2557 cards found
Pyromanticore

Pyromanticore {3}{R}{R}

Creature - Elemental Manticore
Flying
When Pyromanticore enters, it deals X damage to target creature or planeswalker an opponent controls, where X is your devotion to red. Excess damage is dealt to that permanent's controller instead. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
3/2
  • Theros Triumphant
Pyrostorm

Pyrostorm {5}{R}{R}{R}

Sorcery
Pyrostorm deals 10 damage divided as you choose among any number of targets.
The other barbarian clans knew to fear the Itava, for their leader could wield pure devastation as easily as they could wield their axes.
  • Zero
Qililia's Scavenger

Qililia's Scavenger {2}{U}{U}

Creature - Merfolk Rogue
Flash
When Qililia's Scavenger enters, look at the top six cards of your library. You may put a Merfolk card with lesser mana value from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Other Merfolk you control get +1/+1.
2/2
Qing Long, Capricious Wind

Qing Long, Capricious Wind {4}{U}{U}

Legendary Creature - Elder Dragon
Flash
Flying, protection from sorceries
You may look at the top card of your library any time.
You may cast spells from the top of your library as long as it's not your main phase.
5/5
  • Panxiou
Qiyan, Great Progenitor

Qiyan, Great Progenitor {X}{G}{G}{G}

Legendary Creature - Elder Hydra
Trample
Qiyan enters with twice X +1/+1 counters on them.
If damage would be dealt to Qiyan while they have a +1/+1 counter on them, prevent that damage, remove that many +1/+1 counters from Qiyan, then create a 0/0 green Hydra creature token and put twice that many +1/+1 counters on it.
0/0
  • Nangjiao In Bloom
Qiyan, Serpent of Seven Heads

Qiyan, Serpent of Seven Heads {4}{G}{G}

Legendary Creature - Hydra
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Vigilance, reach, trample
{4}{G}{G}, Exile Qiyan, Serpent of Seven Heads from your graveyard: Create seven 1/1 green Snake creature tokens. Activate only as a sorcery.
7/7
Quakestep Behemoth

Quakestep Behemoth {5}{G}{G}{G}

Creature - Rhino
Trample
Whenever Quakestep Behemoth or another creature you control enters, put X +1/+1 counters on each creature you control, where X is the entering creature's power.
4/4
Quantum Stream

Quantum Stream {X}{R}{R}

Sorcery
Exile twice X cards from the top of your library. During your next turn, you may play cards exiled this way.
With an endless supply of computational power the future becomes deterministic.
  • Beyond the Blackwall
Queen Hannaru
Hannaru the Conqueror

Queen Hannaru {1}{W}{W}

Legendary Creature - Human Noble Soldier
Whenever Queen Hannaru enters or attacks, put a +1/+1 counter on another target creature you control.
At the beginning of your upkeep, if there are four or more +1/+1 counters among creatures you control, you may transform Queen Hannaru.
3/3
Card has other part: Hannaru the Conqueror
Queen of Unclaimed Lands

Queen of Unclaimed Lands {5}{G}{G}

Creature - Treefolk
Whenever you tap a land for mana, add an additional one mana of any color.
{8}{G}{G}: Creatures you control get +2/+2 and gain trample until end of turn.
“If mortals try to expand their cities and take these woods, I will feed these roots with their flesh.”
8/8
  • Discoveries of Akieva
Quell Mutiny

Quell Mutiny {3}{W}{W}

Sorcery
Destroy all nonlegendary creatures.
Once a millennium, the goliaths remind the populace why they remain in power.
  • Goliaths of Nangjiao
Queue Bouncer

Queue Bouncer {3}{U}{U}

Creature - Vampire Actor
When Queue Bouncer enters, return target creature to its owner's hand. If you control another Actor, instead put that creature on top of its owner's library.
“You there. Back of the line.”
3/5
  • Villains: The Musical
Quiet Retreat

Quiet Retreat {1}{U}{U}

Instant
Counter target spell. If a noncreature spell is countered this way, scry 2.
While it missed the fight, the monster did catch a new pair of boots.
  • Monsters of Chikyu
Race Condition

Race Condition {3}{R}{R}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player is attacked, choose an attacking creature. Create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the next end step.
Who is to say what the state of now is?
  • Beyond the Blackwall
Radiant Justicar

Radiant Justicar {5}{W}{W}

Creature - Angel
Flying
Whenever a creature you don't control deals damage, its controller sacrifices it unless that player pays {2}.
“Behold! This is the face of the absolute!”
—Nabras, King of Goldhill
5/5
  • Zero
Radiant Rebuker

Radiant Rebuker {3}{W}{W}

Creature - Human Cleric
When Radiant Rebuker enters, exile target nonland permanent an opponent controls until Radiant Rebuker leaves the battlefield.
“It'll take more than an ambush to snuff out our light.”
3/3
  • Seasons of War
Ragantiar, Maurassi Overlord

Ragantiar, Maurassi Overlord {3}{B}{B}

Legendary Creature - Mutant Rogue
When Ragantiar enters, mill five cards.
{3}{B}, Sacrifice a creature: Return target creature card with power X or less from your graveyard to the battlefield, where X is 1 plus the sacrificed creature's power.
5/3
Rageborn Phoenix

Rageborn Phoenix {1}{R}{R}

Creature - Phoenix
Flying, haste
{3}{R}{R}: Return Rageborn Phoenix from your graveyard to your hand. If you do, it deals 1 damage to any target.
3/1
  • K15 Core Set
Rahit's Prodigy

Rahit's Prodigy {1}{U}{U}

Creature - Human Wizard
Flash
When Rahit's Prodigy enters, return target instant or sorcery card from your graveyard to your hand, then discard a card.
More than most, he grasps the balance between energy, creation, and will.
1/1
  • Carpe Arcanum
Rahit's Study

Rahit's Study {1}{U}{U}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
At the beginning of your upkeep, put the top card of any of your libraries on the bottom of the archived library, then you may put any card in the archived library on top of the archived library.
“...I'll leave it at there for today. As a reminder, I'll be in my office after lunch if you need assistance for next week's exam or wish to join a research team.”
Rahit, Arcane Tutor

Rahit, Arcane Tutor {1}{U}{U}

Legendary Planeswalker - Rahit
[+1]: For each player, exile the top three cards of that player's library, then put one of those cards into that player's hand.
[0]: Choose target card exiled by Rahit. Until your next turn, you may play that card, and you may spend mana as though it was mana of any type to cast it.
[–7]: Target player draws seven cards.
Loyalty:
3
  • Arcanum Academia
Rahit, Immaculate Architect

Rahit, Immaculate Architect {1}{U}{U}

Legendary Planeswalker - Rahit
[+1]: Each player may draw a card. For each opponent who does, put a loyalty counter on Rahit.
[–1]: Each player draws three cards, then puts two cards from their hand on top of their library in any order.
[–6]: You get an emblem with “Discard a card with mana value X: Counter target spell with mana value X or less.”
Loyalty:
3
Rahman, Gardener of Greatness

Rahman, Gardener of Greatness {3}{G}{G}

Legendary Creature - Nephilim Druid
Whenever another nontoken creature you control dies, you may return it to the battlefield tapped face down under its owner's control. It's a Forest land.
{4}{G}, Return a land you control to its owner's hand: Create a 3/3 green Wurm creature token. Activate only as a sorcery.
4/4
  • MSEM Masters: Legends
Raidragos' Avenger

Raidragos' Avenger {5}{R}{R}

Creature - Dragon
Flying, trample
Whenever Raidragos' Avenger deals combat damage to a player, create a 5/5 red Dragon creature token with flying.
Creatures you control get +1/+0 for each Dragon you control.
5/6
  • K15 Core Set
Raidragos, the Vindictive

Raidragos, the Vindictive {4}{R}{R}

Legendary Planeswalker - Raidragos
[+1]: Raidragos, the Vindictive deals 3 damage to target player or planeswalker and 1 damage to you.
[–2]: Until end of turn, creatures you control gain “{R}: This creature gets +1/+0 until end of turn.”
[–8]: You get an emblem with “Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to each opponent.”
Loyalty:
5
  • K15 Core Set