15897 cards found
Restless Predation

Restless Predation {R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and attacks each turn if able.
Although sharks come in all shapes and sizes, they're all born with an innate and constant mantra: “Just keep swimming...”
  • Elmare: Into the Abyss
Twisted Gladiator
Archon of Triumph

Twisted Gladiator {2}{B}

Creature - Mutant Warrior
Menace
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
He fought capably to obtain victory...
3/2
Card has other part: Archon of Triumph
  • Al Tabaq
Avalanche Elemental

Avalanche Elemental {4}

Artifact Creature - Elemental
{2}: Add one mana of any color.
The greater the soul that dies in the Muktann desert, the more grand the desert's defenders grow.
1/6
  • Alkabah
Unleash the Beasts

Unleash the Beasts {2}{G}{G}

Sorcery
Creatures you control have base power 4 and gain trample until end of turn.
“There's a beast in all of us, Kuan. You just need to learn to harness it.”
  • Goliaths of Nangjiao
Dr. Telsi of the Ark

Dr. Telsi of the Ark {U}{U}

Legendary Creature - Human Scientist
First mate — Twelve or more cards in your starting deck have “gain control” or “exchange control” in their printed rules text. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Dr. Telsi of the Ark can't be blocked.
Dr. Telsi gets +1/+1 for each permanent you control but don't own.
1/2
Shadow Module

Shadow Module {U}{B}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{2}{U}: Imitate
Choose any number of target cards in graveyards. Their owners shuffle them into their libraries. Then you draw a card.
{2}{B}: Deceive
Surveil 5.
{1}{U}{B}: Obfuscate
Shadow Module gains “At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, you may draw a card.”
  • Beyond the Blackwall
Heretic's Vow

Heretic's Vow {3}{B}

Enchantment
When Heretic's Vow enters, create two 1/1 white Cleric creature tokens with lifelink.
Once each turn, when you gain life, you may put a +1/+1 counter on target creature you control.
  • Seasons of War
Ocean's Edge Kraken

Ocean's Edge Kraken {4}{U}{U}

Creature - Kraken
Flash
Ocean's Edge Kraken enters with a hexproof counter on it.
{6}{U}{U}, Remove a hexproof counter from Ocean's Edge Kraken: Return all other creatures to their owners' hands.
6/5
Glistening Chalice

Glistening Chalice {2}

Artifact
At the beginning of your first main phase, choose one —
• Artifact spells cost {1} less to cast until your next turn.
• Nonartifact spells cost {1} more to cast until your next turn.
  • Villains: The Musical
  • MSEM Champions 54 54
Harmonized Intellect

Harmonized Intellect {2}{U}{R}

Instant
As you cast instant and sorcery spells this turn, they gain “Draw a card” and “This spell deals 1 damage to any target.”
As Boxue stepped out of the Blind Eternities, the intense sense of twoness faded, replaced with Ma'Long familiar presence.
Artful Coercion

Artful Coercion {2}{U}{U}

Sorcery
Gain control of target creature with the least power among creatures on the battlefield, then invigorate 2. (Choose a creature with the least power among creatures you control and put two +1/+1 counters on it.)
  • Goliaths of Nangjiao
Daughter of Calenfyr

Daughter of Calenfyr {1}{G}

Creature - Dryad Druid
When Daughter of Calenfyr enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
When Daughter of Calenfyr dies, you may put a land card from your hand onto the battlefield tapped.
1/1
  • Seasons of War
Marked Scent

Marked Scent {2}{G}{G}

Enchantment - Aura
Enchant creature
When enchanted creature dies, you draw three cards and you gain 3 life.
If you think you've survived the hunt, you're likely just being saved for later.
  • Glacia: Hail to the Queen
Fidelity of the Pure

Fidelity of the Pure {W}

Creature - Elk Spirit
When Fidelity of the Pure dies, create a 1/1 green and white Elk Spirit creature token.
Revive {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
The first sun rises upon the shining faces of the world, greeting all with its warmth.
1/1
End of the Road

End of the Road {R}{W}{B}

Sorcery
Destroy target creature. End of the Road deals damage equal to that creature's power to that creature's controller or a planeswalker that player controls.
  • MSEM Secret Lair Drops
  • Mious
Head of Ulko

Head of Ulko {8}

Legendary Artifact
At the beginning of your end step, exile target permanent.
When Head of Ulko leaves the battlefield, return each other card exiled with it to the battlefield under your control.
Sunrise Orchard

Sunrise Orchard

Land
Sunrise Orchard enters tapped unless you control a basic land.
As Sunrise Orchard enters, choose a color.
{T}: Add one mana of the chosen color.
Unruly Magus

Unruly Magus {U}{B}{R}

Creature - Azra Rogue Wizard
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Unruly Magus deals combat damage to a player, draw a card.
“Fahrib? Andazir? Whichever gives me the most power is the one I'll follow.”
3/3
  • Alkabah
Shining Elementalist
Wavering Sorcerer

Shining Elementalist

Creature - Merfolk Elemental
(Color indicator: Shining Elementalist is blue and red)
When you unveil Shining Elementalist, creatures can't block this turn.
From waves of water to light, merfolk have their own expertise to contribute to imperial true-form magic.
4/4
Card has other part: Wavering Sorcerer
  • Feanav: The Apothecary's Progress
From the Trees

From the Trees {B}{G}{U}

Instant - Adventure
Up to two target lands you control become 1/1 black Bear creatures with deathtouch. They're still lands. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Drop Bear
Madcap Mercenary

Madcap Mercenary {R}

Creature - Mutant Mercenary
As an additional cost to cast this spell, discard a card or pay {2}.
“A hundred gold and the king's reign ends prematurely. A hundred more and you might just live to see it.”
3/2
  • Al Tabaq
Withering Agony

Withering Agony {1}{U/B}{U/B}

Instant
Bleed {U/B} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Target player mills eight cards.
Thought is a luxury unknown to those standing upon death's door.
  • A Tourney at Whiterun
Abyssal Nightcaster

Abyssal Nightcaster {1}{B}

Creature - Human Wizard
When Abyssal Nightcaster enters, each player exiles a card from their hand.
When Abyssal Nightcaster dies, you may play cards you don't own from exile this turn.
1/1
  • Spark of Revolution
University Archive

University Archive

Land
University Archive enters tapped.
When University Archive enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {U} or {R}.
  • The Empty Throne of Feanav
Cinder Arrows

Cinder Arrows {1}{R}

Instant
Cinder Arrows deals 3 damage to target creature.
“Why spend all that pitch and preparation time when you can just cut out the middle man?”
—Tuli-Nen, Culi-Sae flamebender
  • Glacia: Hail to the Queen