15897 cards found
Crocheted Buddy

Crocheted Buddy {5}{G}

Creature - Construct Turtle
Trample
Whenever Crocheted Buddy attacks, if it's enchanted or you cast a spell that targeted it this turn, create a 1/1 colorless Construct Actor creature token.
It demonstrates mock fighting with all of the mock and just enough of the fight to make it convincing.
6/5
  • The Stage Presents: The Neverending Act
Helm of the Devoted

Helm of the Devoted {4}

Artifact - Equipment
Equipped creature has base power and toughness 4/4, haste, and hexproof.
Equip {2}
“Etch away my base selfishness and make me as a vessel for your will.”
—Jahid, devout
  • Mious
Unburdening Priest

Unburdening Priest {4}{W}

Creature - Human Cleric
When Unburdening Priest enters, you may exile any number of creatures you control not named Unburdening Priest, then return those cards to the battlefield under your control.
“Everyone deserves a second chance.”
2/5
  • Khaliz-Dorahn
Adorned Flamebinder

Adorned Flamebinder {2}{R}

Creature - Human Wizard
Reach
{T}: Adorned Flamebinder deals 1 damage to any target. Activate only if Adorned Flamebinder is embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
1/4
  • Quest for the Roseblade
Prepare for Confrontation

Prepare for Confrontation {2}{W}

Instant
Creatures you control get +0/+2 until end of turn. Untap those creatures.
Allagras approached the survivors with an army to back him. If the group didn't get things clear soon, things could end badly for all.
  • Aftermath
Warrior's Meditation

Warrior's Meditation {1}{U}

Instant
Invigorate 1, then untap each creature you control with a +1/+1 counter on it. (Choose a creature with the least power among creatures you control and put a +1/+1 counter on it.)
To unlock the blade's true potential, a warrior must become one with it.
  • Goliaths of Nangjiao
Abandoned Skyroad

Abandoned Skyroad

Land
Abandoned Skyroad enters tapped if you control another nonbasic land.
{T}: Add {W} or {U}.
“Take it from me. The places where that road leads were never worth pursuing.”
— Negaris, Racecourse veteran
  • The Land Bundle
Leyline Invoker

Leyline Invoker {1}{B}

Creature - Anteater Shaman
When Leyline Invoker enters and at the beginning of your upkeep, you may mill two cards.
{5}{B}, {T}, Sacrifice Leyline Invoker: Return target creature card from your graveyard to the battlefield. This ability costs {1} less to activate for each creature card in your graveyard.
1/3
Redeemed Daughter

Redeemed Daughter {2}{G}

Creature - Nymph
Other creatures you control get +0/+1.
{T}: Add {G}.
Once life, now something far beyond.
2/2
  • Novea
Dragon's Breath Throatsinger

Dragon's Breath Throatsinger {R}

Creature - Human Bard Shaman
Instant, sorcery, and Dragon cadence (Whenever you cast an instant, sorcery or Dragon spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
{R}, {T}, Discard a card: Draw a card.
1/2
Satrapy General

Satrapy General {2}{W}

Creature - Angel Warrior
Flying
Tap three untapped Satrapies you control: Recruit. Activate only as a sorcery. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Protecting at the Shah's command, Soli is always safe and protected.
3/3
  • Alkabah
Empty the Barracks

Empty the Barracks {X}{R}{R}

Sorcery
Create X 1/1 red Soldier creature tokens with haste.
Abberant Frostbringer

Abberant Frostbringer {5}{U}

Artifact Creature - Horror
When Abberant Frostbringer enters, tap up to one target creature. If you do, put two stun counters on that creature. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Happiness comes when everything numbs, and nothing remains.
5/4
  • Animus Vox
Deathrooter

Deathrooter {2}{R}

Creature - Zombie Boar
Menace
When a card leaves your graveyard, exile the top card of your library. You may play that card until the end of your next turn.
Zwurg's rotting swine now sift the ground for corpses instead of truffles.
3/2
  • The Petals Wilt
Velinor, Storm of Shadows

Velinor, Storm of Shadows {2}{B}{B}

Legendary Creature - Human Warlock
Whenever you cast a noncreature spell, torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
{3}{U/B}{U/B}: Draw a card for each opponent with ten or more cards in their graveyard. You lose that much life.
3/1
  • Seasons of War
Tunnel Web Spider

Tunnel Web Spider {3}{G}

Creature - Spider
Reach, deathtouch
Its toxins cause the skin of its prey to rot, stripping the rough outer coating from the juicy muscle twitching beneath.
1/3
  • Surging Tide
Searing Sandwurm

Searing Sandwurm {3}{R}{R}

Creature - Wurm
Menace
Whenever Searing Sandwurm is dealt damage, it deals that much damage to target player or planeswalker.
“The skin of a sandwurm can get hot enough to scorch through the very ground around it. So, next time, when I say stay back, listen.”
—Ciel, the Raider King
4/4
  • Riddles of Revio
Sleepless Studies

Sleepless Studies {1}{U}

Instant
Draw two cards.
Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
“Remember that we have mid term exams tomorrow. I hope you've all been studying.”
— Rahit, arcane tutor
Related card: Fatigue
  • Arcanum Academia
Abominable Auteur

Abominable Auteur {1}{R}{W}{B}

Creature - Skeleton Horror
Haste
Whenever Abominable Auteur attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield. If that card's mana value was 1 or less, it enters tapped and attacking.
3/2
  • The Stage Presents: The Neverending Act
Sheltered Haven

Sheltered Haven

Land
Sheltered Haven enters tapped.
{T}: Add {G} or {W}.
{2}{G}{W}, {T}, Sacrifice Sheltered Haven: Draw a card.
Setessa is a bastion against the wilds, fortified by Karametra's mercy.
  • Theros Triumphant
Accomplished Master

Accomplished Master {1}{R}

Creature - Human Warrior
Double strike
“I took one step towards them. I felt the joy of becoming something. A failure dead at the hands of a master. A master that proved themselves greater than history. Both outcomes were joyous.”
1/1
  • End of Wollensie
Undermine Guardian

Undermine Guardian {2}{R}{R}{R}

Creature - Elemental Giant Warrior
Whenever a player casts a non-Dwarf spell or plays a non-Mountain land, this creature deals 2 damage to that player.
{1}{R}, Discard this card: Search your library for a Dwarf or Mountain card, reveal it, put it into your hand, then shuffle.
The dead tore down Gamhaugen, but the ground it stood on would not give way so easily.
6/6
  • The Petals Wilt
Kicking Crane Technique

Kicking Crane Technique {W}

Instant
Target creature gets +1/+3 until end of turn.
While the crane is commonly revered for its beauty and grace, its taloned claws pose a surprising threat in combat.
  • Goliaths of Nangjiao
Sustaining Katlig

Sustaining Katlig {1}{G}

Creature - Cat Elk Plant
When this creature enters, target creature you control gets +1/+1 and gains vigilance until end of turn. You may remove a counter from that creature.
“I saw a katlig prowling the foothills as the sun rose this morning. A portent of our continued survival, I hope.”
—Eabha, Caer Crann warrior
3/1
  • The Petals Wilt
Unlikely Growth

Unlikely Growth {1}{G}

Enchantment
As Unlikely Growth enters, choose grow or maintain.
Whenever a land you control enters,
• Grow — Put a +1/+1 counter on target creature you control.
• Maintain — Target creature you control gains trample and indestructible until end of turn.
  • Riddles of Revio