2547 cards found
Outlander Patrol

Outlander Patrol {W}

Creature - Human Scout
Vigilance, lifelink
“Someone send for reinforcements?”
1/1
  • Worlds Away
Outsider Alchemist

Outsider Alchemist {1}{U}

Creature - Human Wizard
Prowess
Whenever Outsider Alchemist deals combat damage to a player, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
1/2
  • The Empty Throne of Feanav
Overgrown Siren

Overgrown Siren {G}

Creature - Nymph
Overgrown Siren must be blocked if able.
Terrors thrive even where corruption fears to tread.
2/1
  • Novea
Overgrowth Guardian

Overgrowth Guardian {W}

Creature - Human Soldier
When Overgrowth Guardian enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
“There are more than castles that need protecting.”
0/1
Owl of the Seven Stars

Owl of the Seven Stars {U}

Creature - Bird
Flying
When Owl of the Seven Stars enters, scry 2.
“As the stars gaze down on all things, so too does their representative know all things.”
—Nakia, Infinity Seer
1/1
  • Alkabah
P-3 Ambusher

P-3 Ambusher {3}{B}

Artifact Creature - Servo
When P-3 Ambusher enters, you may sacrifice a creature or discard a creature card. If you do, draw a card.
“These new models of rovers sure as hell ain't normal, but we deal.”
—Lysander Jal, Frontline Medic
3/4
  • Animus Vox
Pack Familiar

Pack Familiar {1}{G}

Creature - Human
Ferocious — When Pack Familiar dies, if you control a creature with power 4 or greater, create two 2/2 green Wolf creature tokens.
“Every bond starts with solitude and ends with sacrifice.”
—Thyra, Winter's Warden
2/2
Paincaller

Paincaller {B}

Creature - Human Wizard
{T}: Target player loses 1 life.
Whenever you cast a spell from your graveyard, untap Paincaller.
1/1
  • The Unraveling
Painted Watcher

Painted Watcher {B}

Creature - Human Scout
{1}, Discard a card: Painted Watcher gets +1/+1 and becomes the color of your choice until end of turn.
1/1
  • Novea
Painwield Explorer

Painwield Explorer {R}

Creature - Human Shaman
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
When Painwield Explorer dies, it deals damage equal to its power to target player or planeswalker.
He's sick of feeling numb.
0/1
  • Love Song
Palace Enforcer

Palace Enforcer {1}{W}{B}

Creature - Human Soldier
First strike
Civilized — Whenever Palace Enforcer attacks, if you control an artifact, a creature, and an enchantment, Palace Enforcer gains deathtouch and lifelink until end of turn.
3/3
  • Scriptures of Urshad
Paladin's Attendant

Paladin's Attendant {W}

Creature - Human Soldier
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever Paladin's Attendant encourages a creature, that creature gains first strike until end of turn.
1/1
  • MSEM Masters: Jumpstart
  • Alara
Paleolizard

Paleolizard {1}{B}

Creature - Lizard Shaman
When Paleolizard enters, you may discard a card. When you do, return target card from your graveyard to your hand that shares a type with that card.
2/2
Card has other part: Bury
  • Adventurers of Onora
Palm Walker

Palm Walker {4}{G}

Creature - Plant
Reach
Whenever Palm Walker or another creature you control enters, you gain 2 life.
“It mostly seems nice, but all those heads are so creepy, I can never really trust it.”
—Karina Oblay, field notes
3/5
  • Monsters of Chikyu
Pan Long, Remorseless Wind

Pan Long, Remorseless Wind {3}{B}{B}

Legendary Creature - Elder Dragon
Flying
Other creatures get -1/-1.
Whenever Pan Long enters or deals combat damage to a player, return to the battlefield under your control target creature card from a graveyard that was put there from the battlefield this turn.
4/5
  • Panxiou
Pan's Lieutenant

Pan's Lieutenant {4}{R}

Creature - Human Warrior
Menace
Landfall — Whenever a land you control enters, create two 1/1 red and white Warrior creature tokens with haste. Exile them at the beginning of the next end step.
4/5
  • Over the Horizon
Pangoling

Pangoling {1}{G/U}{G/U}

Creature - Pangolin Shapeshifter
{G/U}: Pangoling gains hexproof until end of turn.
{G/U}: Move a counter from target creature you control onto Pangoling.
{G/U}: Whenever Pangoling deals combat damage to a player this turn, draw a card. Activate only once each turn.
{1}: Pangoling gets +1/-1 or -1/+1 until end of turn.
3/3
  • Kahembo: Olde Dawn
Panthera Magus

Panthera Magus {1}{G}

Creature - Cat Shaman
{T}: Add {G}.
{T}: Add {W}, {U}, {R}, or {B}. Spend this mana only to cast a multicolored spell.
1/2
  • Kahembo: Olde Dawn
Paomar Primus

Paomar Primus {2}{R}{G}

Creature - Bear Shaman
Trample
Creatures in Paomar Primus's pack can't be blocked by more than one creature. (Two or more creatures you control with equal power are in a pack.)
“A leader is only as strong as the weakest of their pack.”
4/4
  • Panxiou
Paradise Chimera

Paradise Chimera {2}{G}{U}

Creature - Chimera
Colossal 2—{5}{G}{U} (You may cast this for its colossal cost to have it enter with two +1/+1 counters; or pay {5}{G}{U} as a sorcery: Put two +1/+1 counters on it if it has none.)
Flying
Each creature you control with a counter on it has vigilance and “{T}: Add one mana of any color.”
2/4
  • Theros Triumphant
Paragon of Honor

Paragon of Honor {1}{W}

Creature - Human Samurai
Flash
If a nontoken creature you don't control would enter and it wasn't cast, exile it instead.
When Paragon of Honor leaves the battlefield, return each card exiled with it to the battlefield under their owner's control.
2/2
  • Tales of Old Jidai
Paragon of Noon

Paragon of Noon {W}

Creature - Human Warrior
{3}{W}{W}: Put a divinity counter on Paragon of Noon. It gains indestructible.
Whenever Paragon of Noon attacks, if it has a divinity counter on it, search your library for a creature card with mana value 1, put it onto the battlefield tapped and attacking, then shuffle.
2/1
Parasitic Bloodsucker

Parasitic Bloodsucker {3}{G}

Creature - Insect Horror
Parasitic Bloodsucker gets +1/+1 as long as you control a Swamp.
{2}{B}: Parasitic Bloodsucker gains lifelink until end of turn
It feeds on flesh and nightmares.
3/4
  • K15 Core Set
Parastu, Soli's Overseer

Parastu, Soli's Overseer {G}{W}{U}

Legendary Creature - Human Noble
At the beginning of combat on your turn, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
Armies you control have flying and lifelink.
1/3
  • Alkabah: The Rise of Soli
Parish Infantry

Parish Infantry {1}{W}

Creature - Human Soldier
Deploy 2 (As this enters, you may tap any number of other creatures you control with total power 2 or more.)
When Parish Infantry enters deployed, search your library for a card named Parish Infantry, reveal it, put it into your hand, then shuffle.
2/2
  • The Empty Throne of Feanav