15897 cards found
Elgaud Fortress

Elgaud Fortress

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Elgaud Fortress: Create a token that's a copy of target artifact you control. Activate only as a sorcery.
Far stronger than the stonework are the ideals of those who defend its walls.
  • Innistrad In Memoriam
Embercut Duelist
Emberslash Werewolf

Embercut Duelist {R}

Creature - Human Soldier Werewolf
First strike
{1}{R}: Transform Embercut Duelist. Activate only if it's attacking.
Bitter rivals tell her she's nothing without the sword . . .
1/1
Card has other part: Emberslash Werewolf
  • Innistrad In Memoriam
Emberslash Werewolf
Embercut Duelist

Emberslash Werewolf

Creature - Werewolf
(Color indicator: Emberslash Werewolf is red)
First strike
At the beginning of your end step, if Emberslash Werewolf didn't attack this turn, transform it.
. . . she agrees that it was only ever ornamental.
2/3
Card has other part: Embercut Duelist
  • Innistrad In Memoriam
Enduring Scion

Enduring Scion {1}{B}

Creature - Spirit Knight
Lifelink
{1}{W}, Exile this card from your graveyard: Target Knight or Soldier seeks secrets. (Give it that Oath Aura. Fulfill it by attacking with it and two or more other creatures to draw a card.)
“The call has not gone silent still.”
2/2
  • The Petals Wilt
Ensnaring Possessor

Ensnaring Possessor {1}{U}

Creature - Spirit
Whenever Ensnaring Possessor attacks, you may tap or untap target permanent.
{1}{U}, {T}: Until end of turn, target creature gets +1/+1 and gains “Whenever this creature attacks, you may tap or untap target permanent.” Activate only as a sorcery.
1/1
  • Innistrad In Memoriam
Entrenched Forgemaster

Entrenched Forgemaster {2}{R}

Creature - Dwarf Artificer
Whenever you attack, you may discard a card. If you do, exile the top two cards of your library. You may play one of them this turn.
Once each turn, when a card leaves your graveyard, you may add {C}{R}.
Even before Gamhaugen's fate was sealed, Galborin never intended anywhere but his birthplace to be his tomb.
2/3
  • The Petals Wilt
Entropy's Descent

Entropy's Descent {1}{G}

Sorcery
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target creature with flying.
• Target creature you control fights target creature an opponent controls.
  • Innistrad In Memoriam
Erase Identity

Erase Identity {2}{U}

Enchantment - Aura
Enchant creature
When Erase Identity enters, tap enchanted creature.
Enchanted creature loses all abilities.
Enchanted creature doesn't untap during its controller's untap step.
  • Innistrad In Memoriam
Esalia's Witness

Esalia's Witness {3}{G}

Creature - Elf Ranger
When this creature enters, you return up to one target permanent card from your graveyard to your hand. If you don't, it seeks secrets. (Give it that Oath Aura. Fulfill it by attacking with it and two or more other creatures to draw a card.)
“We've only ever gone to war in life's name.”
3/3
  • The Petals Wilt
Esalia, the Enduring Root

Esalia, the Enduring Root {G}

Legendary Creature - Elf Druid
Whenever another creature you control enters, put your choice of a vigilance, reach, or trample counter on this creature.
{T}, Remove a counter from this creature: Add one mana of any color. If that mana is spent on a creature spell, you may have it enter the battlefield with an additional counter of that kind on it.
1/2
  • The Petals Wilt
Escaped Ooze

Escaped Ooze {3}{U}

Creature - Ooze
When Escaped Ooze enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
{3}{G}: Put a +1/+1 counter on Escaped Ooze.
The oozing of Estwald would stick with its residents for months to come.
3/3
  • Innistrad In Memoriam
Esmerie's Breeze-Seeker

Esmerie's Breeze-Seeker {4}{W}

Creature - Human Knight
Flash
Flying
When this creature enters, it seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
“May we ever ride on fair winds.”
3/3
  • The Petals Wilt
Esoteric Alliances

Esoteric Alliances {2}{G}

Instant
Search your library for a creature card with haste, one with reach, one with trample, and one with vigilance, each with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
  • The Petals Wilt
Evanescence

Evanescence {W}

Sorcery
Exile target artifact or creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 white Spirit creature token with flying.
Flashback {2}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Exhaust Possibilities

Exhaust Possibilities {2}{R}{R}

Sorcery
Discard your hand, then draw three cards. You can't cast more spells this turn.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
“Turn up the voltage! WAY UP!”
—Cazimir of Ulm, electro-alchemist
  • Innistrad In Memoriam
Exsanguinator

Exsanguinator {X}

Artifact - Equipment
Exsanguinator enters with X pain counters on it.
Whenever equipped creature attacks, each opponent loses X life and you gain X life, where X is the number of pain counters on Exsanguinator.
Equip {4}
  • Innistrad In Memoriam
Fading Words

Fading Words {W}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom in any order. You gain 3 life.
“This magic is ebbing fast, Asamund, but I'm so proud of what you've become. Now let your old father give himself for his city one last time.”
—Henrick, the Fleeting King
  • The Petals Wilt
Faithless Razing

Faithless Razing {1}{R}

Sorcery
Choose one —
• Create a 2/2 green Wolf creature token. You may discard a card. If you do, draw a card.
• Destroy target artifact.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Falkenrath Bladesire

Falkenrath Bladesire {2}{B}

Creature - Vampire Knight
Flying, first strike
If one or more tokens would be created under your control, those tokens plus a 1/1 black and red Vampire creature token with menace are created instead.
{3}{B}{B}: Each opponent loses X life and you gain X life, where X is the number of Vampires you control.
2/2
  • Innistrad In Memoriam
Falkenrath Fletcher

Falkenrath Fletcher {3}{R}

Creature - Vampire Archer
Reach
When Falkenrath Fletcher enters, if an opponent lost life this turn, create a 1/1 black and red Vampire creature token with menace.
“Ghouls are no fun. Never enough brain left to blow out.”
4/3
  • Innistrad In Memoriam
Falkenrath Ordainer

Falkenrath Ordainer {2}{B}

Creature - Vampire Cleric
Flying
Falkenrath Ordainer has lifelink as long as you control a token.
“I remember being human, long ago. All day they walk around asleep, dreaming, imagining that they are real, that they have lives, that they're people like us.”
2/2
  • Innistrad In Memoriam
Fangmarked Neophyte

Fangmarked Neophyte {1}{B}

Creature - Vampire
Whenever you put one or more -1/-1 counters on one or more creatures, each opponent loses 1 life and you gain 1 life.
“For centuries we languished on the fringes of Meredir, skulking in shadows. Now our ancient house ascends once more!”
—Count Belmord
1/3
  • The Petals Wilt
Fangs of Wesgoth

Fangs of Wesgoth {R}

Creature - Vampire Assassin
Whenever Fangs of Wesgoth deals combat damage to a player, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
As long as you control three or more artifacts, Fangs of Wesgoth has menace.
She exacts vengeance on those that turned her against her will.
2/1
  • Innistrad In Memoriam
Fated Call

Fated Call {1}{R}

Sorcery
Create two 1/1 red Pirate creature tokens. Surveil 1.
“Many of my fellows have allied themselves with the undead, and worse besides. Those who still want to sail for the living, with me!”
—Captain Sofia
  • The Petals Wilt
Fathom the Unfathomable

Fathom the Unfathomable {X}{U}{U}

Sorcery
You may shuffle your graveyard into your library. Draw X cards.
Flashback {X}{U}{U}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Young Runo saw the truth beyond blood.
  • Innistrad In Memoriam