Kicker {2}(You may pay an additional {2} as you cast this spell.) Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
Choose one or both — • Target opponent with more cards in hand than you reveals their hand. Choose a nonland card revealed this way. That player exiles it. • Exile target nonland permanent if its controller controls more nonland permanents than you. For as long as those cards remain exiled, their owner may play them. A spell cast this way costs {2} more to cast.
Whenever Boghex Witch deals combat damage to a cursed player, that player loses the game. {2}{B}: Look at the top five cards of your library. You may reveal a Curse card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever Steward of Silence blocks, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Reverberate {3}{R}(When you cast this spell, copy it if you paid its reverberate cost. You may choose new targets for the copy.) Searing Pulse deals 2 damage to any target.
Choose two or four — • Search your library for a Forest card, reveal it, put it into your hand, then shuffle. • You may put a land card from your hand onto the battlefield tapped. • You gain 4 life. • Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Whenever you scry, you gain 1 life for each card you looked at while scrying this way.
“...and loving Golana, laid low by Faceless poison, was by his own gifts raised as the karkadann he had sheltered touched its horn to his breast.” —The Tale of Kings
Choose a creature type. Reveal cards from the top of your library until you reveal a card of the chosen type. Put that card into your hand and the rest on the bottom of your library in a random order.
“You're a strange woman, ‘Revela', but we need all the help we can get.” —Selvar, the Seeker
When Rootbound Awakener enters, create a green Aura enchantment token named Vivification attached to target creature or land. The token has enchant creature or land and “Enchanted permanent is a creature with base power and toughness 5/5 in addition to its other types.”
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.) Whenever Scavengermobile deals combat damage to a player, choose land or nonland, then rediscover a card of that kind. (Look at the top card of your library. You may reveal it and put it into your hand if it's a card of the chosen type. Otherwise, put it back or into your graveyard.)
[+1]: Create a 1/1 white Soldier creature token. [–2]: Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. [–8]: You get an emblem with “Each creature you control gets +1/+1 for each other creature you control.”