15897 cards found
Danuri Charm

Danuri Charm {G}{W}

Instant
Choose one—
• Prevent all combat damage that would be dealt this turn.
• Create two 1/1 white Soldier creature tokens.
• Creatures you control get +0/+3 and gain reach until end of turn.
The Gloomhollow Draught

The Gloomhollow Draught {B}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever the second card is put into your graveyard from anywhere each turn, add a quest counter.
1, 2 — You may sacrifice a creature. When you do, you may return target creature card from your graveyard to your hand.
3 — Destroy target nonland permanent an opponent controls.
  • Adventurers of Onora
Empress Kogane

Empress Kogane {1}{W}{W}

Legendary Creature - Human
Empress Kogane can't attack or block.
Whenever an opponent casts a spell, you may gain life equal to that spell's mana value.
2/2
  • Imperial Legacies
Scaleback Steed

Scaleback Steed {2}{G}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +4/+4 and has trample.
When enchanted creature dies, create a 4/4 green Beast creature token with trample.
  • Al Tabaq
Rippling Core

Rippling Core

Land
Rippling Core enters tapped.
{T}: Add {R} or {W}.
{R}{W}, {T}, Sacrifice Rippling Core: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Saeedi Kahroba, Daughter

Saeedi Kahroba, Daughter {2}{G}{W}

Legendary Creature - Human Knight Noble
Vigilance
Whenever Saeedi Kahroba, Daughter attacks, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“I claim my rightful title as the Satrap of Soli! I alone can trace my lineage to Kahroba's first!”
4/3
  • Alkabah
Elumiel, Error Researcher

Elumiel, Error Researcher {2}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, exile cards from the top of your library until you exile an instant or sorcery card. You may cast that card until you exile another card with this ability.
“Our realm is as real as words on a page, but their meaning can hold worlds.”
2/3
  • Arkadai
Hajir Soothsayer

Hajir Soothsayer {2}{U}

Creature - Human Survivor
Whenever a Survivor you control enters, look at the top card of target opponent's library. You may have them put that card into their graveyard.
2/3
  • Al Tabaq
Nectarkin

Nectarkin {1}{U}

Creature - Bird
Flying
Nectarkin enters with a +1/+1 counter on it.
Whenever Nectarkin deals combat damage to a player, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
0/0
  • Kahembo: Olde Dawn
Heavens Above

Heavens Above {U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying and can only block creatures with flying.
When you are above the clouds, earthly matters seem like mere trifles.
  • Zero
Avalanche Elemental

Avalanche Elemental {4}

Artifact Creature - Elemental
{2}: Add one mana of any color.
The greater the soul that dies in the Muktann desert, the more grand the desert's defenders grow.
1/6
  • Alkabah
Young Forager

Young Forager {1}{G}

Creature - Human Wizard
Wanderlust — Whenever a land you control enters, if you control four or more differently named lands, create a 1/1 green Saproling creature token.
“Those special blooms must be around here somewhere . . .”
2/1
  • Over the Horizon
Trapcatcher's Form

Trapcatcher's Form {2}{R}

Instant
Create two 1/1 red Elemental creature tokens.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may change the targets of up to one target spell or ability.
  • Spark of Revolution
Duskwood Wildcaller

Duskwood Wildcaller {2}{G}

Creature - Elf Shaman
Landfall — Whenever a land you control enters, you may pay {1}{G}. If you do, create a 2/2 green Wolf creature token.
Throughout all the conflicts and changes within it, the Duskwood was never left undefended.
3/2
Rewards of Ruthlessness

Rewards of Ruthlessness {B}{R}

Enchantment
{2}, Sacrifice a creature or Rewards of Ruthlessness: Creatures you control get +1/+0 until end of turn.
“To Hadak, we can look to see how power created a pleasing world of pure chaos. Nothing was set in stone and everything was up to the strong.”
—Majid, disciple of Andazir
  • Alkabah
Steel Hunter

Steel Hunter {5}{U}

Artifact Creature - Serpent
Steel Hunter can't attack unless you control three or more other artifacts.
It is completely blind. Instead it is guided to its prey by the sounds of metal they make as they traverse its territory.
7/6
  • Tides of War
Current Shaper

Current Shaper {1}{R}

Creature - Merfolk Wizard
Whenever Current Shaper perseveres, it deals 1 damage to each opponent. (A creature perseveres when it survives damage.)
1/3
  • Novea
Experimental Evolution

Experimental Evolution {G}

Instant
Mill two cards, then you may return a permanent card that was put into your graveyard from anywhere this turn to your hand.
GenTech is far from alone promising a life free of the flaws of humanity. They simply spend the most on ads.
  • Beyond the Blackwall
Thailen's Reprisal

Thailen's Reprisal {X}{R}{R}

Instant
Thailen's Reprisal deals 2 damage to each of up to X targets.
“No, Hoff. I won't delegate this. If these bandits dare to pillage within spitting distance of Whiterun, then I'll teach them a lesson myself.”
—Thailen, Heir to Daeland
  • A Tourney at Whiterun
Hirukari's Immortal

Hirukari's Immortal {1}{W}{W}

Creature - Human Samurai Knight
When Hirukari's Immortal dies, if it didn't enter this turn, create a token that's a copy of it, except it has no mana cost.
“My family betrayed the Empire's trust. I am prepared to die a thousand deaths to redeem them.”
2/1
  • Tales of Old Jidai
Gorran Explorer

Gorran Explorer {1}{B}

Creature - Human Scout
{W}: Gorran Explorer gains lifelink until end of turn.
The nymphs were alone in their love of the sun, but some would find a way to weaponize it regardless.
2/2
  • Novea
Into Autumn's Arms

Into Autumn's Arms {R}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on target creature you control.
III — Double the number of counters on target creature you control.
  • The Stage Presents: The Neverending Act
Adept Necromancer

Adept Necromancer {B}

Creature - Human Wizard
At the beginning of your upkeep, if you control four or more Swamps, you may exile target creature card from your graveyard. If you do, create a tapped token that's a copy of it except it's a black Mummy.
1/1
Beautiful Crescendo

Beautiful Crescendo {1}{W}

Instant
Choose one —
• Search your library for a card with harmony, reveal it, put it into your hand, then shuffle.
• Harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
  • Eralou
Farewell

Farewell {3}{B}{B}

Instant
Exile target creature. Its controller loses 3 life.
“It's always difficult getting attached. They're your partners. They're your friends. And more often than not, you'll lose them in the end.”
—Professor Maple
  • Monsters of Chikyu