5630 cards found
Elemental of Surprise

Elemental of Surprise {2}{R}

Creature - Elemental Beast
Flash
Creatures you control that have entered this turn get +1/+1 and have haste and first strike.
2/2
Elemental of Vengeance

Elemental of Vengeance {3}{R}{R}

Creature - Elemental
Reach
Whenever Elemental of Vengeance is dealt damage, it deals damage equal to its power to any target.
Its ruinous wake brings no reparations, only a desolate satisfaction.
2/6
  • The Unraveling
Elementalist's Blade

Elementalist's Blade {1}

Artifact - Equipment
Equipped creature gets +1/+1 and has prowess.
Equip {2}
  • Spark of Revolution
Eleventh Hour Breakthrough

Eleventh Hour Breakthrough {1}{R}

Sorcery
Create three tapped colorless Powercell artifact tokens with “{T}: Add {C}.” Then untap all artifacts you control. At the beginning of the next end step, sacrifice three artifacts.
“Now introducing the Condenser of Held Aether for Refreshing Gadget Energy, the most convenient power source available!”
Eli's Grit

Eli's Grit {1}{G}

Instant
Choose one —
• Target creature you control deals damage equal to its power to another target creature or planeswalker.
• Target planeswalker you control deals damage equal to the number of loyalty counters on it to target creature or planeswalker.
  • Scriptures of Urshad
Elise Fisher, Tough as Nails

Elise Fisher, Tough as Nails {1}{R}{G}

Legendary Creature - Human Citizen
At the beginning of combat on your turn, creatures you control gain your choice of trample, menace, haste, or +1/+0 until end of turn.
“No, no, I'm fine; the blood isn't mine.”
3/3
  • Toll Midnight
Elixir of Immortality

Elixir of Immortality {1}

Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
Elken Grovetender

Elken Grovetender {2}{G}

Creature - Elk Druid
Everything he does is for the trees.
3/3
Card has other part: See the Forest
  • Kahembo: Olde Dawn
Elmare's Grandeur

Elmare's Grandeur {1}{R}

Enchantment
During each of your turns, you may cast a card with a cycling ability from your graveyard by discarding a card in addition to paying its other costs. If that spell would be put into your graveyard, exile it instead.
Cycling {2} ({2}, Discard this card: Draw a card.)
“The Great Current is all-knowing, and more importantly, all-powerful.”
—Anemothrys, Reefcrown
  • Elmare: Into the Abyss
Elrayin, the Manaroot

Elrayin, the Manaroot

Legendary Land - Forest
Elrayin, the Manaroot enters tapped.
Whenever you tap another land for mana, put a creation counter on Elrayin.
{T}, Remove ten creation counters from Elrayin and sacrifice it: Untap all lands target player controls.
Elsewhere Mirror

Elsewhere Mirror {2}

Artifact
{1}, {T}: Exile target creature you control until Elsewhere Mirror leaves the battlefield. (It returns to the battlefield under its owner's control.)
{3}: Choose a permanent card exiled with Elsewhere Mirror. Target creature becomes a copy of that card until end of turn.
  • Villains: The Musical
Elusive Sniper

Elusive Sniper {3}{G}

Creature - Elf Soldier Archer
Hexproof, reach
Endrisons are expert shots. They let their arrows loose with uncanny speed and flee before their targets have any opportunity to counterreact.
1/3
  • Aftermath
Elven Guard
Diasune's First

Elven Guard {G}

Creature - Elf Actor
When Elven Guard becomes the target of a spell you control, you may pay {G}. If you do, transform it.
“Rei has returned our greatest cities to forestland. I appreciate the thought, but don't think she did it for us.”
1/1
Card has other part: Diasune's First
  • Villains: The Musical
Elven Mount
Noble Stag

Elven Mount

Enchantment - Aura Steed
(Color indicator: Elven Mount is green)
(Transform this if it's not attached to a creature. Pay {3}{G} as a sorcery to unattach it.)
Enchant creature you control
Elven Mount's rider gets +3/+3 and has trample.
And their riders are every bit as deadly too.
Card has other part: Noble Stag
  • Quest for the Roseblade
Elven War Paint

Elven War Paint {3}{G}

Enchantment
At the beginning of combat on your turn, look at the top card of your library. You may reveal it. If you do, target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
  • Ophorio
Elvish Godtracker

Elvish Godtracker {1}{G}

Creature - Elf Shaman
{4}{G}, Sacrifice Elvish Godtracker: Create a 5/5 green Beast creature token.
Small to those who have bonded with titans is the fear of death.
2/2
  • Alara
Elvish Skyranger

Elvish Skyranger {3}{G}

Creature - Elf Scout Ranger
When Elvish Skyranger enters, search your library for a card with a basic land type, put it onto the battlefield tapped, then shuffle.
To join Project Reclamation, you need only walk many miles in their shoes.
2/2
Elvish Songseeker

Elvish Songseeker {1}{R}

Creature - Elf Warrior
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.)
At the beginning of your upkeep, if Elvish Songseeker has a +1/+1 counter on it, exile the top card of your library. Until your next turn, you may play that card.
2/2
  • Descent from the Highlands
Elvish Verseblade

Elvish Verseblade {1}{G}

Creature - Elf Warrior
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.)
{4}{R}: Elvish Verseblade deals 1 damage to each creature. Activate only as a sorcery.
1/3
  • Descent from the Highlands
Elvish Warcaller

Elvish Warcaller {1}{G}

Creature - Elf Soldier
Elfcycling {2}{G} ({2}{G}, Discard this card: Search your library for an Elf card, reveal it, and put it into your hand, then shuffle.)
“The Poisonblades have chosen you as a candidate to join us, do you accept the responsibility?”
3/1
  • Khaliz-Dorahn
Elvish Wayfinder

Elvish Wayfinder {1}{G}

Creature - Elf Scout
Whenever Elvish Wayfinder enters or attacks, reveal the top four cards of your library. You may put a land card that doesn't share a name with a land you control into your hand. Put the rest on the bottom of your library in any order.
“The places I've seen you would not believe in a hundred lifetimes.”
2/1
  • MSEM Masters: Jumpstart
Embark

Embark {G}

Sorcery - Adventure
Scry 2. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Paw Valley Pathfinder
  • Adventurers of Onora
Ember Salvo

Ember Salvo {R}

Instant
Ember Salvo deals 1 damage to target creature and 1 damage to its controller.
  • Zero
Ember of Ancient Infernos

Ember of Ancient Infernos {1}{R}

Creature - Faerie
Haste
At the beginning of your upkeep, sacrifice Ember of Ancient Infernos unless you pay {R}.
With its high technological advancements, Ivenge's world hadn't seen fire in centuries... until the firekin returned and saw they had catching up to do.
3/1
  • Lovi Awoken
Embercore Grazer

Embercore Grazer {2}{R}

Enchantment Creature - Beast
Prowess, haste
When Embercore Grazer enters, add {R}{R}{R}. Spend this mana only to cast instant and/or sorcery spells.
Some AIs turned to familiar creative outlets once ousted from Dusk City. Some quickly adapted to their divine purpose.
3/1
  • Beyond the Blackwall