{1}, Sacrifice another creature: Crystallize. Activate only as a sorcery. (Put a +1/+1 counter on a creature you control or create a Treasure.) {W}{U}{B}{R}{G}: Target creature gets +3/+3 and gains trample until end of turn. Activate only as a sorcery.
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Ulek Crusher envisions a creature card, it gets +2/+2 until end of turn.
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Ulek Windrider envisions an instant or sorcery card, it gets +1/+0 and gains flying until end of turn.
Unbound Spirit can't be blocked. When you attain Unbound Spirit, tap target creature. That creature doesn't untap during its controller's next untap step.
Put two -1/-1 counters on target creature. Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
This spell costs {2} less to cast if you control a Scout. Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle.
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.) Deathtouch
Target creature can't be blocked this turn. Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
“And so Eleanor found the truth, in all its bloody terror and muffled screams.” —The Malevolence Chronicles, Act III