15897 cards found
A Sucker for You

A Sucker for You {3}{U}{U}

Sorcery
Gain control of target artifact, creature, or planeswalker if its mana value is 4 or less or if you cast A Sucker for You from a graveyard.
Reconstruct {9}{U}{U}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
A Whisper's Touch

A Whisper's Touch {X}{X}{B}

Sorcery
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
For each nonland permanent target player controls, that player sacrifices it unless they pay X life.
  • Harvest Festival
Abandon the Ranks

Abandon the Ranks {5}{U}

Enchantment
Whenever a creature enters, return each other creature controlled by the same player to its owner's hand.
“Run, run as fast as you can! The war is lost, all hope is gone!”
  • Khaliz-Dorahn
Abandoned Battlefield

Abandoned Battlefield

Land
Abandoned Battlefield enters tapped if you control another nonbasic land.
{T}: Add {U} or {B}.
Time devours all memory of sides and motivations, leaving only rotting corpses, and then nothing at all.
  • The Land Bundle
Abandoned Cairn

Abandoned Cairn

Land
Abandoned Cairn enters tapped if you control another nonbasic land.
{T}: Add {B} or {R}.
There is never enough time to mourn in a world of beasts.
  • The Land Bundle
Abandoned Chamber

Abandoned Chamber {X}

Artifact
Abandoned Chamber enters with X story counters on it.
{3}, {T}, Remove all story counters from Abandoned Chamber and exile it: Return a card from your graveyard to your hand for each counter removed this way.
Millaray used her history magic to unconver a near-forgotten tale: the Caica-Relonche War.
  • Road to Carü Mapu
Abandoned Forge

Abandoned Forge

Land
Abandoned Forge enters tapped if you control another nonbasic land.
{T}: Add {R} or {W}.
“You try to strike iron when a Newborn might pop out at any minute.”
—Seppa, former blacksmith
  • Kaleidoscope
Abandoned Hideout

Abandoned Hideout

Land
Abandoned Hideout enters tapped if you control another nonbasic land.
{T}: Add {U} or {R}.
A place of privacy, made obsolete when all the world became one.
  • Kaleidoscope
Abandoned Laboratory

Abandoned Laboratory

Land
Abandoned Laboratory enters tapped if you control another nonbasic land.
{T}: Add {W} or {B}.
The walls are still rank with the odor of blood, guts, and worse.
  • Kaleidoscope
Abandoned Meadow

Abandoned Meadow

Land
Abandoned Meadow enters tapped if you control another nonbasic land.
{T}: Add {R} or {G}.
A dream is a dangerous thing in Osia, and drowsy places are treated with due diligence.
  • The Land Bundle
Abandoned Memorial

Abandoned Memorial {6}

Artifact
Nonland permanents have “This permanent doesn't untap during your untap step” and “{2}: Untap this permanent.”
  • Plagues of Fretport
Abandoned Preserve

Abandoned Preserve

Land
Abandoned Preserve enters tapped if you control another nonbasic land.
{T}: Add {B} or {G}.
Each rustling leaf in Grete's parks was like a behemoth's roar to the people's cursed nerves.
  • Kaleidoscope
Abandoned Shores

Abandoned Shores

Land
Abandoned Shores enters tapped if you control another nonbasic land.
{T}: Add {G} or {U}.
“Our lakes are as a mother's breast; it nourishes for a time, and then we outgrow it.”
—Matatanda, Danawan elder
  • Kaleidoscope
Abandoned Skyroad

Abandoned Skyroad

Land
Abandoned Skyroad enters tapped if you control another nonbasic land.
{T}: Add {W} or {U}.
“Take it from me. The places where that road leads were never worth pursuing.”
— Negaris, Racecourse veteran
  • The Land Bundle
Abandoned Wilderness

Abandoned Wilderness

Land
Abandoned Wilderness enters tapped if you control another nonbasic land.
{T}: Add {G} or {W}.
“May every harsh place be made empty and every soul be rescued into a better life.”
— Argentum, elder of the Resting Place
  • The Land Bundle
Abandoned by the Gods

Abandoned by the Gods {2}{B}{B}

Sorcery
All creatures get -4/-4 until end of turn. If a creature would die this turn, exile it instead.
No amount of prayer will move a god who doesn't listen.
Abbas and Laila

Abbas and Laila {2}{U}{R}

Legendary Creature - Human Merfolk Wizard
Whenever you cast your first noncreature spell each turn, you may cast a creature spell with lesser mana value from your hand without paying its mana cost.
Whenever you attack with three or more creatures, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
3/3
  • Alkabah: The Rise of Soli
Abbey of Masquerades

Abbey of Masquerades

Land
{T}, Pay 1 life, Sacrifice Abbey of Masquerades: Create a tapped Plains token, Island token, Swamp token, Mountain token, or Forest token.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
  • The Empty Throne of Feanav
Aberrant Apostle
Shroudmaker's Domain

Aberrant Apostle {1}{W}

Creature - Horror Cleric
{1}, Sacrifice Aberrant Apostle: Choose one. This ability costs {1} less to activate as long as Aberrant Apostle entered this turn.
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
2/1
Card has other part: Shroudmaker's Domain
  • Toll Midnight
Abhorrent Academic

Abhorrent Academic {2}{B}

Creature - Horror Advisor
Skip your draw step.
Your maximum hand size is equal to Abhorrent Academic's power.
At the beginning of your upkeep, if you have fewer cards in your hand than your maximum hand size, draw cards equal to the difference.
2/2
  • MSEM Masters 2021
Abhorrent Confidant

Abhorrent Confidant {1}{B}

Creature - Human Horror
At the beginning of your end step, if you're horrific, you draw a card and you lose life equal to the number of cards in your hand. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
“His contacts are unthinkable, but their information is invaluable.”
—“A Town Called Nowhere”
2/1
  • Video Horror System
Abominable Quarry

Abominable Quarry {2}{B}{G}

Creature - Skeleton Horror
Menace
When this creature enters or dies, each opponent creates a 1/2 green Scout creature token.
{B}{G}, Discard this card: Distribute two -1/-1 counters among one or two target creatures. Activate only as a sorcery.
5/5
  • The Petals Wilt
Abrupt Explosion

Abrupt Explosion {X}{R}{R}

Sorcery
Abrupt Explosion deals X damage to any target.
Metamorph {X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Absari, Chiresian Herald

Absari, Chiresian Herald {3}{W}{B}

Legendary Planeswalker - Absari
[+1]: Create a 1/1 black Faerie creature token with flying and a 2/2 white Spirit Noble creature token with lifelink.
[–X]: Target creature gets -X/-X until end of turn. Its controller loses X life.
[–7]: You get an emblem with “Whenever a permanent you control enters, you may have it gain flying and vigilance and become a 4/4 Angel creature in addition to its other types.” (This effect lasts indefinitely.)
Loyalty:
4
  • The Empty Throne of Feanav
Abscond

Abscond {X}{U}

Sorcery
Gain control of target noncreature, nonland permanent with mana value X.
“You deserve only what you're strong enough to keep.”
—Selene the Heartless