memoriam
Neblus' Legacy

Neblus' Legacy

Land
Neblus' Legacy enters tapped.
When Neblus' Legacy enters, you may mill two cards.
{T}: Add {G} or {U}.
  • Rail War
Nebula of Empty Gold

Nebula of Empty Gold

Land
As Nebula of Empty Gold enters, choose two or three colors. You lose life equal to the number of colors chosen this way.
{T}: Add one mana of any of the chosen colors.
Nebula's Blessing

Nebula's Blessing {W}

Instant
Exile target permanent you control, then return that card to the battlefield under your control.
Stardust and hope, sunlight and joy, sweet dreams are made of these.
  • Animus Vox
Nebula's Call

Nebula's Call {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Add one mana of any color.
“The way the stars are shifting is a startling sign; fate has finally found me.”
—Glitch, Galactic Muse
  • Love Song
Necrosis Vials

Necrosis Vials {1}

Artifact
Flash
{4}, {T}, Sacrifice this artifact: It deals 3 damage to target creature or planeswalker.
“Don't worry. Your death will be slow and painful . . . but I'll love it.”
  • The Petals Wilt
Needle Doll

Needle Doll {1}

Artifact - Equipment
Equipped creature gets +0/+2.
Whenever equipped creature blocks, you may pay {B}. If you do, target player loses 1 life.
Equip {2}
  • High Noon
Nel Toth Shaman

Nel Toth Shaman {B}

Creature - Human Shaman
Deathtouch
When Nel Toth Shaman enters, mill two cards.
“Jund will feed upon itself and bathe in its own blood.”
—Meren, Bane of the Cairns
1/1
  • Alara
Neo-Soul Attendant

Neo-Soul Attendant {W}

Enchantment Creature - Avatar
Whenever Neo-Soul Attendant or another enchantment you control enters, you gain 1 life.
The Epos of Sahanin promises an era of prosperity once mankind frees itself from the world that birthed it.
1/1
  • Beyond the Blackwall
Nereba, Sandchoked Archives

Nereba, Sandchoked Archives

Legendary Land - Desert
{T}: Add {C}.
Wanderlust — {6}, {T}: Draw two cards. Activate only if you control four or more differently named lands.