Pride Ridge enters tapped. {T}: Add {G} or {W}. {2}{G}{W}: Until end of turn, Pride Ridge becomes a Cat creature with vigilance in addition to its other types. Scavenge {2}{G}{W}
Reclusive Copse enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: Until end of turn, Reclusive Copse becomes an Insect creature with deathtouch in addition to its other types. Scavenge {B}{G}
Search your library for a nonland card, reveal it, and put it into your hand, then shuffle. Until the end of your next turn, spells you cast with the same name as that card cost {3} less to cast.
When Fleshwrithe Ghoul enters, each player sacrifices a creature. Revive {4}{B}({4}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
{T}: Add one mana of any color. Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Assault {R}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.) When Borsuppa Outrider assaults, it deals 2 damage to each opponent.
Menace (This creature can't be blocked except by two or more creatures.) Whenever Weedy Whackers attacks, create a 1/1 green Insect creature token that's tapped and attacking.
Flying Spirited (When this creature enters, you may activate one of its activated abilities without paying its costs.) {3}{U/B}{U/B}: Look at the top card of target opponent's library, then exile it face down. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Rei, the Supplanter gets +1/+1 for each Forest you control. At the beginning of each player's end step, if that player didn't play a land this turn, create a Forest token.
{7}{R}: Up to three target creatures you control get +3/+0 and gain menace until end of turn. This ability costs {2} less to activate if you control a legendary creature.
“Bright and blazing, the fires of Galdurheim burn away all that you fear.”
When Journey to the Otherworlds enters, draw a card, then choose a creature card name. Whenever a creature you control with the chosen name attacks, you may aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.) Pressure {U}(You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.)
“Isn't it funny when your worst nightmare literally appears out of the blue?” —Turi of Hollow Depths
Target creature gains lifelink until end of turn. (Damage dealt by that creature also causes you to gain that much life.)
“In my long lifetime, I've sampled the best food and drink the world has to offer, but nothing can ever beat the taste of blood.” —Ophelia, Bloodmatron
When Horizon Treader enters, you may exile target enchantment you control. Return that card to the battlefield under your control at the beginning of the next end step.
“Shengin is vast. I would need a dozen lifetimes to see all that it has to offer.”
Whenever a creature an opponent controls deals damage to you, monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.) Frigid Behemoth can't attack unless it's monstrous.