344 cards found
From Peace and Purpose

From Peace and Purpose {1}{G}{W}{W}{U}

When From Peace and Purpose enters the battlefield, exile all creatures until From Peace and Purpose leaves the battlefield.
At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • New Horizons

Futuretheft {2}{W}{U}{B}{R}

Take an extra turn after this one. At the beginning of that turn's end step, sacrifice each land you control. Whenever you cast a spell during that turn, copy it. You may choose new targets for the copy.
Exile Futuretheft.
“Sorry, me. You'll thank me earlier.”
—Llereaux Chiaro
  • Sparks of a Multiverse
Gemscale Drake

Gemscale Drake {2}{W}{U}

Creature - Drake
When Gemscale Drake enters the battlefield, create a Treasure token.
Whenever Gemscale Drake deals combat damage to a player, scry 1. If you control three or more artifacts, draw a card instead.
  • Nangjiao In Bloom
Gentle Omens

Gentle Omens {2}{W}{U}

Draw two cards, then create an X/X white Illusion creature token, where X is the number of cards you've drawn this turn.
As the world grew more twisted, and even the sight of the horizon began to instill madness, Mishka cloaked the settlement in a comforting illusion.
  • Beyond Our Ken
Ghastly Scraper
Blinding Fiddler

Ghastly Scraper

Creature - Spirit Wizard
(Color indicator: Ghastly Scraper is white and blue)
Creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
Creatures can't block Ghastly Scraper unless their controller pays {2} for each of those creatures.
Card has other part: Blinding Fiddler
  • Feanav: The Apothecary's Progress
Gild-Cloak Strider

Gild-Cloak Strider {2}{W/U}

Creature - Human Knight
Gild-Cloak Strider can't be blocked by creatures with greater power.
{1}{W/U}: Return Gild-Cloak Strider to its owner's hand.
  • A Tourney at Whiterun
Giltspire Exemplar

Giltspire Exemplar {2}{G}{W}{U}

Creature - Human Knight
Spells your opponents cast that target creatures you control cost {2} more to cast.
Whenever a creature you control attacks alone, it gets +2/+2 until end of turn.
Blessed wards are superfluous among the brave.
  • Alara
Glimpse in the Static

Glimpse in the Static {1}{W}{U}

When Glimpse in the Static enters the battlefield, exile target creature an opponent controls until Glimpse in the Static leaves the battlefield.
At the beginning of your upkeep, target player creates a token that's a copy of the exiled card, then exiles that token.
Here one moment, gone the next.
Glimpse the Puppet Strings

Glimpse the Puppet Strings {2}{W}{U}

Search your library for a planeswalker card, exile it with two loyalty counters on it, then shuffle. If that card has mana value 4 or less, you may activate one of its loyalty abilities. Then put that card into your hand.
  • The Stage Presents: The Neverending Act
Glintfeather Sage

Glintfeather Sage {2}{W}{U}

Creature - Bird Cleric
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Glintfeather Sage or another creature with flying you control dies, you may pay {1}. If you do, draw a card.
  • Tides of War
Glitch, Cosmic Dreamer

Glitch, Cosmic Dreamer {1}{U}{R}{W}

Legendary Planeswalker - Glitch
Persistent glitch {1}. Spend only mana of a color that hasn't been spent this way to activate this ability. ({1}: Permanently remove one [restriction] from this permanent.)
[+1]: You [and each opponent] may scry 2. Draw a card[, then discard a card.]
[–3]: Exile target nonland permanent [with mana value 4 or less]. [Its controller creates a Treasure token.]
[–6]: Create five 2/2 blue Elemental creature tokens with flying [and -1/-1 counters on them].
  • Over the Horizon
Glitch, Drinker of Seas

Glitch, Drinker of Seas {3}{G}{W}{U}

Legendary Planeswalker - Glitch
Augmented — Whenever you cast a spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may activate one of Glitch's loyalty abilities.
[+1]: You gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield tapped.
[–3]: Exile target nonland permanent. Glitch gains its activated and triggered abilities.
[–6]: Choose a number. Each player sacrifices that many nonland, non-Glitch permanents.
  • Animus Vox
Glitch, Galactic Muse

Glitch, Galactic Muse {2}{U}{R}{W}

Legendary Planeswalker - Glitch
Converge — Glitch enters the battlefield with an additional loyalty counter on her for each color of mana spent to cast her.
[+1]: Create two 1/1 blue Elemental creature tokens with flying.
[–3]: Draw two cards. When you do, Glitch deals damage to any target equal to the number of cards in your hand.
[–10]: Destroy all lands, enchantments, and artifacts you don't control.
Gnolf, the Reliquarian

Gnolf, the Reliquarian {2}{R/W}{U}

Legendary Creature - Gnome Wizard
Whenever you cast an instant or sorcery spell, create a Treasure Clue token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color” and “{2}, Sacrifice this artifact: Draw a card.)
“Any trinket can give you great knowledge. Being a reliquarian is a matter of knowing what to do with it.”
  • Seasons of War
Golden Gust

Golden Gust {1}{W/U}

Tap up to two target creatures.
Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
  • Kahembo: Olde Dawn
Graced Theurge
Gracewing Scion

Graced Theurge

Creature - Angel Wizard
(Color indicator: Graced Theurge is white and blue)
Flying, vigilance
When you unveil Graced Theurge, draw a card.
Angels are above such petty things as desire or enthusiasm.
Card has other part: Gracewing Scion
  • Feanav: The Apothecary's Progress
Gracewing Scion
Graced Theurge

Gracewing Scion {1}{W/U}{W/U}

Creature - Human Wizard
Unveil {3}{W}{U} ({3}{W}{U}: Transform this. Unveil only as a sorcery.)
Enthusiasm for flight carries material costs which quickly surpass the cost of true-form transformation.
Card has other part: Graced Theurge
  • Feanav: The Apothecary's Progress
Guide to the Wayward

Guide to the Wayward {1}{W/U}

Creature - Goat Scout
Guide to the Wayward enters the battlefield with a +1/+1 counter on it.
{1}{W/U}, {T}: Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
  • Kahembo: Olde Dawn
Gwynmere, the Tideshaper

Gwynmere, the Tideshaper {4}{G/U}{W}

Legendary Creature - Merfolk Wizard
At the beginning of combat on your turn, for each permanent type, aetherize up to one target permanent you control of that type. (To aetherize, create a token that's a copy of it, then exile that token.)
“Bring me a prism, a dove, a map, a story, two spellbooks, and a hero, and I'll grant you any wish.”
  • Seasons of War
Haerthach, the Wight King

Haerthach, the Wight King {1}{U/B}{W}

Legendary Creature - Spirit Knight
Whenever Haerthach, the Wight King deals combat damage to a player, you may sacrifice another creature. When you do, create a 1/1 white Spirit creature token with flying. Return the sacrificed card to the battlefield tapped and under your control at the beginning of the next end step.
  • Seasons of War
Halcyon Daze

Halcyon Daze {1}{U}{R}{W}

Once during each of your turns, you may cast a copy of a card in your graveyard by exiling that card in addition to its other costs.
“Love stories always talk about ‘forever.' I think that'd be nice. Maybe we can have that too?”
—Hannah, to Karina
  • Karina's Explorations
Hallos, Battlefield Sorcerer

Hallos, Battlefield Sorcerer {1}{U/R}{W}

Legendary Creature - Human Wizard
The first instant or sorcery spell you cast each turn has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
  • Seasons of War
Haruna, Master Architect

Haruna, Master Architect {G}{W}{U}

Legendary Creature - Human Samurai
Creatures with defender you control can attack as though they didn't have defender.
Each creature you control assigns combat damage equal to its toughness rather than its power.
  • Path of Shadows
Haunted Prodigy
Haunting Maestro

Haunted Prodigy {W/U}{W/U}

Creature - Human
Whenever Haunted Prodigy attacks, you may tap target creature.
Unveil {2}{W}{U} ({2}{W}{U}: Transform this. Unveil only as a sorcery.)
At home, the young man always had an audience waiting for him.
Card has other part: Haunting Maestro
  • Feanav: The Apothecary's Progress
Haunting Maestro
Haunted Prodigy

Haunting Maestro

Creature - Spirit
(Color indicator: Haunting Maestro is white and blue)
Whenever Haunting Maestro attacks, you may tap or untap up to two target creatures.
Despite the loss of a man so young, none of his talent has been lost.
Card has other part: Haunted Prodigy
  • Feanav: The Apothecary's Progress