156 cards found
Spark New Life

Spark New Life {X}{R}{G}

Instant
Spark New Life deals X damage to any target. You may put up to X land cards from your hand and/or graveyard onto the battlefield.
Marre shamans bloom seeds into trees and fires alike.
Spellslinger Elf

Spellslinger Elf {2}{R}{G}

Creature - Elf Warrior
Haste
Whenever Spellslinger Elf deals combat damage to a player, draw a card, then you may cast a card from your hand with mana value 3 or less without paying its mana cost.
Winona found that being cast out only emboldened her fellow elves.
3/2
Spirit of Autumn

Spirit of Autumn {1}{R}{G}

Creature - Elemental
When Spirit of Autumn enters the battlefield, nourish X, where X is the number of creatures you control. (To nourish X, either put X +1/+1 counters on this creature or create X 1/1 white Citizen creature tokens.)
1/1
  • Harvest Festival
Stampede Shepherd

Stampede Shepherd {2}{R}{G}

Creature - Giant Shaman
Trample
Other creatures you control with trample get +2/+2.
{4}{R}{G}: Put a trample counter on target creature.
4/4
  • Arkadai
Stonebark Incinerator

Stonebark Incinerator {2}{R}{G}

Creature - Elemental Treefolk
Reach
Stonebark Incinerator gets +2/+0 and has trample as long as you control a Dwarf.
Stonebark Incinerator gets +0/+2 and has vigilance as long as you control a Elf.
4/4
  • Quest for the Roseblade
Strawhood Harvested

Strawhood Harvested {1}{R}{G}

Creature - Scarecrow Horror
Whenever another creature enters the battlefield under your control, put your choice of a +1/+1 counter, a trample counter, or a haste counter on it.
A visage erased is enough to make someone familiar into someone feared.
2/3
  • The Stage Presents: The Neverending Act
Suburban Runebrawler

Suburban Runebrawler {3}{R}{G}

Creature - Human Warlock Warrior
When Suburban Runebrawler enters the battlefield, exile target instant or sorcery card with mana value 2 or less from your graveyard.
Landfall — Once each turn, when a land enters the battlefield under your control, you may cast a copy of the exiled card without paying its mana cost.
5/4
  • MSEM Masters 2021
Sullivan's Heralds

Sullivan's Heralds {R}{G}

Creature - Human Scout
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Sullivan's Heralds or another creature you control becomes renowned, add mana equal to the number of +1/+1 counters on it in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.
2/2
  • Rail War
Tear Through

Tear Through {R/G}

Instant
Target creature gets +3/+1 and gains trample until end of turn.
“So, you don't like to get hit, huh? Well, you're about to have a very bad day.”
Tenacious Guide

Tenacious Guide {R/G}{R/G}

Creature - Human Mutant
This spell can't be countered.
{R/G}: Target spell can't be countered.
2/2
Tend to the Grove

Tend to the Grove {1}{R}{G}

Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Create a tapped colorless Mountain Forest land token. (It has “{T}: Add {R} or {G}.”)
Tender Warden

Tender Warden {1}{R}{G}

Creature - Treefolk
Discard a card: Tender Warden gets +2/+2 until end of turn. Activate only during your turn.
“They came to our shores with swords already drawn, but even us trees have surprises of our own.”
2/2
  • Dark Seas of Shiryen
Tenuous Alliance

Tenuous Alliance {R}{G}

Instant
Look at the top eight cards of your library. You may reveal up to one Elf and up to one Dwarf card from among them. Put the revealed cards into your hand and the rest on the bottom of your library in a random order. Tenuous Alliance deals 2 damage to you.
The Future Is Now

The Future Is Now {R}{G}

Enchantment
Attacking creatures you control have trample.
Whenever a creature you control attacks, you may remove any number of +1/+1 counters from that creature. If you do, it gets +2/+2 until end of turn for each counter removed this way.
  • Love Song
Timid Thunderhorn

Timid Thunderhorn {R}{G}

Creature - Beast
Whenever a creature enters the battlefield under your control, Timid Thunderhorn gets +X/+X until end of turn, where X is that creature's power.
Don't make any sudden movements. Or any slow ones. Really, it's best just to not move at all until it goes away.
2/2
  • Villains: The Musical
Touch of Destiny
Youthful Dreams

Touch of Destiny

Enchantment - Aura
(Color indicator: Touch of Destiny is red and green)
Enchant creature
Enchanted creature gets +3/+3 and has trample.
“I've been spat on, overlooked, put aside, and left behind. And the Unmaker knows, I'm stronger for it.”
—Sera of Coppercove
Card has other part: Youthful Dreams
  • A Tourney at Whiterun
Tremor Seer

Tremor Seer {2}{R}{G}

Creature - Elf Shaman
Whenever another nontoken creature enters the battlefield under your control, that creature gains haste until end of turn. Then Tremor Seer deals 1 damage to any target.
“The earth thunders with furious footfalls. They are coming.”
3/2
  • Alara
Trials of Ndengo

Trials of Ndengo {2}{R}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 red Hound creature token.
II — Create a 4/4 green Rhino Warrior creature token with trample.
III — You may have two target creatures you control fight. If you do and exactly one survives, put four +1/+1 counters on that creature.
  • Kahembo: Olde Dawn
Twinblade Paragon

Twinblade Paragon {R}{G}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{4}{R}{G}: Twinblade Paragon gains double strike until end of turn.
“Sure, they can usually survive being stabbed. That's why I brought another sword.”
2/2
  • Rail War
Tyrant of Tributes

Tyrant of Tributes {6}{R}{G}

Creature - Dragon
Flying
When Tyrant of Tributes enters the battlefield, target opponent sacrifices X permanents, where X is half the number of permanents they control, rounded up. You gain X life.
6/6
Unsustainable Consumption

Unsustainable Consumption {5}{R}{G}

Enchantment
Whenever a land becomes tapped, its controller sacrifices it and creates a Treasure token.
Reha took, and took, and took, and in turn, under her reign the Muktunn Desert grew, and grew, and grew.
  • Alkabah
Vivid Mirage

Vivid Mirage {1}{R}{G}

Sorcery
Create a token that's a copy of target creature or land you control, except it has haste and “At the beginning of the end step, exile this permanent.” If a land you control was targeted this way, create two of those tokens instead.
“Eventually, I gave up trying to count how many places I had visited.”
—Rogg, Chaos Treader
  • Worlds Away
Voliv Skyhunter

Voliv Skyhunter {2}{R}{G}

Creature - Human Nomad
Reach
Wanderlust — Voliv Skyhunter gets +2/+0 and has first strike as long as you control four or more differently named lands.
With experience, precision.
3/4
  • Worlds Away
Wilderkin Zealot

Wilderkin Zealot {R}{G}

Creature - Human Druid
At the beginning of combat on your turn, if you control a creature with power 4 or greater, put a +1/+1 counter on Wilderkin Zealot.
{R}{G}: Target creature gains trample until end of turn.
2/2
  • Nangjiao In Bloom
Wildershrine Warden

Wildershrine Warden {1}{R/G}

Creature - Bear Shaman
{2}{R/G}: Wildershrine Warden gets +2/+2 until end of turn. You may have it assign its combat damage this turn as though it weren't blocked. Activate only once each turn.
2/2
  • Panxiou