1788 cards found
Viork Woods Savage

Viork Woods Savage {2}{R}

Creature - Human Warrior
Menace
Whenever a player gains life, that player sacrifices a permanent.
If he can't live in peace, no one can.
3/2
  • Glacia: Hail to the Queen
Viridian Townships

Viridian Townships {2}{G}

Enchantment
When Viridian Townships enters the battlefield, create two Idol tokens. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{2}, Sacrifice an Idol: Draw a card.
{2}, Sacrifice an Idol: You gain 3 life.
  • Nangjiao In Bloom
Virtuorangutan

Virtuorangutan {2}{R}

Creature - Ape Bard
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Virtuorangutan.
2/1
Card has other part: Birdsong
  • Kahembo: Olde Dawn
Virtuous Angel

Virtuous Angel {3}{W}{W}

Creature - Angel
Flying
At the beginning of your end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
The heavens part to touch the mundane only to stymie the most horrible havoc—or to reward the most selfless souls.
4/4
  • Glacia: Hail to the Queen
Visceral Assault

Visceral Assault {G}{G}

Instant
Target creature you control deals damage equal to its power to target creature you don't control.
For one combatant, death. For the other, dinner.
  • Al Tabaq
Visions of Oblivion

Visions of Oblivion {1}{U}{U}

Instant
You may cast up to two target instant and/or sorcery cards from your graveyard this turn. If a spell cast this way would be put into your graveyard, exile it instead.
“The world beyond yours is a world of suffering. Unimaginable horrors, unspeakable secrets.”
—Lord Ellison Crain
  • Dark Seas of Shiryen
Visit from Aunti

Visit from Aunti {2}{B}

Sorcery
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Draw two cards. Then if you're in a renaissance, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
  • Nangjiao In Bloom
Vitality Reclaimer

Vitality Reclaimer {2}{G}{G}

Creature - Bear Monk
When Vitality Reclaimer enters the battlefield, you may return target permanent card from your graveyard to your hand.
“This world has more strength left than this, and I'm going to remind it of that.”
2/2
  • Glacia: Hail to the Queen
Vivid Griffin

Vivid Griffin {3}{W}{W}

Creature - Griffin
Flying
Resolute — At the beginning of combat on your turn, Vivid Griffin gains lifelink until end of turn if its power is greater than its base power.
4/4
  • Dark Seas of Shiryen
Volatile Stonework

Volatile Stonework {1}

Artifact Creature - Golem
Haste
When Volatile Stonework enters the battlefield, choose target creature or planeswalker an opponent controls.
When Volatile Stonework dies, it deals 4 damage to the chosen creature or planeswalker.
1/1
Volcanic Whelp

Volcanic Whelp {1}{R}

Creature - Lizard
Ferocious — When Volcanic Whelp enters the battlefield, if you control a creature with power 4 or greater, Volcanic Whelp gets +3/+0 and gains haste until end of turn.
With the right upbringing, most lizards can become as strong as lesser dragons.
1/2
  • Goliaths of Nangjiao
Vulpine Cloudchaser

Vulpine Cloudchaser {2}{W}{U}

Creature - Fox Spirit
When Vulpine Cloudchaser enters the battlefield, you gain 1 life and draw a card.
Whenever a creature you control perseveres, you may exile that creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. (A creature perseveres when it survives damage.)
2/4
  • Surging Tide
Vulpine Verse

Vulpine Verse {1}{R}

Sorcery
Create a 2/1 red and white Fox creature token. If you're attacking, that token enters the battlefield tapped and attacking.
Showcase {4}{R} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Wadepool Frog

Wadepool Frog {2}{U}

Creature - Frog
Whenever Wadepool Frog attacks, it gains flying until end of turn.
Its feet are too sensitive to walk on land, so it leaps from pool to pool in long, magnificent bounds.
3/2
  • Surging Tide
Wake of the Beast

Wake of the Beast {1}{R}

Instant
Wake of the Beast deals 2 damage divided as you choose among one or two targets.
Whenever a creature you control becomes monstrous, you may pay {R}. If you do, return Wake of the Beast from your graveyard to your hand.
  • Glacia: Hail to the Queen
Wakeborne Kraken

Wakeborne Kraken {3}{U}{U}

Creature - Kraken
Whenever Wakeborne Kraken or another Kraken, Leviathan, Octopus, or Serpent enters the battlefield under your control, you may return target creature an opponent controls to its owner's hand.
Whenever a creature an opponent controls leaves the battlefield, if it didn't die, draw a card.
5/4
Walk the Ancestral Path

Walk the Ancestral Path {4}{W}

Sorcery
Exile target nonland permanent. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
“My father lived here, once. It is in his honor that I tend to this garden.”
  • Nangjiao In Bloom
Walk the Traveled Path

Walk the Traveled Path {1}{G}

Sorcery
Search your library for a basic land card or a Forest card, reveal it, and put it into your hand, then shuffle.
Ferocious — Put the revealed card onto the battlefield instead if you control a creature with power 4 or greater.
  • Goliaths of Nangjiao
Wander Ashore

Wander Ashore {2}{U}

Instant
Return target creature to its owner's hand. That player can't cast spells with the same name as that creature during their next turn.
A sense of direction can be a difficult thing to keep in the Flood Realm, where the waters sprawl as far as the eye can see.
  • Goliaths of Nangjiao
Wanderer of the Wilds

Wanderer of the Wilds {2}{G}

Creature - Dryad
Ferocious — At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
“When I lost my tree, I almost lost myself along with it. But I'm still here. And I've seen so much since then.”
2/1
Wandering Hussar

Wandering Hussar {1}{R}

Creature - Human Survivor
Survivors you control have menace.
“Al Tabaq may be unforgiving, but together we will defeat its bitter sands.”
2/1
  • Al Tabaq
Wang Xi, Wishes on the Wind

Wang Xi, Wishes on the Wind {2}{W}{U}

Legendary Creature - Drake
Flying, ward {3}
Inspired — Whenever Wang Xi becomes untapped, choose a nonbasic card name, then reveal the top five cards of your library. Put all cards with the chosen name from among them into your hand and the rest on the bottom of your library in any order.
4/3
  • Nangjiao In Bloom
Wanton Cleave

Wanton Cleave {2}{R}

Instant
Target attacking creature gains double strike until end of turn. Arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
  • Glacia: Hail to the Queen
War Rages On

War Rages On {1}{R}

Sorcery - Tale
Creatures you control get +1/+0 and gain haste until end of turn. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Fierce Combatant
  • Kahembo: Olde Dawn
War Spirit

War Spirit {3}{W}

Sorcery
Creatures you control get +2/+1 until end of turn. Embattled creatures you control gain vigilance until end of turn. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
  • Glacia: Hail to the Queen