2297 cards found
Aspiring Guardian

Aspiring Guardian {2}{W}

Creature - Elemental Soldier
Rhapsody {3}{W}{W} (Pay {3}{W}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Lifelink
Diamonds forged under the pressure and weight of the Cosmic War.
2/3
  • Animus Vox
Aspiring Hero

Aspiring Hero {W}

Creature - Human
Whenever Aspiring Hero attacks alone, put a +1/+1 counter on it.
When Aspiring Hero dies, each opponent gains life equal to its power.
John was ecstatic to see someone heroic in these godforsaken tapes. At least, until he saw what happened to her.
2/1
  • Video Horror System
Aspiring Trainer

Aspiring Trainer {W}

Creature - Human Ranger
Vanguard — Whenever a creature you control attacks alone, it gets +1/+1 until end of turn.
Children are given a tamed monster of their own at a young age, with the hope that years of training will prepare them to fight against the wilder ones.
1/1
  • Monsters of Chikyu
Assault on Prosania

Assault on Prosania {W}{W}

Instant
Target player sacrifices an attacking creature.
Bulwark — That player sacrifices two attacking creatures instead if you control a creature with toughness 4 or greater.
During their short stay on Prosania, the group saw the kind of enemies the country was constantly fending off.
  • Aftermath
Assault on Soli

Assault on Soli {2}{W}

Instant
Creatures you control get +2/+0 until end of turn. Untap each Army you control.
“Cease this farce, mother! I know these walls as deeply as your callous heart. I will watch this city bow to its rightful scion, or I will watch it burn!”
—Abwad Kahroba
  • Alkabah: The Rise of Soli
Assessment of Virtue

Assessment of Virtue {1}{W}

Instant
Exile target nonland permanent. For each of its colors, its controller creates a 1/1 colorless Spirit creature token.
The afterlife supplies no demons. Those who arrive bring their own with them.
Astral Capricine

Astral Capricine {W}{W}{W}

Enchantment Creature - Goat
First strike
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Put a +1/+1 counter on each of up to two other target creatures you control.
[Lore III] Remove all lore counters from Astral Capricine. Create two 0/1 white Goat creature tokens.
3/3
Atal, the Shroudmaker

Atal, the Shroudmaker {4}{W}{W}{W}

Legendary Creature - Elder Horror
Once each turn, when Atal, the Shroudmaker enters or you attack with one or more Horrors, you may create two tapped 1/1 colorless Human creature tokens. If Atal isn't a token, creatures you control gain flying until end of turn.
{2}{W}{W}, Discard Atal: Create a token that's a copy of Atal, the Shroudmaker, except it's 4/4 and isn't legendary. Activate only as a sorcery.
7/7
Atieh's Elite

Atieh's Elite {2}{W}{W}

Creature - Angel Cleric
Flying
When Atieh's Elite enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Whenever you honor a creature, until end of turn, that creature has base power and toughness 4/4, gains flying, and becomes an Angel in addition to its other types.
3/2
  • Alkabah
Atop Their High Horses

Atop Their High Horses {1}{W}

Instant
Choose one or both —
• Prevent all combat damage that would be dealt to creatures this turn.
• Detain target creature. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
  • High Noon
Attended Knight

Attended Knight {2}{W}

Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
When Attended Knight enters, create a 1/1 white Soldier creature token.
2/2
  • A Tourney at Whiterun
Attract

Attract {W}

Enchantment - Aura
Enchant creature
As long as you control an untapped creature, enchanted creature can't attack or block.
Could you hurt a face like this?
  • Monsters of Chikyu
Audacious Knight

Audacious Knight {3}{W}

Creature - Human Soldier
{2}{W}: Audacious Knight gains first strike and vigilance until end of turn. (It deals combat damage before creatures without first strike. Attacking does not cause it to tap.)
4/2
  • Zero
Aura of Leadership

Aura of Leadership {3}{W}{W}

Enchantment - Aura
Enchant creature
When Aura of Leadership enters, create four 1/1 white Human Soldier creature tokens.
Enchanted creature gets +2/+2.
Decrees and legislations are no match for the desire to follow a true hero.
  • The Unraveling
Auramancer

Auramancer {2}{W}

Creature - Human Wizard
When Auramancer enters, you may return target enchantment card from your graveyard to your hand.
“In memories, we can find our deepest reserves of strength.”
2/2
  • Tides of War
Auramancer's Appraisal

Auramancer's Appraisal {1}{W}

Sorcery
Target player sacrifices an enchantment.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, return up to one enchantment card from your graveyard to your hand.
“I've spent countless hours studying my art. You can't do it better.”
— Revela Ylerne
  • Spark of Revolution
Autointerment

Autointerment {1}{W}

Instant
Exile target tapped creature. Its controller gains 3 life.
“Stopping so soon? There may yet be more treasure. Best keep digging.”
  • Dark Seas of Shiryen
Autumn's Farewell

Autumn's Farewell {1}{W}

Sorcery
Choose target creature or planeswalker. Its controller may exile it. If that player doesn't, they sacrifice all other creatures and planeswalkers they control.
Rakuyou's dying words were heard by none, despite his sacrifice for all.
  • Storytime
Avacyn's Mark

Avacyn's Mark {1}{W}

Instant
Choose one —
• You gain hexproof until end of turn.
• Target creature you control gains double strike until end of turn.
• Exile target card from a graveyard. You gain 4 life.
The Blessed Collar is both a symbol of hope and divine punishment.
  • Innistrad In Memoriam
Avacyn's Paladin
Avacyn's Partisan

Avacyn's Paladin

Creature - Human Cleric Knight
(Color indicator: Avacyn's Paladin is white)
Lifelink
“They don't believe in themselves, but she does. We do.”
3/3
Card has other part: Avacyn's Partisan
  • Innistrad In Memoriam
Avacyn's Partisan
Avacyn's Paladin

Avacyn's Partisan {1}{W}

Creature - Human Peasant
At the beginning of your end step, if you control two or more artifacts and/or enchantments, transform Avacyn's Partisan.
“No one believed I would live a long
life before her.”
2/2
Card has other part: Avacyn's Paladin
  • Innistrad In Memoriam
Avacyn, the Savior

Avacyn, the Savior {4}{W}{W}{W}

Legendary Creature - Angel
Flying, vigilance
At the beginning of your end step, return up to one target permanent card from your graveyard to the battlefield with an indestructible counter on it.
“I am to protect.”
7/7
  • Innistrad In Memoriam
Avatar of Utsenchep

Avatar of Utsenchep {4}{W}{W}

Creature - Avatar
Vigilance
Avatar of Utsenchep can block any number of creatures.
All creatures able to block Avatar of Utsenchep do so.
4/7
  • Pyramids of Atuum
Avaz Banner

Avaz Banner {2}{W}

Artifact - Equipment
When Avaz Banner enters, attach it to target creature you control.
Equipped creature gets +2/+2 and is a Soldier Army in addition to its other types.
Equip {3}
  • Alkabah
Avaz Rising

Avaz Rising {4}{W}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Avaz Rising enters, return target creature card from your graveyard to the battlefield. That creature becomes an Army in addition to its other types.
  • Alkabah: The Rise of Soli