15897 cards found
Pursue Perfect Realities

Pursue Perfect Realities {2}{U}

Enchantment
At the beginning of your end step, you get a perfection counter. Create a token that's a copy of up to one other target creature you control, then exile that token unless you have six or more perfection counters.
  • The Stage Presents: The Neverending Act
Deathmask Dancer

Deathmask Dancer {1}{B}{B}

Creature - Human Warrior
Creatures you control have menace.
The ritual began like any other, except the chief's mask, covered in a brilliant gold. The flames surrounded him, riling the Gorru as much as their own rituals.
2/2
  • Novea
Mineral Retriever

Mineral Retriever {3}

Artifact Creature - Thopter
Flying
When Mineral Retriever enters, create a Treasure token.
It broadcasts to the moons, “Let me play among the stars.”
1/1
  • Love Song
Over the Moon

Over the Moon {G}{U}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Over the Moon deals 4 damage to up to one target creature or planeswalker.
II, III — Until end of turn, spells you cast with mana value 4 or greater cost {1} less to cast and can't be countered.
  • The Stage Presents: The Neverending Act
Wait

Wait {1}{W}

Instant
Put target attacking or blocking creature on top of its owner's library.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: See
  • Ophorio
Edina, Coralight Soothsayer

Edina, Coralight Soothsayer {W}{U}

Legendary Creature - Merfolk Wizard
Whenever you cast an artifact or enchantment spell, scry 1, then create a 1/1 white Merfolk creature token.
Whenever you cast a Merfolk spell, look at the top card of your library. If it's an artifact or enchantment card, you may reveal it and put it into your hand.
“The Above is our safe haven. I will guide the way.”
1/1
  • Elmare: Into the Abyss
Inspiring Effigy

Inspiring Effigy {2}

Artifact - Idol
{2}, {T}: Put a +1/+1 counter on target creature you control.
{2}, {T}, Sacrifice Inspiring Effigy: Put a +1/+1 counter on each creature you control.
  • Goliaths of Nangjiao
Oracle of Flames

Oracle of Flames {1}{R}

Creature - Human Wizard
Whenever Oracle of Flames becomes tapped, up to one target creature you control gets +2/-2 until end of turn.
“Ask yourself my lord, will you strive for greatness, or be snuffed out?”
1/3
  • Villains: The Musical
Terrors of Cuxuri Trench

Terrors of Cuxuri Trench {U}{B}

Instant - Revelation
Return target creature you control and target creature you don't control to their owners' hands. Target player discards a card.
Coalesce {4}{U}{B} (You may cast this from your graveyard for {4}{U}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Terrors of Cuxuri Trench can't block.
4/4
  • Over the Horizon
Make Art Not Friends

Make Art Not Friends {1}{R}

Enchantment - Gallery
(Choose only one work as a sorcery to add its abilities.)
When Make Art Not Friends enters, create a Treasure token.
{1}{R}: Never Again
Whenever you sacrifice an artifact, that artifact deals 1 damage to each opponent.
{4}{R}{R}: Over It All
At the beginning of combat on your turn, you may have an artifact you control become a 6/6 Golem artifact creature until end of turn.
Coastal Watch

Coastal Watch {1}{W}

Creature - Reflection Soldier
No one quite knows what lies on the watery horizon to the far north. None have dared to go, lest the rumors of monsters and the end of the world be true.
2/2
  • Ophorio
Ishim of Devilry

Ishim of Devilry {4}{B}

Creature - Angel
Flying
Morph {4}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ishim of Devilry is turned face up, put a +1/+1 counter on it, then each opponent loses 2 life and you gain 2 life.
“Be penitent.”
3/2
  • MSEM Secret Lair Drops
  • Mious
Waxing Angel

Waxing Angel {W}

Creature - Angel
Flying, lifelink
At the beginning of each end step, if you gained 3 or more life this turn, choose one —
• Put a +1/+1 counter on Waxing Angel.
• Exile target artifact or enchantment.
1/1
Mana Rose

Mana Rose {1}

Artifact
When Mana Rose enters, you gain 2 life and scry 2.
{1}, {T}: Add one mana of any color.
“I consider each of my flowers a victory, regardless of awards recieved.”
—Petal-Weaver Alexa
  • Discoveries of Akieva
Serpentdancer Kantra

Serpentdancer Kantra {3}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
{T}: Add {G}{G}.
2/4
  • Eralou
Barricade Watch

Barricade Watch {W}

Creature - Human Soldier
Whenever Barricade Watch is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
“I used to resent guard duty. Lately, though, it's been a lot more engaging.”
—Dana, Fifth Division Infantry
0/3
  • The Unraveling
Reshaping Primordial

Reshaping Primordial {1}{G}

Creature - Elemental Druid
Whenever another creature you control enters, you may change Reshaping Primordial's base power and toughness to that creature's power and toughness.
0/1
  • Tides of War
Lumbering Mammoth

Lumbering Mammoth {4}{G}{G}

Creature - Elephant
“The perfect prey. Flesh for meat, fur for cloaks, hide for armor, tusks for weapons. Why hunt anything else?”
—Rimnir, Skhorvall youngling
8/5
  • Glacia: Hail to the Queen
Morbid Mimic

Morbid Mimic {W}{B}

Creature - Human Horror
Whenever Morbid Mimic enters or attacks, exile up to one target creature card from a graveyard.
Morbid Mimic has all activated abilities of cards exiled with it.
“Daddy's home.”
—“Sleep Tight”
2/1
  • Video Horror System
Igniting Lavaling

Igniting Lavaling {1}{R}

Artifact Creature - Lizard Beast
{R}: Igniting Lavaling gets +1/+0 until end of turn.
{4}{R}, Sacrifice Igniting Lavaling: It deals 3 damage to any target.
1/1
  • Tides of War
Landed Bloodsucker

Landed Bloodsucker {1}{B}

Creature - Vampire Noble
Lifelink
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“War or no war, one noble pilfers more than a thousand pickpockets ever will.”
—Madame Beatrice
2/4
  • The Empty Throne of Feanav
Ella, Rose Court Queen

Ella, Rose Court Queen {3}{U}{R}

Legendary Creature - Vampire Wizard
Flash
Prowess
When Ella enters, create two 1/1 blue Wizard creature tokens with prowess.
Whenever you cast a noncreature spell, you may sacrifice a creature. If you do, copy that spell. You may choose new targets for the copy.
2/2
  • MSEM Masters: Legends
Calmed Battleground

Calmed Battleground

Land
Calmed Battleground enters tapped unless you control a Plains.
{T}: Add {B} or {R}.
  • The Land Bundle
Neon Claw Knight

Neon Claw Knight {1}{R}

Artifact Creature - Droid Knight
Whenever Neon Claw Knight enters or attacks, choose one. Create a Function token with that effect. (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
• This spell can't be countered.
• This spell costs {R} less to cast.
• If this spell would deal damage to a permanent or player, it deals that much damage plus 1 instead.
3/1
See the Forest

See the Forest {G}

Sorcery - Tale
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.(Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Elken Grovetender
  • Kahembo: Olde Dawn