15897 cards found
Sunswept Grange

Sunswept Grange

Land
Sunswept Grange enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {R} or {W}.
At day, a welcome retreat. At night, a ritual ground.
  • Innistrad In Memoriam
Scion of Sarrithaz

Scion of Sarrithaz {3}{B}{B}

Creature - Human Warlock
When Scion of Sarrithaz enters, create a 2/2 black Zombie creature token.
{2}{B}, Sacrifice a creature: Draw a card.
“All I see before me are scraps for my master's banquet.”
3/2
  • Seasons of War
Advocate of the Hunt

Advocate of the Hunt {R}{R}

Creature - Human Warrior
First strike
Whenever a player loses life, creatures you control get +1/+0 until end of turn.
“Does the nightmare ever end?”
1/1
Brutal Descent

Brutal Descent {1}{R}{R}

Sorcery
Choose target creature. Brutal Descent deals 2 damage to each creature other than the chosen creature.
Ferocious — If the chosen creature has power 4 or greater, Brutal Descent deals 4 damage to each creature other than the chosen creature instead.
  • Goliaths of Nangjiao
Polluted Bonds

Polluted Bonds {3}{B}{B}

Enchantment
Whenever a land enters under an opponent's control, that player loses 2 life and you gain 2 life.
“Are you strong enough to struggle on when even the very earth hates you?”
—Ha'tana, high accuser
  • Mious
Geist Whisperer
Haunted Waif

Geist Whisperer

Creature - Human Wizard
(Color indicator: Geist Whisperer is white)
Vigilance
When this creature transforms into Geist Whisperer, create two 1/1 white Spirit creature tokens with flying.
At the beginning of your end step, untap all Spirits and creatures with flying you control.
“Alone tonight? I don't think so.”
3/4
Card has other part: Haunted Waif
  • Innistrad In Memoriam
Heartland's Protection

Heartland's Protection {G}

Instant
Target permanent you control gains hexproof until end of turn. If that permanent is a creature, it also gets +1/+1 until end of turn.
“You have my word, nomad, that you will not be harmed on the streets of my empire.”
—Sumun, Heart of Azutah
  • Scriptures of Urshad
The Descent of Vengeance

The Descent of Vengeance {1}{R}{W}{B}

Legendary Creature - Demon God
First strike
At the beginning of your end step, each opponent that lost life this turn loses 1 life and discards a card. You gain life equal to the life lost this way, then draw a card for each land card discarded this way.
His pleas echoed and echoed until they were finally heard.
4/4
  • MSEM Masters: Legends
Camouflaged Sprareos

Camouflaged Sprareos {8}{G}{G}

Creature - Beast
This spell costs {1} less to cast for each creature you control.
Trample
While you're searching your library, you may cast Camouflaged Sprareos from your library.
8/7
Rugged Dominion

Rugged Dominion

Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
Rugged Dominion enters tapped.
Zhedina Excursion Authority would like to remind travelers to remain with their guides at all times. The more ridiculous their orders seem, the more serious the situation likely is.
Imagination Module

Imagination Module {2}{U}{R}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{4}{U}: Thinking
Conjure three cards named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
{4}{R}: Dreaming
Discard any number of cards, then draw that many cards and add that much {R}.
{3}{U}{R}: Feeling
Imagination Module gains “Whenever you discard a card, exile the top card of your library. You may play it until the end of your next turn.”
Related card: Data-Point
  • Beyond the Blackwall
Echoing Sunder

Echoing Sunder {2}{G}

Instant
Destroy target artifact or enchantment and all other permanents with the same name as that permanent.
Sound the beginnings of peace.
  • Oirohpo
Operative SCARY

Operative SCARY {2/B}{2/B}{2/B}

Artifact Creature - Elemental
Deathtouch
Whenever Operative SCARY attacks or you cast a green or white spell, you may draw a card. If you do, you lose 2 life.
“Watch it fill you full of dread.”
4/4
  • Animus Vox
Peacemaker Dove

Peacemaker Dove {W}

Creature - Bird
Flying, lifelink
Doves are often used to send messages of peace to warring tribes. A dead dove is considered an act of war.
1/1
  • Riddles of Revio
Silvershot Crossbow

Silvershot Crossbow {1}{R}

Artifact - Equipment
When Silvershot Crossbow enters, it deals 3 damage to target creature an opponent controls. If that creature is transformed, Silvershot Crossbow deals 13 damage to it instead.
Equipped creature has reach and “{T}: This creature deals 1 damage to each opponent.”
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • Innistrad In Memoriam
Mettlesome Watchkeeper

Mettlesome Watchkeeper {1}{R}

Creature - Human Soldier
Engage (This creature must be blocked each combat if able.)
{R}: Mettlesome Watchkeeper gets +1/+0 until end of turn.
The worse the riots and corruption become, the more fearless his blade.
1/2
  • Plagues of Fretport
Organic Corrosion

Organic Corrosion {1}{G}

Instant
Destroy target artifact or enchantment with mana value 3 or less.
Ferocious — You gain 4 life if you control a creature with power 4 or greater.
As the beasts took over the Wild Realm, all but the most ornate temples were forgotten and left to rust.
  • Surging Tide
Academy Wastes

Academy Wastes

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {B} or {R}.
Master of Balance

Master of Balance {G}

Creature - Human Monk
Other creatures you control get +0/+1.
1/2
  • Path of Shadows
Surging Kalak

Surging Kalak {1}{G}{G}

Creature - Troll
Whenever a creature you control becomes the target of a spell, that creature gets +3/+3 until end of turn.
2/2
Grinning Fox

Grinning Fox {2}{U}{U}

Creature - Fox
Rapport — Whenever Grinning Fox and at least one other creature you control become tapped, tap another target creature. That creature doesn't untap during its controller's next untap step.
3/2
  • Harvest Festival
Rhythm Module

Rhythm Module {2}{R}{W}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{4}{R}: Hymn
Exile the top three cards of your library. During your next turn, you may play those cards.
{4}{W}: Chorus
Create three 1/1 white Avatar enchantment creature tokens with prowess.
{3}{R}{W}: Beat
Rhythm Module gains “Whenever you cast a noncreature spell, creatures you control get +1/+0 and gain haste until end of turn.”
  • Beyond the Blackwall
Flourishing Island

Flourishing Island

Land - Island
Flourishing Island enters tapped.
As Flourishing Island enters, choose a basic land type.
Flourishing Island is the chosen type in addition to its other types.
Refracted Thoughts

Refracted Thoughts {1}{B}

Instant
Choose target player. Until end of turn, if a spell or ability that player controls would cause them to draw a card, each of their opponents draws a card instead.
“There was a plan. There was a plan. There was a plan. The-”
  • Memorium Arcanum
Rousing Path

Rousing Path

Land
Rousing Path enters tapped unless you control one or fewer other lands.
{T}: Add {U} or {R}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie