15897 cards found
Palace Gargoyle

Palace Gargoyle {6}

Artifact Creature - Gargoyle
Flying
Masabh's palaces are surrounded by enchanted gargoyles, ensuring the safety of the noble while adding a touch of exquisite aesthetic.
3/5
  • Al Tabaq
Scorchland Vandal

Scorchland Vandal {2}{R}

Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Scorchland Vandal attacks each combat if able.
3/2
  • Tides of War
Tyrant of Tributes

Tyrant of Tributes {6}{R}{G}

Creature - Dragon
Flying
When Tyrant of Tributes enters, target opponent sacrifices X permanents, where X is half the number of permanents they control, rounded up. You gain X life.
6/6
Thorn Tender

Thorn Tender {1}{G}{W}

Creature - Human Druid
When Thorn Tender enters, rouse 1, then put a +1/+1 counter on each creature you control. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
1/1
  • Arcanum Academia
Starlight Seraph

Starlight Seraph {1}{U}{R}{W}

Creature - Angel
Flying
Creatures you control have vigilance.
At the beginning of combat on your turn, you may tap target creature.
Morph {4}{W}
These servants of Sha'iv cross the skies as burning wheels, projecting the light of their god on the disoriented people below.
2/2
  • Mious
Expert Heist

Expert Heist {5}{U}{U}

Sorcery - Adventure
Draw three cards. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Valdez's Strike Leader
  • Adventurers of Onora
Glum Oarfish

Glum Oarfish {G}

Enchantment Creature - Fish
Whenever you cycle a card, reveal the top two cards of your library. You may put a permanent card from among them into your hand. Put the rest on top of your library in any order or into your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)
1/2
  • Elmare: Into the Abyss
Priority Paradigm

Priority Paradigm {W}

Enchantment
Flash
When Priority Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
The first sorcery spell you cast each turn has flash.
Related card: Data-Point
  • Beyond the Blackwall
Mighty Swing

Mighty Swing {R}

Instant
Target attacking creature gets +3/+0 until end of turn.
“Hyaaaaa!”
  • Zero
Sigil of Unity

Sigil of Unity {3}

Artifact
{T}: Add {G} or {W}.
{T}, Sacrifice Sigil of Unity: Add {G}{W}.
“It doesn't matter who people are or where they're from. They're supported by each other just the same.”
—Kimar, Lightforger
Corym, Gyrewood Ranger

Corym, Gyrewood Ranger {2}{G}

Legendary Creature - Elf Ranger
Reach
Improve {1}{G/W} ({1}{G/W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
3/3
  • Seasons of War
Tiller's Adze

Tiller's Adze {1}{G}

Artifact - Equipment
When Tiller's Adze enters, draw a card.
Equipped creature gets +1/+1.
Equip {1}
  • Scriptures of Urshad
Beyond Humanity

Beyond Humanity {2}{W}

Instant
Creatures you control get +1/+1 until end of turn.
Artifact creatures and Elementals you control get +1/+1 until end of turn.
It isn't until you're in space that you realize how rare and beautiful it is to exist.
  • Love Song
Bloodshot Berserker

Bloodshot Berserker {1}{R}{R}

Creature - Centaur Berserker
Discard a card: Bloodshot Berserker gets +1/-1 until end of turn. Any player may activate this ability.
Many of the Qilan were happy to help the refugees coming from the Old World. Some would do anything to drive them back.
4/4
  • High Noon
Hope Wrangler

Hope Wrangler {3}{B}

Creature - Construct Rogue
Menace
Whenever Hope Wrangler attacks, target attacking creature with lesser power gains menace until end of turn.
“Many say you perform to bring joy. But really, you perform to make people feel — and sometimes that feeling is terror.”
4/2
  • The Stage Presents: The Neverending Act
Harbinger of Falling Skies

Harbinger of Falling Skies {X}{G}{U}

Creature - Whale
Flying, trample
Harbinger of Falling Skies enters with X +1/+1 counters on it.
Whenever Harbinger of Falling Skies attacks, you may remove a +1/+1 counter from it. If you do, draw a card.
1/1
  • Riddles of Revio
Goreswimmers

Goreswimmers {2}{B}{R}

Creature - Merfolk Horror
Whenever Goreswimmers deals combat damage, put a +1/+1 counter on Goreswimmers.
It is never safe to go back in the water.
3/3
  • Novea
Spellcycler

Spellcycler {3}{U}

Creature - Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card.
“Remember the incantation for proper spellbook hygiene. Reduce, reuse, recycle.”
—Wilthemer's Spellbook Spell Book
2/3
Gemscale Drake

Gemscale Drake {2}{W}{U}

Creature - Drake
Flying
When Gemscale Drake enters, create a Treasure token.
Whenever Gemscale Drake deals combat damage to a player, scry 1. If you control three or more artifacts, draw a card instead.
3/2
  • Nangjiao In Bloom
Fadefeather Griffin

Fadefeather Griffin {4}{W}

Creature - Griffin
Flying, first strike
Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.)
Fadefeather Griffin enters with a time counter on it for each other creature you control.
5/4
Haunted Prodigy
Haunting Maestro

Haunted Prodigy {W/U}{W/U}

Creature - Human
Whenever Haunted Prodigy attacks, you may tap target creature.
Unveil {2}{W}{U} ({2}{W}{U}: Transform this. Unveil only as a sorcery.)
At home, the young man always had an audience waiting for him.
1/2
Card has other part: Haunting Maestro
  • Feanav: The Apothecary's Progress
Tumultipede

Tumultipede {2}{B}{R}{G}

Creature - Insect
At the beginning of your end step, draw a card if a creature died this turn. Then Tumultipede deals 2 damage to each opponent if two or more creatures died this turn. Then create three 1/1 green Saproling creature tokens if three or more creatures died this turn.
6/6
  • Alara
Sunwing

Sunwing {W}

Creature - Harpy
Sunwing has flying as long as it's your turn.
The warmth of the new day inspires the nymphs to do what they could easily do alone.
1/2
  • Novea
Reach of the Sha

Reach of the Sha {3}{W}{W}

Creature - Reflection Cleric
Creature tokens you control get +1/+1 and can block an additional creature each combat.
Influence spreads further than sight.
4/4
  • Oirohpo
Arcanist's Tome

Arcanist's Tome {U}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may draw a card then discard a card.
Equip {2}
“Magic books are some of the best loot — valuable, powerful, and easy to carry.”
—Murdoch, Lysene's operative
  • Quest for the Roseblade