15897 cards found
Prohibit

Prohibit {1}{U}

Instant
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
  • Tides of War
Crimson Knight

Crimson Knight {R}{R}

Creature - Human Knight
Haste
{R}{R}{R}, Discard your hand, Sacrifice Crimson Knight: Draw three cards.
“Render judgment to ash, and let only the molten flame of conviction remain.”
2/2
Heroic Crusader
Faradia's Ascendant

Heroic Crusader {1}{W}{W}

Creature - Human Soldier
Lifelink
Tap three other untapped creatures and/or artifacts you control: Transform Heroic Crusader.
Even after Faradia was gone...
3/3
Card has other part: Faradia's Ascendant
Frondpond Errand-Runner

Frondpond Errand-Runner {1}{U}

Creature - Lizard Scout
Ward {2}
As long as you control six or more lands, Frondpond Errand-Runner gets +2/+0 and can't be blocked.
1/3
Card has other part: Shortcuts
  • Adventurers of Onora
Celestial Mandate

Celestial Mandate {1}{W}

Sorcery
Choose one or both —
• Target opponent with more cards in hand than you reveals their hand. Choose a nonland card revealed this way. That player exiles it.
• Exile target nonland permanent if its controller controls more nonland permanents than you.
For as long as those cards remain exiled, their owner may play them. A spell cast this way costs {2} more to cast.
  • Panxiou
Boghex Witch

Boghex Witch {3}{B}

Creature - Human Warlock
Whenever Boghex Witch deals combat damage to a cursed player, that player loses the game.
{2}{B}: Look at the top five cards of your library. You may reveal a Curse card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/4
  • Eralou
Pungent Beetle

Pungent Beetle {2}{B/G}

Creature - Insect
Pungent Beetle enters with a +1/+1 counter on it for each creature you controlled that died this turn.
It gets its namesake odor from its cuisine of choice—anything rotting.
2/2
  • Kahembo: Olde Dawn
Steward of Silence

Steward of Silence {2}{W}

Creature - Reflection Citizen
Whenever Steward of Silence blocks, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
1/4
  • Ophorio
Searing Pulse

Searing Pulse {R}

Sorcery
Reverberate {3}{R} (When you cast this spell, copy it if you paid its reverberate cost. You may choose new targets for the copy.)
Searing Pulse deals 2 damage to any target.
  • Khaliz-Dorahn
Threaten

Threaten {2}{R}

Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Goblins' motivational techniques are crude, but effective.
  • High Noon
Grip of the Deadwood

Grip of the Deadwood {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/-1.
When Grip of the Deadwood is put into a graveyard from the battlefield, return it to its owner's hand.
  • Novea
Exhaustive Harvest

Exhaustive Harvest {1}{G}

Sorcery
Choose two or four —
• Search your library for a Forest card, reveal it, put it into your hand, then shuffle.
• You may put a land card from your hand onto the battlefield tapped.
• You gain 4 life.
• Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
  • MSEM Masters Cube 2025
Screeching Duneborn

Screeching Duneborn {1}{B}

Creature - Zombie
{3}{B}, Exile Screeching Duneborn from your graveyard: You gain 1 life and draw a card.
“Products of the calamity, duneborn ravage the dunes with unified, yet unknown, purpose. How might we harness this power?”
—Darna, notes
2/1
  • Riddles of Revio
Hearty Karkadann

Hearty Karkadann {1}{W}

Creature - Unicorn Rhino
Whenever you scry, you gain 1 life for each card you looked at while scrying this way.
“...and loving Golana, laid low by Faceless poison, was by his own gifts raised as the karkadann he had sheltered touched its horn to his breast.”
—The Tale of Kings
1/3
  • Alkabah
Awash in Despair

Awash in Despair {1}{U}{U}

Enchantment - Aura
Enchant creature
When Awash in Despair enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Plagues of Fretport
Menacing Stance

Menacing Stance {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0.
Whenever enchanted creature attacks, target creature can't block this turn.
  • Khaliz-Dorahn
Conduit of the Conflux

Conduit of the Conflux {1}{G}

Creature - Elf Druid
When Conduit of the Conflux enters, scry 2.
{T}: Add one mana of any color.
Pulses of power from the other worlds cascaded into her, pieces of a broken whole she never knew were missing.
1/1
  • Alara
Gather the Party

Gather the Party {1}{G}

Sorcery
Choose a creature type. Reveal cards from the top of your library until you reveal a card of the chosen type. Put that card into your hand and the rest on the bottom of your library in a random order.
“You're a strange woman, ‘Revela', but we need all the help we can get.”
—Selvar, the Seeker
  • Arkadai
Rootbound Awakener

Rootbound Awakener {3}{G}{G}

Creature - Human Aurashaper Druid
When Rootbound Awakener enters, create a green Aura enchantment token named Vivification attached to target creature or land. The token has enchant creature or land and “Enchanted permanent is a creature with base power and toughness 5/5 in addition to its other types.”
3/3
  • Worlds Away
Scavengermobile

Scavengermobile {1}

Artifact - Vehicle
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
Whenever Scavengermobile deals combat damage to a player, choose land or nonland, then rediscover a card of that kind. (Look at the top card of your library. You may reveal it and put it into your hand if it's a card of the chosen type. Otherwise, put it back or into your graveyard.)
2/2
  • Lovi Awoken
Akrianos, Redeemed Avenger

Akrianos, Redeemed Avenger {2}{G}{W}

Legendary Planeswalker - Akrianos
[+1]: Create a 1/1 white Soldier creature token.
[–2]: Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
[–8]: You get an emblem with “Each creature you control gets +1/+1 for each other creature you control.”
Loyalty:
4
Griffling

Griffling {W}

Creature - Griffin
Flying, lifelink
Dwarves in the North Ward nurture griffins from tiny chicks to great allies.
1/1
  • Dark Seas of Shiryen
Quell Mutiny

Quell Mutiny {3}{W}{W}

Sorcery
Destroy all nonlegendary creatures.
Once a millennium, the goliaths remind the populace why they remain in power.
  • Goliaths of Nangjiao
Wayward Sphinx

Wayward Sphinx {5}{U}

Artifact Creature - Sphinx
Flying
Cycling {2} ({2}, Discard this card: Draw a card.)
Murgh and the other goblins kept trying to feed themselves to the odd, shiny dragon, but all it wanted was to talk.
4/5
  • Alara
Dream of Greatness

Dream of Greatness {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards. Add one mana of any color.
The greatest tomorrows are the ones that live in well-earned dreams.