15897 cards found
Somber Meadow

Somber Meadow

Land
Somber Meadow enters tapped.
{T}: Add {W} or {B}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Somberwald Rider
Somberwald Slaughterer

Somberwald Rider {1}{G}

Creature - Human Werewolf
Somberwald Rider can't be blocked by creatures with power 2 or less.
{2}{G}: Transform Somberwald Rider. Activate only if it's attacking.
Cursed by a spiteful tree spirit, Oliber and Windheart circled the woods for days.
2/2
Card has other part: Somberwald Slaughterer
  • Innistrad In Memoriam
Somberwald Slaughterer
Somberwald Rider

Somberwald Slaughterer

Creature - Werewolf
(Color indicator: Somberwald Slaughterer is green)
Somberwald Slaughterer can't be blocked by creatures with power 2 or less.
At the beginning of your end step, if Somberwald Slaughterer didn't attack this turn, transform it.
Rations ran out, but Windheart proved to be a reliable steed to the end.
4/3
Card has other part: Somberwald Rider
  • Innistrad In Memoriam
Song of the Red Thirst

Song of the Red Thirst {1}{B}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains lifelink and haste until end of turn.
“Don't resist the thirst's call, neophytes. Give in to it. Let it consume you.”
—Belmord, Bloodstained Count
  • The Petals Wilt
Songs of the Howlers

Songs of the Howlers {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
“A lot of folks hate the howlers, but they've never let it stop them before.”
—Calamity Rose
  • High Noon
Sorrowful Memories

Sorrowful Memories {2}{B}

Sorcery
Target player discards two cards.
“I know you always loved the way the Urshadi sunset looked, Mariane. Now, you can watch it every single night.”
—Eli Windsors
  • Scriptures of Urshad
Sorrowful Seeker

Sorrowful Seeker {5}{G}{G}

Enchantment Creature - Avatar
Reach
{3}, Exile Sorrowful Seeker from your hand: Draw a card. You may cast this card for as long as it remains exiled.
The Everlife promised a life free of pain or longing. Eternal bliss. It lasted until its servers were decommissioned.
7/7
  • Beyond the Blackwall
Sorrows of Maritou

Sorrows of Maritou {1}{U}

Enchantment - Aura
Enchant creature
When this enchantment enters, you may put a -1/-1 counter on a creature you control. If you do, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • The Petals Wilt
Sorrowslayer

Sorrowslayer {1}{G}

Creature - Human Warrior
When Sorrowslayer enters, put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Sorrowslayer: Trigger a death knell of a permanent you control. Activate only once each turn and only as a sorcery.
“Let's put you out of our misery.”
1/1
  • Karina's Explorations
Soul Chalice

Soul Chalice {0}

Artifact - Equipment
Whenever equipped creature attacks or blocks, you gain 2 life.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
“Drink it. The wine. Blood red wine.”
  • Al Tabaq
Soul Drain

Soul Drain {2}{B}

Instant
Target creature gets -3/-3 until end of turn. If you control a legendary creature, instead destroy that creature.
“You need not concern yourself with nuisances like these, my liege. That's what I'm here for.”
—Lady Hegna
  • Seasons of War
Soul Release

Soul Release {1}{B}

Sorcery
Target opponent loses 3 life and you gain 3 life. Scry 1.
The unearthing of the Bloodguard's Hand warped Glacia's very structure, making the souls of the living perilously vulnerable to disruption.
  • Glacia: Hail to the Queen
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters, you gain 1 life.
1/1
Soul of the Sands

Soul of the Sands {4}{W}

Enchantment Creature - Sand Elemental
When Soul of the Sands enters, choose one —
• You gain 4 life.
• If you gained life this turn, draw a card.
Alrathan soldiers are expected to hit the ground running. They didn't expect the ground to hit back.
4/4
  • Riddles of Revio
Soul-Capturing Lantern

Soul-Capturing Lantern {1}

Artifact
When Soul-Capturing Lantern enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{1}, {T}: Add one mana of any color.
{6}, {T}, Sacrifice Soul-Capturing Lantern: Exile target nonland permanent. Activate only as a sorcery.
  • Innistrad In Memoriam
Soulblade Warrior

Soulblade Warrior {R}

Artifact Creature - Human Spirit Warrior
Advance {2}{R} (Cast this for {2}{R} to advance it as it enters. {2}{R}: Advance this as a sorcery.)
Haste
Whenever Soulblade Warrior advances, it gets +2/+0 until end of turn.
She wears your heart on her sleeve.
1/1
  • Karina's Explorations
Soulbreaker Apprentice

Soulbreaker Apprentice {B}

Creature - Human Warlock
{1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
“Velinor called my techniques amateurish. Nothing a few forbidden scrolls can't fix.”
1/1
  • Seasons of War
Souldebt Collector

Souldebt Collector {4}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Haste
5/4
  • Eralou
Soulsmoke Adept

Soulsmoke Adept {1}{W}

Creature - Human Monk
Soulsmoke Adept gets +1/+0 and has lifelink as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“The last breaths of the dead linger here, waiting to coalesce into ghouls—but I can make much better use of them.”
2/2
Soulsorrow Shade

Soulsorrow Shade {2}{B}

Creature - Shade
Sacrifice a creature: Soulsorrow Shade gets +2/+2 until end of turn.
Many people fear going into the dark, but are unaware that the dark can come to them.
3/1
  • Tides of War
Soulstone Servant

Soulstone Servant {2}{W}

Creature - Spirit Soldier
Bulwark — Whenever Soulstone Servant attacks, if you control a creature with toughness 4 or greater, Soulstone Servant gets +2/+2 and gains flying until end of turn.
Spirits redeemed through Soulstones are left in Prosanian garrisons to protect them from their evil counterparts.
2/2
  • Aftermath
Sound Advice

Sound Advice {1}{U}

Sorcery
Create a 1/1 blue Advisor creature token.
Draw a card.
The angel and demon duo of Suhra and Fori is unconventional, but through their combined wisdom, all follow their guidance.
  • Alkabah
Sound the Alarm

Sound the Alarm {3}{W}

Sorcery - Adventure
Put a +1/+1 counter on each creature you control. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Dawn Hill Bellringer
  • Adventurers of Onora
Sovereign Stone

Sovereign Stone {1}

Artifact
{1}, Sacrifice Sovereign Stone: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{1}, Sacrifice Sovereign Stone: Draw a card.
  • Seasons of War
Sovereign Will

Sovereign Will {X}{U}

Instant
Counter target spell unless its controller pays {X}. Look at the top X cards of your library. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
Unpreparedness does not befit a ruler.
  • Seasons of War