15282 cards found
Legacy of Siltbottom

Legacy of Siltbottom {2}{G}

Enchantment - Aura
Enchant creature
As Legacy of Siltbottom enters, choose a creature type.
Enchanted creature gets +3/+3 and is the chosen type in addition to its other types.
“I came to Siltbottom to get to the bottom of things.”
—Investi-gator Barrows
  • Adventurers of Onora
Persevere

Persevere {1}{W}

Instant
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains indestructible until end of turn.
Adaptive Stance

Adaptive Stance {2}{G/W}{R}

Sorcery
Search your library for a creature card with mana value 3 or less, put it onto the battlefield, then shuffle. It gains haste until end of turn. Return it to your hand at the beginning of the end step.
Mindscreech Drake

Mindscreech Drake {5}{U}

Creature - Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Mindscreech Drake deals combat damage to a player, that player mills three cards.
3/4
  • K15 Core Set
Mausoleum Revenant

Mausoleum Revenant {3}{B}

Creature - Zombie
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mausoleum Revenant deals damage to a player, create a 2/2 black Zombie creature token.
3/3
  • Zero
Northwind Master

Northwind Master {U}

Creature - Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Northwind Master enters, you may have another target creature you control gain prowess until end of turn.
1/1
  • Zero
Adept Fisherman

Adept Fisherman {2}{G}

Creature - Human Pirate Scout
{T}: Adept Fisherman voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Adept Fisherman phases in, you gain 2 life.
“What kinds of fish swim these waters? Breakfast, lunch, and dinner.”
3/2
  • Dark Seas of Shiryen
Skin from Bone

Skin from Bone {R}{R}

Instant
Skin from Bone deals damage to target creature equal to your fealty to Mountains. (Each Mountain you control counts towards your fealty to Mountains.)
  • Al Tabaq
Purge the Harbor

Purge the Harbor {B/R}

Instant
Put a -1/-1 counter on target creature. Purge the Harbor deals 1 damage to that creature's controller.
“Burn them all.”
—Alexei Tomorov
  • Plagues of Fretport
Flesh to Rot

Flesh to Rot {2}{B}{B}

Enchantment
Vanishing 1 (This permanent enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Flesh to Rot enters or the last time counter is removed from it, all creatures get -3/-3 until end of turn.
  • Plagues of Fretport
  • MSEM Champions 24 24
Desolate Dominion

Desolate Dominion

Land - Mountain Plains Swamp
({T}: Add {R}, {W}, or {B}.)
Desolate Dominion enters tapped.
One of the more striking features of Skalor was the Skiviar Scrapyard, where many metallic creatures came to die and many scavengers came to live.
Acolyte of Water
Acolyte of Life

Acolyte of Water {2}{U}

Creature - Nephilim Cleric
Whenever you draw a card, put a +1/+1 counter on Acolyte of Water.
Surpass {5}{U} ({5}{U}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
2/2
Card has other part: Acolyte of Life
  • Alkabah: The Rise of Soli
Abundant Panorama

Abundant Panorama {3}{G}{G}

Sorcery
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle. You gain 1 life for each land you control.
In the Everlasting Fronds the sight can't be described as less than beautiful.
  • K15 Core Set
Soul-Synthesizer

Soul-Synthesizer {1}

Artifact
{1}, {T}, Sacrifice Soul-Synthesizer: Look at the top seven cards of your library. You may reveal a card with an activated ability from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Bioenhancement

Bioenhancement {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
“Interesting concept, but I can go for something better without the need for artifice.”
—Sal'Thamek
  • Tides of War
Empyrean Scholar

Empyrean Scholar {5}{U}{U}

Creature - Angel Dragon
As an additional cost to cast this spell, you may tap
any number of untapped Angels and/or Nephilim you control. This spell costs {1} less to cast for each creature tapped this way.
Flying, vigilance
When Empyrean Scholar enters, each creature tapped to pay its additional cost becomes a 4/4 Angel creature with flying and vigilance. (This effect lasts indefinitely.)
6/6
  • Alkabah: The Rise of Soli
Watchers of the Veil

Watchers of the Veil {3}{U}{B}

Creature - Human Spirit Cleric
Menace
Whenever one or more cards leave your graveyard or Watchers of the Veil leaves your graveyard, you may draw a card. If you do, discard a card.
“The borders thin. The worlds take shape. For both sides' sake, someone has to serve.”
4/4
  • Lovi Awoken
Giant Warthog

Giant Warthog {5}{G}

Creature - Boar Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
“Just to keep things interesting, I like to hunt things that are at least three times my size.”
—Orriana Galerider
5/5
  • K15 Core Set
Supreme Stampede

Supreme Stampede {2}{G}{G}

Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. If you cast this spell from exile, creatures you control get an additional +2/+2 until end of turn.
Prophecy {2}{G}{G} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
Scion of Death

Scion of Death {2}{B}{B}{G}

Creature - Incarnation
Indestructible
Whenever a creature an opponent controls dies, put five +1/+1 counters on Scion of Death.
Insatiable, unstoppable, eternal.
1/1
  • Novea
Pelaski Valiant

Pelaski Valiant {W}

Creature - Human Soldier
Whenever Pelaski Valiant becomes tapped, target creature gets +1/+1 until end of turn.
“I spent months in the Zadyk, scraping out a life for myself. But when I heard about the breach, I came home.”
1/1
  • The Unraveling
Thoughtslick Engineer

Thoughtslick Engineer {1}{B}

Creature - Vampire Artificer
When Thoughtslick Engineer enters, each player discards a card at random.
“An ingenious device. How unfortunate for you that I'll be the one building it.”
2/1
  • Rail War
The Tale of Kings

The Tale of Kings {1}{W}{U}{B}{R}{G}

Sorcery
For each legendary permanent you control, this spell costs one mana of one of that permanent's colors less to cast. This effect reduces only the amount of colored mana you pay.
For each color, create a token that's a copy of a different legendary permanent you control of that color, except the token isn't legendary.
Exile The Tale of Kings.
Arisen Tyrant
Titanic Fossil

Arisen Tyrant

Creature - Nautilus
(Color indicator: Arisen Tyrant is blue and black)
Trample
Whenever Arisen Tyrant attacks, mill three cards, then you may exile a card from your graveyard. You may cast a copy of the exiled card without paying its mana cost if the spell's mana value is 3 or less.
If Arisen Tyrant would die, exile it instead.
5/5
Card has other part: Titanic Fossil
  • Monsters of Chikyu
Stardust Surveyor

Stardust Surveyor {1}{G}{G}

Creature - Human Warrior
Trample, ward {1}
Whenever Stardust Surveyor deals combat damage to a player, you may mill cards until you mill a creature card. When you do, return target creature card from your graveyard to your hand.
3/3