2949 cards found
Morphic Verge

Morphic Verge

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Morphic Verge: Choose two different basic land types. Create a colorless land token that's the chosen types.
Mortal Frame
Wistful Automaton

Mortal Frame

Creature - Human
(Color indicator: Mortal Frame is red)
Prowess, trample
When this creature transforms into Mortal Frame, add {R}{R}{R}.
She knew millions of words in millions of tongues, but only one of them captured how she felt: whole.
3/1
Card has other part: Wistful Automaton
  • Villains: The Musical
Mortal Pilgrimage

Mortal Pilgrimage {W}

Sorcery
Exile target creature. If its power is 3 or greater, return that card to the battlefield under its owner's control at the beginning of the next end step.
Any can make the journey. Only those strong in faith can survive it.
  • Al Tabaq
Mortal Realms

Mortal Realms

Land
Mortal Realms enters tapped unless you control two or more other lands.
{T}: Add {R}.
{T}, Pay 1 life: Add {B} or {G}.
  • Beyond Our Ken
Mortal Whims Falter

Mortal Whims Falter {U/B}

Sorcery - Revelation
Gain control of target creature until end of turn.
Coalesce {6}{U}{B} (You may cast this from your graveyard for {6}{U}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
As long as Mortal Whims Falter is on the battlefield, you can't lose control of permanents.
5/3
  • MSEM Masters 2021
Mortal Will

Mortal Will {B}

Instant
When target creature you control dies this turn, create a token that's a copy of it, except it has no mana cost.
The secret to conquering death is to willingly accept it with every fiber of your being.
Mortal's Conundrum

Mortal's Conundrum

Conspiracy
(Color indicator: Mortal's Conundrum is black)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{3}: Unlock Mortal's Conundrum. If the revealed card is black, put it into your hand. Otherwise, put it on top of your library.
At the beginning of your upkeep, if Mortal's Conundrum is unlocked, you lose 2 life.
  • The Unraveling
Mosecf, the Sunseeker's Path

Mosecf, the Sunseeker's Path

Legendary Land - Plains
Mosecf, the Sunseeker's Path enters tapped.
Whenever a creature you control attacks, put a creation counter on Mosecf.
{T}, Remove ten creation counters from Mosecf and sacrifice it: Creatures you control get +2/+2 and gain vigilance until end of turn. Activate only as a sorcery.
Moss Viper

Moss Viper {G}

Creature - Snake
Deathtouch
Here lies Nemosyne the Cunning
Chosen by Pharika
Slain by Pharika
—Tombstone inscription
1/1
  • Theros Triumphant
Mossy Shrine

Mossy Shrine

Land - Swamp Forest
({T}: Add {B} or {G}.)
Mossy Shrine enters tapped unless you control two or more basic lands.
“The War-Clans once worshiped many gods, before they learned Ghariv's truth.”
—His Holiness Jorah
  • The Land Bundle
Mother Snake
Winding Snake

Mother Snake

Creature - Snake
(Color indicator: Mother Snake is green)
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
There is always more to learn.
4/4
Card has other part: Winding Snake
  • Monsters of Chikyu
Mount of Heroes
Proud Lion

Mount of Heroes

Enchantment - Aura Steed
(Color indicator: Mount of Heroes is white)
(Transform this if it's not attached to a creature. Pay {1}{W} as a sorcery to unattach it.)
Enchant creature you control
Mount of Heroes's rider gets +2/+1.
Sacrifice Mount of Heroes: Counter target spell that targets you or Mount of Heroes's rider.
Card has other part: Proud Lion
Mount of the Order
Brimstone Courser

Mount of the Order

Enchantment - Aura Steed
(Color indicator: Mount of the Order is red)
(Transform this if it's not attached to a creature. Pay {3}{R}{R} as a sorcery to unattach it.)
Enchant creature you control
Mount of the Order's rider gets +5/+4.
{2}{R}: Target creature can't block Mount of the Order's rider this turn.
Card has other part: Brimstone Courser
  • Quest for the Roseblade
Mountain

Mountain

Basic Land - Mountain
Mountain Tyrant
Mountain Runt

Mountain Tyrant

Creature - Dinosaur
(Color indicator: Mountain Tyrant is black and red)
Menace
At the beginning of your end step, Mountain Tyrant deals 1 damage to each creature you don't control.
One of the largest monsters, it survives by eating anything and everything it can find.
7/7
Card has other part: Mountain Runt
  • Monsters of Chikyu
Mountain Victor

Mountain Victor {R}

Creature - Dwarf Warrior
Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
If Mountain Victor was kicked, it enters with two +1/+1 counters on it.
1/1
Move Unseen

Move Unseen {U}

Sorcery
Target creature can't be blocked this turn.
“Now Daril, the essence of stealth is simple. Move with intention and purpose so that they'll think you were always meant to be there.”
—Amelia, Aeon's Hand Assassin
  • Zero
Moved by Instinct

Moved by Instinct {G}

Enchantment - Aura
Flash
Enchant creature
When Moved by Instinct enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has haste and trample.
Before Tahti had time to take in the view, a cry of help from afar drowned out all else.
  • Lovi Awoken
Mua, Seishin Ascendant

Mua, Seishin Ascendant {1}

Legendary Creature - Spirit Samurai
Sacrifice another colorless creature: Put a +1/+1 counter on target creature.
“Shadow given life; into death does he lead us; the end of an age.”
— Ayashi, Winter Poet
1/1
  • Path of Shadows
Muggy Mire

Muggy Mire

Land - Island Swamp
({T}: Add {U} or {B}.)
Muggy Mire enters tapped unless you control two or more basic lands.
“The creatures here remind me of my old partner. Perhaps I could... no, I shouldn't.”
—Ema, the traveler
  • Monsters of Chikyu
Mukal Forerunner

Mukal Forerunner {R}

Creature - Construct Warrior
Haste
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Its presence evacuates whole settlements, fearing the army that follows.
1/1
  • Arkadai
Mukal Pillager

Mukal Pillager {R}

Creature - Construct Warrior
As an additional cost to cast this spell, pay {3} or discard a card.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/2
  • Arkadai
Multipurpose Mannequin

Multipurpose Mannequin {1}

Artifact Creature - Construct Actor
Multipurpose Mannequin gets +1/+1 for each permanent attached to it.
The fashion show convention hall burst into uproar when the victor was revealed.
1/1
Mummification

Mummification {B}

Instant
As an additional cost to cast this spell, exile a creature card from your graveyard.
Create a tapped 2/3 black Mummy creature token.
  • Pyramids of Atuum
Munitions Explosion

Munitions Explosion {R}

Instant
As an additional cost to cast this spell, pay {2} or put a -1/-1 counter on a creature you control.
Munitions Explosion deals 3 damage to any target.
Supported by mutineers, merfolk, strategic prowess, and unmatched magics, Xenocrata indisputably ruled the waves throughout the war.
  • The Empty Throne of Feanav