2887 cards found
Ochre Knight

Ochre Knight {W}

Creature - Human Knight
Motley — At the beginning of combat on your turn, if there are five or more names among nonland permanents you control, Ochre Knight gets +2/+1 until end of turn and you gain 1 life.
“In solitude, there is peace. In peace, there is clarity.”
1/1
  • Survive the Night
Ode to the Red Wind

Ode to the Red Wind {R}

Sorcery
Ode to the Red Wind deals 1 damage to target creature. It can't block this turn.
Showcase {3}{R} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Offerings to the Deathless

Offerings to the Deathless {B}

Sorcery
Each player sacrifices a creature. If a player lost 3 or more life this turn, each opponent sacrifices a creature instead.
Offworld Surveyors

Offworld Surveyors {G}

Creature - Human Scout
{T}: You may put a land card from your hand onto the battlefield.
{1}, {T}: Aetherize target land you control. (To aetherize, create a token that's a copy of it, then exile that token.)
1/1
  • Worlds Away
Okus Pokus
Hat Trick

Okus Pokus

Enchantment - Aura
(Color indicator: Okus Pokus is blue)
Enchant planeswalker
Enchanted planeswalker has “+2: Draw two cards, then put a card from your hand on the bottom of your library.”
When Hemley saw who he had truly been traveling with, he realized he liked the hat's company rather more than Egil's anyway.
Card has other part: Hat Trick
  • Glacia: Hail to the Queen
Old Grudges

Old Grudges {B}

Sorcery
Target creature gets -X/-X until end of turn, where X is the number of enchantments you control.
“You look bad, Jack.”
“You NEVER learn, Reyes!”
Old-Oath Conviction

Old-Oath Conviction {B}

Enchantment
When Old-Oath Conviction enters or leaves the battlefield, create a 1/1 white Cleric creature token with lifelink.
{3}{B}, Sacrifice Old-Oath Conviction: Draw a card. Activate only as a sorcery.
Some saw the digital pantheon not as gods, but as the shadows of a lost path.
  • Beyond the Blackwall
Olten's Heart

Olten's Heart

Land
{T}: Add {C}.
{6}, {T}, Discard a card: Search your library for a multicolored card, exile it, then shuffle. If its mana value is 3 or less, you may cast it without paying its mana cost. If you don't, put it into your hand. Activate only as a sorcery.
As infinite as the universe it holds inside.
  • Animus Vox
Ominous Lair

Ominous Lair

Land
Ominous Lair enters tapped unless you have 15 or less life.
{T}: Add {W} or {B}.
Yldar, home to the devious azra and seat of Zarad's growing empire.
  • The Land Bundle
Ominous Palace

Ominous Palace

Land
{T}: Add {U} or {B}. You lose 1 life unless you have less life than an opponent.
Naogui the Lotus-Charmed guards the most depraved secrets of the world with naught but his sweet, welcoming voice.
  • Panxiou
Ominous Quag

Ominous Quag

Land
Ominous Quag enters tapped.
{T}: Add {W} or {B}.
{2}{W}{B}, {T}, Sacrifice Ominous Quag: Draw a card.
In the stillness of the wastes, Athreos's influence extends beyond the afterlife.
  • Theros Triumphant
Once More with Heart

Once More with Heart {W}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. If its mana value is less than 3, you gain life equal to the difference.
“Faltered offstage? Pssh, happens to everyone. Now get up, Paul — after all, no one can play this part quite like you.”
—Abey, Director of Hope
  • The Stage Presents: The Neverending Act
One More Step

One More Step {R}

Sorcery - Adventure
Target creature you control gains haste until end of turn. Return it to its owner's hand at the beginning of the next end step.
Card has other part: Adventurer Extraordinaire
  • Adventurers of Onora
One with Nature

One with Nature {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Gendra provided a pleasant environment to those who'd only known a war torn Khaliz-Dorahn.
  • Aftermath
One with the World

One with the World {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Scry 2.
Ontarachie Hunter
Scaleblight Cutthroat

Ontarachie Hunter {B}

Creature - Merfolk Rogue
Whenever Ontarachie Hunter attacks, each opponent loses 1 life.
At the beginning of your end step, if an opponent has 10 or less life, transform Ontarachie Hunter.
1/1
Card has other part: Scaleblight Cutthroat
  • Eralou
Opalescent Heirloom

Opalescent Heirloom {X}

Artifact - Equipment
Opalescent Heirloom enters with a charge counter on it for each color of mana spent to cast it.
Equipped creature gets +1/+1 for each charge counter on Opalescent Heirloom.
Equip—{3} or remove a charge counter from Opalescent Heirloom.
  • Panxiou
Opalescent Palace

Opalescent Palace

Land
{T}: Add {U} or {R}. You lose 1 life unless you have less life than an opponent.
In his pilgrimage to the Mirror Pools, Lei Gong discovered the more literal secrets of self-reflection.
  • Panxiou
Open Road

Open Road {R}

Enchantment
Whenever Open Road or another permanent you control enters, if it has the greatest mana value among permanents you control, you may discard a card. If you do, draw a card.
Opera House

Opera House

Land
Opera House enters tapped.
When Opera House enters, add one mana of any color.
{T}, Sacrifice Opera House: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Feanav: The Apothecary's Progress
Ophorion Refugee

Ophorion Refugee {G}

Creature - Elf Druid
{T}: Add {G}. If you control an attacking creature, add one mana of any color instead.
0/1
Oppressive Rays

Oppressive Rays {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block unless its controller pays {3}.
Activated abilities of enchanted creature cost {3} more to activate.
Staring down the Lotus and merely being blinded would be a mercy.
  • Novea
Opt

Opt {U}

Instant
Scry 1.
Draw a card.
“I stole Death long ago, and search now for the dark path.”
—Ranni the Witch
Oracle Crab

Oracle Crab {U}

Creature - Crab
When Oracle Crab enters, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Their shells contain the secrets of fate itself.
0/3
  • Zero
Oracle's Omission

Oracle's Omission {U}

Instant
Search your library for up to six cards and exile them face down. Shuffle, then draw a card.
“Did the sphinxes betray us, or were they blinded by a greater force?”
  • The Unraveling