165 cards found
Salva Tore

Salva Tore {3}{B}{B}

Legendary Planeswalker - Salva
[+1]: Scry 1, then draw a card. You lose 1 life.
[–2]: Target player sacrifices a creature, then loses life equal to the greatest power among creatures they control.
[–5]: Choose a nonland card name. Exile all creatures and planeswalkers with that name, then search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles.
Loyalty:
5
Salva Tore's Study

Salva Tore's Study {1}{B}{B}

Enchantment - Study
Archive 5 (As this enters the battlefield, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from another one of your libraries, you draw a card from the archived library and you lose 1 life.
  • Carpe Arcanum
Salva Tore's Vexation

Salva Tore's Vexation {1}{B}{B}

Instant
Salva Tore's Vexation deals X damage to target creature or planeswalker, where X is that permanent's mana value. You gain X life.
“Congratulations; you've made a mess of my notes. I may have agreed to keep the peace, but surely no one will miss one failed thief.”
—Salva Tore
  • Carpe Arcanum
Scaletongue Mistress

Scaletongue Mistress {4}{R}{R}

Creature - Human Shaman
Prowess
Whenever you cast a noncreature spell, create a 3/3 red Dragon creature token with flying.
2/4
  • Carpe Arcanum
Seek Refuge

Seek Refuge {2}{G}

Instant
Look at the top five cards of your library. You may reveal a creature card or a land card from among them and put it into your hand. Put the rest into your graveyard.
Abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
  • Memorium Arcanum
Seeker of Horizons

Seeker of Horizons {3}{G}{W}

Creature - Human Warrior
When Seeker of Horizons enters the battlefield, reveal the top three cards of your library. You may put a permanent card from among them into your hand. Put the rest on the bottom of your library in any order.
Recite {1}{U} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.)
3/5
  • Memorium Arcanum
Seeking Sword

Seeking Sword {2}

Artifact - Equipment
Equipped creature gets +1/+1.
At the beginning of your end step, if you don't control a creature, create a 1/1 white Human creature token and attach Seeking Sword to it.
Equip {1}
It calls to the wayward and adrift, demanding to be wielded.
  • Memorium Arcanum
Shatter Facade

Shatter Facade {2}{W}

Instant
Destroy target creature if it has mana value 4 or greater. If Shatter Facade was cast from exile, destroy that creature if it has mana value 3 or less instead.
Orchestrate {B} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Carpe Arcanum
Shroud in Paranoia

Shroud in Paranoia {1}{B}{B}

Enchantment
If a spell or ability would cause a player to discard one or more cards, that player discards that many cards at random instead.
Whenever a player discards a card, that player loses 2 life.
“Something's after us. After me. I swear it.”
—Barten, academic
  • Memorium Arcanum
Sigil of Radiance

Sigil of Radiance {1}{W}

Enchantment
Cards can't leave graveyards.
“Let your ambition be laid to rest alongside the rest of you.”
Speaker of the Iris

Speaker of the Iris {2}{R}{R}

Creature - Human Wizard
Haste
When Speaker of the Iris enters the battlefield, abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
Other creatures you control have haste.
3/2
Spectrum Archmage

Spectrum Archmage {2}{U}{U}

Creature - Human Wizard
Flash
Flying
When Spectrum Archmage enters the battlefield, return target spell to its owner's hand, then abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
3/1
Spellslinger's Gauntlet

Spellslinger's Gauntlet {3}

Artifact - Equipment
When Spellslinger's Gauntlet enters the battlefield, exile an instant or sorcery card with mana value 3 or less from your hand.
Whenever equipped creature attacks, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Equip {3}
  • Carpe Arcanum
Spellsword Elite

Spellsword Elite {W}{U}

Creature - Human Soldier
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Remove a +1/+1 counter from Spellsword Elite: The next noncreature spell you cast this turn costs {1} less to cast.
1/1
Spellwork Bulwark

Spellwork Bulwark {2}

Artifact Creature - Golem
Defender, flying
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Remove a +1/+1 counter from Spellwork Bulwark: It loses defender and gains hexproof and indestructible until end of turn.
1/3
  • Carpe Arcanum
Sprout Thought

Sprout Thought {1}{U}

Instant
Draw a card. Scry 2.
Orchestrate {U} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Every achievement — from a child's first words to the creation of new planes — stems from an idea.
Stall Fate

Stall Fate {W}{U}

Instant
Return target spell to its owner's hand. Its controller can't cast spells this turn. (Spells cast before this resolves are unaffected.)
  • Carpe Arcanum
Stark Copse

Stark Copse

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{G}, {T}: Add one mana of any color.
  • Memorium Arcanum
Stark Hinterlands

Stark Hinterlands

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {B}.
{B}, {T}: Add one mana of any color.
  • Memorium Arcanum
Stark Horizon

Stark Horizon

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {W}.
{W}, {T}: Add one mana of any color.
  • Memorium Arcanum
Stark Stream

Stark Stream

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {U}.
{U}, {T}: Add one mana of any color.
  • Memorium Arcanum
Stark Wildfire

Stark Wildfire

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{R}, {T}: Add one mana of any color.
  • Memorium Arcanum
Starvation

Starvation {B}{R}{G}

Sorcery
Each player chooses up to half the creatures they control, then sacrifices the rest.
“As safe places dwindled, people became crowded. There was never enough to go around. My mother... did what was needed so that some, at least, would survive.”
—Repent, Daughter of Fallacy
  • Memorium Arcanum
Stormsurge

Stormsurge {2}{R}

Sorcery
Stormsurge deals 3 damage to any target.
Orchestrate {R} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Strayseeker Ranger

Strayseeker Ranger {2}{W}{W}

Creature - Human Soldier Ranger
When Strayseeker Ranger enters the battlefield, search your library for a creature card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Recite {W}{W} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.)
3/2