Elrayin, the Manaroot enters tapped. Whenever you tap another land for mana, put a creation counter on Elrayin. {T}, Remove ten creation counters from Elrayin and sacrifice it: Untap all lands target player controls.
{1}, {T}: Exile target creature you control until Elsewhere Mirror leaves the battlefield. (It returns to the battlefield under its owner's control.) {3}: Choose a permanent card exiled with Elsewhere Mirror. Target creature becomes a copy of that card until end of turn.
Sacrifice a land: You may cast a spell from your hand without paying its mana cost. Activate this ability only once each turn. Exile five land cards from your graveyard: Draw five cards. Exile the top ten cards of your library.
“We've drilled way too fast for way too long.” —Huan Li, AOSE Field Researcher
{T}: Add {W} or {U}. You lose 1 life unless you have less life than an opponent.
The spirit of purity Bai Long Ma touches no ground but the tallest peaks. The Panju saw this as a spiritual message, to settle ever-closer to the reaches of the Heavens.
Equipped creature gets +1/+1 and has hexproof. Whenever equipped creature deals combat damage to a player, you may return up to one target instant or sorcery card from your graveyard to your hand. Equip {3}
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library. {B}: Exchange a card from the archived library with a card from your hand.
{T}: Add {C}. {3}, {T}, Sacrifice Enduring Vestige: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
Enshrouded Village enters tapped. {T}: Add {G}. {1}{G}{G}: Until end of turn, Enshrouded Village becomes a 4/4 Human creature with trample. Activate only if you're horrific.
“Keep your head down and don't stop.” —“A Town Called Nowhere”
{T}: Add {C}. {T}: Add one mana of any color a Desert you control could produce. {1}, {T}, Sacrifice Eroded Sanctuary: Draw a card. Activate only if you control four or more Deserts.
Equipped creature gets +0/+2. As long as equipped creature is a Wizard, it has “{T}: Scry 1.” Equip {2}({2}: Attach to target creature you control. Equip only as a sorcery.)