15897 cards found
Theater Guard

Theater Guard {2}{W}

Creature - Elf Soldier
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
“I'm gonna need to see some tickets, or something worth my time.”
3/2
  • Villains: The Musical
Dunesea Cartographer

Dunesea Cartographer {1}{W}{U}

Creature - Human Knight Scout
Whenever you scry, put a +1/+1 counter on Dunesea Cartographer for each card you looked at while scrying this way.
{3}{W}{U}: Scry 2.
“The evershifting dunes always leaves me with work to accomplish.”
2/2
  • Alkabah
Twinned Slasher

Twinned Slasher {1}{R}

Creature - Reflection Rebel
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
2/1
Out of Fashion

Out of Fashion {1}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Ambition — 45 RPM SINGLE
Undue, the Pale Lich

Undue, the Pale Lich {1}{W}{B}{G}

Legendary Planeswalker - Undue
[+2]: Exile up to three target cards from graveyards.
[+1]: Create a 2/1 black Horse Zombie creature token with lifelink.
[0]: If Undue has six or more loyalty counters on him, each opponent returns a creature card of their choice from a graveyard to the battlefield under your control.
Loyalty:
3
  • Sparks of a Multiverse
Third Legion Rider

Third Legion Rider {3}{W}

Creature - Fox Soldier
When Third Legion Rider enters, if you control an embattled creature, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/2
  • Glacia: Hail to the Queen
Enlightened Lizard

Enlightened Lizard {3}{U}{U}

Creature - Lizard Wizard
Flash
When Enlightened Lizard enters, counter target noncreature spell.
3/3
Armadillo Cloak

Armadillo Cloak {1}{G}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
  • Descent from the Highlands
Clever Infiltrator

Clever Infiltrator {2}{U}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, Clever Infiltrator gets +2/+0 until end of turn and can't be blocked this turn.
“Knowledge always finds its way around all obstacles.”
0/3
  • Khaliz-Dorahn
Cruising Schooner

Cruising Schooner {3}

Artifact - Vehicle
Whenever Cruising Schooner attacks, it gets +1/+1 until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
  • Dark Seas of Shiryen
Tyranny

Tyranny {3}{B}

Enchantment - Discovery
I, II — Each opponent loses 2 life and you gain 2 life.
Discovery — At the beginning of your end step, you draw a card and you lose 2 life.
  • Scriptures of Urshad
Threadspinner

Threadspinner {3}{W}

Creature - Spirit Wizard
Flash
When Threadspinner enters, untap each enchanted permanent you control. Enchanted creatures you control get +1/+1 until end of turn.
“The worlds of Calavan are a living tapestry, and aether is both ink and brush.”
2/2
  • Worlds Away
Fang of Mautakesh

Fang of Mautakesh {1}{B}{G}

Creature - Snake Assassin
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Snakes you control get +1/+1 and have poisonous 1. (Multiple instances of poisonous trigger separately.)
2/2
  • Imperial Legacies
The Collection

The Collection {5}

Legendary Artifact
Instant and sorcery spells you control have rerun. (Exile the spell as it resolves if you cast it from your hand. Whenever a creature you control dies, you may cast that card from exile without paying its mana cost.)
Petrified Guard

Petrified Guard {2}

Artifact
Exile two cards from your graveyard: Petrified Guard becomes a 3/1 Zombie creature until end of turn.
He's long forgot what he's fighting for, but with a little prodding he won't notice the difference.
  • Karina's Explorations
Tribal Guard

Tribal Guard {3}{G}

Creature - Human Warrior
Trample
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Tribal Guard mentors a creature, that creature gains trample until end of turn.
4/3
  • Riddles of Revio
Mokuteki Ambusher

Mokuteki Ambusher {1}{R}{R}

Creature - Human Archer Samurai
Flash
When Mokuteki Ambusher enters, until end of turn, other creatures you control gain “{T}: This creature deals 1 damage to any target.”
3/1
  • Imperial Legacies
Journey through Kitasan

Journey through Kitasan {1}{W}

Enchantment
When Journey through Kitasan enters, draw a card, then choose a creature card name.
{1}{W}: Put a +1/+1 counter on each creature you control with the chosen name. Activate only as a sorcery.
  • Tales of Old Jidai
Mass Orator

Mass Orator {2}{W}{W}

Creature - Human Cleric
When Mass Orator enters, if it isn't a token, populate. (Create a token that's a copy of a creature token you control.)
Creature tokens you control get +1/+1.
2/2
Curio Connoisseur

Curio Connoisseur {2}{W}

Creature - Fox Rogue
First strike
Aura spells and spells with fabled you cast cost {1} less to cast.
Equip costs you pay cost {1} less.
“Tales and treasures call to me, begging for appreciation only I can give.”
3/1
  • Glacia: Hail to the Queen
Basin Fortress

Basin Fortress

Land
Basin Fortress enters tapped unless you control a basic land.
{T}: Add {B} or {G}.
“To traverse this bog, know your role.
Fall out of step, be swallowed whole.”
—Maxin, Tragic Director
Wind Stance

Wind Stance {2}{U}

Enchantment - Aura
Enchant creature
You may cast this spell from your graveyard if it targets a legendary creature you control.
Enchanted creature gets +2/+2 and has flying.
  • Seasons of War
Flee the City

Flee the City {1}{U}

Sorcery
Target creature can't be blocked this turn.
Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
They brought nothing with them save the clothes on their back and the plague in their lungs.
  • Plagues of Fretport
Darksand Acolyte

Darksand Acolyte {1}{B}

Creature - Fox Cleric
At the beginning of each end step, you gain X life and each opponent loses X life, where X is the number of times you gained life this turn.
{2}{B}: Darksand Acolyte gains indestructible and lifelink until end of turn.
2/3
Chieftain of Slaughter

Chieftain of Slaughter {2}{R}

Creature - Minotaur Warrior
First strike
As long as it's your turn, other creatures you control get +1/+0.
Ever spiteful towards his twin, Mogis launched an assault on the Iroan Games.
2/2
  • Theros Triumphant