15282 cards found
Watchkeeper's Prerogative

Watchkeeper's Prerogative {2}{G}{G}

Instant
Remove all -1/-1 counters from target creature. That creature gets +3/+3 and gains trample until end of turn.
  • Plagues of Fretport
Watchkeeper's Retort

Watchkeeper's Retort {R}

Instant
Watchkeeper's Retort deals 2 damage to target creature or planeswalker. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
  • Plagues of Fretport
Watchkeeper's Stand

Watchkeeper's Stand {3}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Create three 1/1 red Soldier creature tokens with haste.
  • Plagues of Fretport
Water Sutra Daoshi

Water Sutra Daoshi {1}{B}

Creature - Cat Monk
Whenever a creature in Water Sutra Daoshi's pack dies, return a creature card with lesser mana value than that creature from your graveyard to your hand. (Two or more creatures you control with equal power are in a pack.)
3/2
  • Panxiou
Water into Wine

Water into Wine {1}{W}

Instant
If you would gain life this turn, you gain twice that much life instead.
Draw a card.
What mortals call miracles are simply like breathing for the worldly gods.
  • Scriptures of Urshad
Waterfront Market

Waterfront Market

Land
Waterfront Market enters tapped unless you control a basic land.
{T}: Add {W} or {U}.
Both Thassa and Ephara lay claim to the beauty of the coast.
Wave Racer

Wave Racer {U}{U}

Creature - Merfolk Wizard
Each other creature you control that's a Merfolk or an Elemental gets +1/+1.
Whenever you cast an instant, sorcery, or Merfolk spell, you may pay {1}. If you do, create a 1/0 blue Elemental creature token.
2/1
Wave Shield

Wave Shield {1}{U}

Instant
Counter target spell unless its controller pays {2}. If there are three or more counters among permanents you control, counter that spell instead.
“Water flows without payment or demanding respect. Flow in the streams that life provides and you, shall prosper.”
—Martoob of Flowing Life
  • Alkabah: The Rise of Soli
Wave Spinner

Wave Spinner {2}{U}{U}

Creature - Merfolk Wizard
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
{3}{U}: Target creature gains slipstream until end of turn.
3/3
  • Elmare: Into the Abyss
Wave of Decay

Wave of Decay {X}{B}

Sorcery
Spend only black mana on X.
Up to two target creatures each get -X/-X until end of turn. You gain X life.
Wave of Goblins

Wave of Goblins {4}{R}

Creature - Goblin Warrior
Prowess
Whenever you cast a noncreature spell, target creature can't block this turn.
While each one is shorter than the average boot, one should never underestimate goblins in numbers.
3/3
  • High Noon
Wave of Ice

Wave of Ice {1}{U}

Sorcery
Target player mills four cards.
Dominance — That player mills eight cards instead if you control the creature with the greatest power or tied for the greatest power.
  • Glacia: Hail to the Queen
Wavebreaker

Wavebreaker {1}{R}

Creature - Human Wizard
When Wavebreaker enters, add two mana of any one color. You can't spend this mana to cast spells.
2/2
  • Imperial Legacies
Wavering Sorcerer
Shining Elementalist

Wavering Sorcerer {1}{U/R}{U/R}

Creature - Merfolk Wizard
Whenever Wavering Sorcerer attacks, you may switch its power and toughness until end of turn.
Unveil {3}{U}{R} ({3}{U}{R}: Transform this. Unveil only as a sorcery.)
1/4
Card has other part: Shining Elementalist
  • Feanav: The Apothecary's Progress
Waxing Angel

Waxing Angel {W}

Creature - Angel
Flying, lifelink
At the beginning of each end step, if you gained 3 or more life this turn, choose one —
• Put a +1/+1 counter on Waxing Angel.
• Exile target artifact or enchantment.
1/1
Waxing Celestial

Waxing Celestial {3}{W}

Creature - Dragon Spirit
Flying
Whenever another creature you control enters, you may have Waxing Celestial get +1/+1 until end of turn.
The children of the Harmonious Wind took to the earth below, and a glorious union was formed.
2/3
  • Panxiou
Way of Kindred Mind

Way of Kindred Mind {1}{U}{U}

Instant
Create two Idol tokens, then counter target spell unless its controller pays {1} for each Idol you control. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Goliaths of Nangjiao
Way of Water

Way of Water {1}{U}

Instant
Counter up to one target spell unless its controller pays {2}. Until end of turn, you may cast spells as though they had flash.
“You can wonder what you might have done with just one more spell—but I have better things to do than waiting to lose.”
—Jessica Turin, Battlemage
Way of the Danithra

Way of the Danithra {G}

Sorcery
Pressure {3}{G} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Put two +1/+1 counters on target creature you control if Way of the Danithra was cast for its pressure cost. Then it fights up to one target creature you don't control.
  • Elmare: Into the Abyss
Way of the Dragon

Way of the Dragon {3}{R}

Sorcery
Exile all Inscription cards from your graveyard and all exiled Inscription cards you own. For each card exiled this way, you may inscribe it onto a creature you control. (Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost.)
  • Path of Shadows
Way of the Warrior

Way of the Warrior {1}{W}

Instant
Target creature gets +1/+1 and gains first strike until end of turn. Untap it.
“Strike without fear, strike without warning, strike without mercy.”
—Dthan, Who Bloodies the Sands
  • Riddles of Revio
Wayfarer's Adornments

Wayfarer's Adornments {2}

Artifact - Equipment
Equipped creature gets +2/+2 and has vigilance.
Equip {4}
Wanderlust — Wayfarer's Adornments has equip {0} as long as you control four or more differently named lands.
  • Over the Horizon
Wayfarer's Amulet

Wayfarer's Amulet {1}

Artifact
{1}, Sacrifice Wayfarer's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{3}, Sacrifice Wayfarer's Amulet: Search your library for a riddle card, reveal it, put it into your hand, then shuffle.
A piece of sun to guide through the night.
  • Riddles of Revio
Wayfarer's Lantern

Wayfarer's Lantern {2}

Artifact
{T}: Untap target basic land.
“It's not safe to travel alone at night. Let this guide your steps.”
—Old Man Wilhelm
Wayfarer's Shrine

Wayfarer's Shrine

Land
{T}, Pay 1 life, Sacrifice Wayfarer's Shrine: Search your library for a basic land card, put it onto the battlefield, then shuffle.