3158 cards found
Lightwalker

Lightwalker {1}{W}

Creature - Human Warrior
Lightwalker has flying as long as it has a +1/+1 counter on it.
For many, the sky is the limit. For her, the sky is just the beginning.
2/1
  • Surging Tide
Lightweight Rollout

Lightweight Rollout {W}

Sorcery
Creatures you control get +1/+1 until end of turn. Enchantment creatures you control gain vigilance until end of turn.
Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dusk City promises all and nothing.
  • Beyond the Blackwall
Lightwrencher

Lightwrencher {2}{W}

Creature - Nymph Shaman
{B}, Sacrifice a creature: Put a +1/+1 counter on Lightwrencher.
In the depths where the Lotus doesn't shine, the once playful nymphs begin to change in the darkness.
2/2
  • Novea
Liguno, Who Transcends All

Liguno, Who Transcends All {5}{W}{W}{W}

Legendary Creature - Angel
Flying
If Liguno, Who Transcends All or another permanent you control would be put into a graveyard from the battlefield, exile it instead. Return that card to the battlefield under its owner's control at the beginning of the next end step.
8/8
Lijing, God Amongst Foxes

Lijing, God Amongst Foxes {1}{W}{W}

Legendary Creature - Fox Spirit God
Lijing has indestructible as long as you control two or more other Foxes.
At the beginning of your upkeep, invigorate 1 another Fox. (Choose another Fox with the least power among other Foxes you control and put a +1/+1 counter on it.)
Once each turn, when another Fox you control enters, you may pay {1}. If you do, draw a card.
3/3
Lijing, the Great Partisan

Lijing, the Great Partisan {2}{W}{W}

Legendary Creature - Elder Fox Spirit
Vigilance
Lijing has indestructible as long as a Fox you control entered this turn.
Whenever an opponent draws a card, draw a card unless that player has you create a 2/1 red and white Fox creature token.
3/4
  • Nangjiao In Bloom
Lijing, the True Divinity

Lijing, the True Divinity {2}{W}{W}

Legendary Creature - Fox Spirit
Vigilance
Whenever Lijing, the True Divinity or another nontoken creature you control enters, choose one —
• Create a 1/1 white Fox Spirit creature token.
• Invigorate 1. (Choose a creature with the least power among creatures you control and put a +1/+1 counter on it.)
3/5
Lilyreed Triton

Lilyreed Triton {W}

Creature - Merfolk Aurashaper Knight
When Lilyreed Triton enters, create a white Aura enchantment token named Triton's Gift attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+0 and can't be blocked by creatures with power 3 or greater.”
1/1
Liminal Medium
Sojourner of the Beyond

Liminal Medium {2}{W}

Creature - Human Cleric
Lifelink
Attain {4}{W} ({4}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
She was a bridge between realms, calling on acquaintances both living and dead.
2/3
Card has other part: Sojourner of the Beyond
  • The Empty Throne of Feanav
Lisa, the Daughter

Lisa, the Daughter {2}{W}

Legendary Creature - Human
When Lisa, the Daughter enters, create Mother, a legendary 4/1 black Demon creature token with flying and “This creature can't block.”
If a source would deal damage to Lisa while you control a Demon creature, instead that damage is dealt to a Demon creature you control of your choice.
1/1
Lisseria's Outfitter

Lisseria's Outfitter {1}{W}

Creature - Goat Soldier
Aura and Equipment spells you cast cost {1} less to cast.
Lisseria's drills ensure that the Kanaan armies are never more than minutes away from being mobilized for the battlefield.
2/2
  • Scriptures of Urshad
Lisseria, General of Kanaa

Lisseria, General of Kanaa {1}{R}{W}

Legendary Creature - Human Soldier
Trample, haste
Whenever Lisseria, General of Kanaa attacks, you may exchange its power with the power of target creature defending player controls until end of turn.
1/4
  • Scriptures of Urshad
Litany of Renewal

Litany of Renewal {R}{G}{W}

Enchantment
Each player may play an additional land on each of their turns.
Whenever a land enters, each player may draw a card.
“This world is newborn and unformed. It must be carefully tended to, if it is to flourish.”
—Graide, Voice of Autumn
  • Memorium Arcanum
Little Kibo
Kiboshi

Little Kibo {W}

Legendary Creature - Cat
Whenever Little Kibo attacks, you may pay {W}{W}. If you do, transform it.
“Be careful sweetheart. He's small, but he has quite a bite.”
— Lady Miroko
1/1
Card has other part: Kiboshi
  • Path of Shadows
Livia, Legion Commander

Livia, Legion Commander {1}{R}{W}

Legendary Creature - Human Soldier
Livia's name is Senaturian Legion in addition to its other names as long as it's on the battlefield.
At the beginning of your upkeep, conjure a card named Senaturian Legion into your hand, then discard a card. (It's a 1/1 Human Soldier for {W}{W} that gets +1/+1 for each other creature on the battlefield named Senaturian Legion.)
Other Soldiers you control have haste.
3/3
Related card: Senaturian Legion
  • Over the Horizon
Living Beyond Your Years

Living Beyond Your Years {W}{W}

Enchantment
Once each turn, when a permanent is exiled from the battlefield by a spell or ability you control, you may draw a card.
Look out to the future, even if it tells you nothing.
  • Animus Vox
Llereaux, the Splicer

Llereaux, the Splicer {W}{U}{B}{R}

Legendary Planeswalker - Llereaux
[+2]: Up to one target creature gets +3/+1 until your next turn. Up to one target creature gets -3/-1 until your next turn.
[–2]: Up to two other target permanents you control become a copy of another target permanent until your next turn.
[–8]: Exchange your library and hand, then shuffle.
Loyalty:
4
  • Sparks of a Multiverse
Lock Away

Lock Away {2}{W}{W}

Enchantment
When Lock Away enters, exile target nonland permanent an opponent controls until Lock Away leaves the battlefield.
Asamund's advisors told her to arrest Lord Yaran for his words. She, however, did not want to give his supporters reason to rise up.
  • Quest for the Roseblade
Lockdown

Lockdown {W}

Enchantment
Whenever you draw a card, put a quest counter on Lockdown.
As long as there are three or more quest counters on Lockdown, creatures with power 3 or greater don't untap during their controller's untap steps.
Rilken is the city in the League positioned most perilously. Consequently, it has the best defenses.
  • Discoveries of Akieva
Lone Hunter

Lone Hunter {1}{W}

Creature - Human Scout
Lone Hunter has indestructible as long as it has attacked alone this turn.
Whenever Lone Hunter becomes the target of a spell or ability you control, if it cost one or more mana to cast or activate, you may pay {1}. If you do, draw a card.
“I do this so no one else has to.”
2/1
  • Lovi Awoken
Lone Stranger

Lone Stranger {2}{W}

Creature - Human Soldier
When Lone Stranger enters, if you control no other creatures, create two 1/1 colorless Spirit creature tokens.
“Always lend your ear to strangers. You never know when they're rich, or just mad.”
2/1
  • High Noon
Lone Survivor

Lone Survivor {1}{G}{W}

Creature - Human Scout
As long as you control no other Humans, Lone Survivor gets +2/+2 and has “Noncreature spells cost {1} more to cast.”
The Wasteland offers the worst, and heroes respond with their best.
3/3
Lonely Gateway

Lonely Gateway {W}{B}

Enchantment
At the beginning of your end step, you may sacrifice a creature. When you do, return another target creature card with mana value 2 or less from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
  • End of Wollensie
Lonesome Traveler

Lonesome Traveler {W}

Creature - Human Warrior
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
It takes prolonged solitude before you can truly understand the human need to be with others.
2/1
Long Journey

Long Journey {2}{W}

Enchantment
When Long Journey enters, exile target creature or planeswalker an opponent controls until Long Journey leaves the battlefield.
Day 1: Setting out, conditions good
Day 29: What a beautiful world
Day 109: I no longer recognize myself
Day 401: What purpose I set out for has been forgotten; I have foregone my identity entirely