15897 cards found
Dramatic Understudy

Dramatic Understudy {1}{R}

Creature - Construct Actor
Prowess
At the beginning of combat on your turn, if a permanent you controlled left the battlefield this turn, target creature can't block this turn.
“The script is just a vessel that carries my heart.”
2/1
  • The Stage Presents: The Neverending Act
Coalition Alchemist

Coalition Alchemist {3}{R}

Creature - Human Wizard
Deploy 3 (As this enters, you may tap any number of other creatures you control with total power 3 or more.)
When Coalition Alchemist enters deployed, return target instant or sorcery card from your graveyard to your hand.
4/3
  • The Empty Throne of Feanav
Abyssal Crypt

Abyssal Crypt

Land
Abyssal Crypt enters tapped.
{T}: Add {U} or {B}.
{2}{U}{B}, {T}, Sacrifice Abyssal Crypt: Draw a card.
“Olantin lies sunk, silent, and scheming.”
—Lenkastra of the Twelve
  • Theros Triumphant
Beseech the War Gods

Beseech the War Gods {1}{R}

Instant
Choose one —
• Target creature gets +2/+0 and gains first strike until end of turn.
• Destroy target artifact.
“Iroas promises glory, and Mogis promises vengeance. Learn which is which.”
—Kanlos, Akroan captain
  • Theros Triumphant
Fallen Ideal

Fallen Ideal {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has flying and “Sacrifice a creature: This creature gets +2/+1 until end of turn.”
When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.
  • Tides of War
Watchful Signalman

Watchful Signalman {3}{W}

Creature - Human Scout
Vigilance
Whenever you cast a noncreature spell, you gain 2 life.
“I may not be able to stop Union Rail's saboteurs, but at least I can keep our trains well away from them.”
1/4
  • Rail War
Immortalize

Immortalize {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1, has flying and lifelink, and is a legendary artifact in addition to its other types.
Witnessing one's own legacy while still alive is the privilege of only a select few.
Face the Truth

Face the Truth {1}{R}{R}

Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Exile one of those piles. Until the end of your next turn, you may play those cards. Shuffle the other pile into your library.
You should have been gone from here years ago.
You should be living a different life.
Paul, Making Greatness

Paul, Making Greatness {1}{U}{R}

Legendary Creature - Construct Actor
Prowess
Whenever you cast your first instant or sorcery spell from your hand during each of your turns, if it doesn't have compose, it gains compose. (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
2/2
Thin the Veil

Thin the Veil {2}{B}{B}

Sorcery
Search your library for a nonland card not named Thin the Veil, exile it, then shuffle. If it has mana value less than or equal to the number of card types among cards in your graveyard, you may cast it without paying its mana cost. If you don't, put it into your hand.
Smoke's Whispers

Smoke's Whispers {1}{B}

Sorcery
Search target opponent's library for a card with mana value 3 or less and exile it with a smoke counter on it. Then that player shuffles. You may play that card for as long as it remains exiled, and you may spend mana as if it were any color to cast it.
  • Descent from the Highlands
Enter Captain Minnow

Enter Captain Minnow {2}{R}

Enchantment
Once each turn, when you cast a spell, you may note one of its card types that hasn't been noted for Enter Captain Minnow. If you do, create a number of tapped Treasure tokens equal to the number of types noted for Enter Captain Minnow.
“Buckle up all who watch today!
For this is a tale for young and old,
Of one who saw and swam but never sank!”
—The Boastful Sailor, Act I
  • The Stage Presents: The Neverending Act
Lightwalker

Lightwalker {1}{W}

Creature - Human Warrior
Lightwalker has flying as long as it has a +1/+1 counter on it.
For many, the sky is the limit. For her, the sky is just the beginning.
2/1
  • Surging Tide
Writing

Writing {2}{U}

Enchantment - Discovery
I, II — Draw a card.
Discovery — Noncreature spells you cast cost {1} less to cast.
  • Scriptures of Urshad
Memory of Fatalism

Memory of Fatalism {2}{U}{B}

Creature - Spirit Horror
Whenever Memory of Fatalism dies or you cast a noncreature spell, each opponent loses 2 life and you gain 2 life.
{4}: Put Memory of Fatalism from your graveyard on top of your library.
Ghosts have lost all faith and lost all hope that anything means anything.
3/2
  • Animus Vox
All-Blossom Memorial

All-Blossom Memorial {3}

Artifact
When All-Blossom Memorial enters, scry 1.
Prismatic — Whenever you cast a multicolored spell, you gain 1 life.
{T}: Add one mana of any color.
  • Over the Horizon
Infinite Suspension

Infinite Suspension {2}{U}

Enchantment
At the beginning of your upkeep, discard a card or sacrifice Infinite Suspension.
Creatures you control get +1/+1 and have flying.
  • Spark of Revolution
False Vitality

False Vitality {3}{B}{G}

Sorcery
Put target permanent card from a graveyard onto the battlefield under your control.
“We are more than our scars. We are more than the sum of our parts.”
—Asa Kaneko, True Transhumanist
Lackeybot

Lackeybot {1}{R}{W}

Artifact Creature - Goblin Construct
Whenever Lackeybot deals damage to a player, choose an artifact card with mana value X or less at random, where X is the amount of damage dealt. You may create a token that's a copy of that card.
3/2
Fishing Trip

Fishing Trip {6}{U}

Instant
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Draw three cards.
Not even a nibble...
  • Monsters of Chikyu
The Mist Thirsts for Silence

The Mist Thirsts for Silence {2}{U}

Sorcery
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Reconstruct {3}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Lovi Awoken
A Sucker for You

A Sucker for You {3}{U}{U}

Sorcery
Gain control of target artifact, creature, or planeswalker if its mana value is 4 or less or if you cast A Sucker for You from a graveyard.
Reconstruct {9}{U}{U}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Making Indentures

Making Indentures {3}{R}

Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Face Your Demons

Face Your Demons {4}{R}

Instant
Discard your hand, then draw three cards. If you spent at least {W}{U}{B}{R}{G} to cast this spell, you may cast any number of cards drawn this way without paying their mana costs.
Exile Face Your Demons.
The five elements surging through her mind, Kerthi saw clearly at last—her family needed her. The demon seemed downright pleasant by comparison.
  • MSEM Masters Cube 2025
Crescent of Possibilities

Crescent of Possibilities

Land
{T}: Add {C}.
{3}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
  • Scriptures of Urshad