Art of war — At the beginning of your end step, if Raiun Bay Scourge dealt damage to an opponent this turn, gain control of target artifact or enchantment until Raiun Bay Scourge leaves the battlefield.
Rakkiri Initiate gets +0/+2 as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
A Rakkiri is given a weapon to wield only when they understand that its purpose is to preserve life, not to take it.
Menace When Rallios Unleashed enters, create a 2/2 black Zombie creature token. Whenever Rallios Unleashed deals combat damage to a player, create a 2/2 black Zombie creature token for each creature card in your graveyard.
As long as it's your turn, Rallying Rector has first strike. Whenever Rallying Rector attacks, you may discard a card. If you do, search your library for a card named Rallying Rector, reveal it, put it into your hand, then shuffle.
Whenever Ram Wrangler attacks, until end of turn, gain control of target creature defending player controls with power less than or equal to the number of creatures in Ram Wrangler's pack. Tap it. It's attacking defending player. (Two or more creatures you control with equal power are in a pack.)
Menace Discard a card: Target artifact creature you control salvages Rappel Liner. Activate only if Rappel Liner is in your graveyard and only as a sorcery. (Exile this card until that creature leaves the battlefield. When that creature deals combat damage to a player, return a card it salvaged to your hand.)
When Rat King enters, create two 1/1 black Rat creature tokens with “This creature can't block.” Whenever Rat King or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Rattlecage Terror enters tapped. {1}{B}: Return Rattlecage Terror from your graveyard to your hand. When you do, another target creature card with mana value 3 or less in your graveyard gains this activated ability until end of turn, except it costs {1} more to activate.
Whenever a creature you control dies, each opponent discards a card. Revive {6}{B}({6}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Ravenous Hollow enters tapped. {T}: Add {B} or {R}. {2}{B}{R}: Until end of turn, Ravenous Hollow becomes a Wolf creature with first strike in addition to its other types. Scavenge {2}{B}{R}
When Razorshell Marauder enters, you may sacrifice a land or exile a land card from your graveyard. When you do, target creature gets -1/-1 until end of turn and can't block this turn.
When Realmwalker Domovoi enters, exile another target permanent you control. Return it to the battlefield under your control at the beginning of the next end step.
This creature gets +1/+1 for each creature card in your graveyard. {4}{R}, Sacrifice another creature: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.