14928 cards found
Uplifting Companion

Uplifting Companion {2}{W}

Creature - Cat Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Menagerie — When Uplifting Companion enters, if there are five or more creature types among creatures you control, up to two target creatures you control gain flying until end of turn.
2/2
  • Adventurers of Onora
Upon Fourfold Wings

Upon Fourfold Wings {2}{W}

Sorcery - Revelation
Create a 2/2 white Angel creature token with flying.
Coalesce {6}{W}{W} (You may cast this from your graveyard for {6}{W}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Flying
4/4
  • Beyond Our Ken
Uprising of the Unremarkable

Uprising of the Unremarkable {4}{W}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Exile target nonland permanent an opponent controls. If this spell was harnessed by a token, you gain 5 life.
  • Over the Horizon
Urchin's Captain
Slave Child

Urchin's Captain

Creature - Human Warrior Actor
(Color indicator: Urchin's Captain is black)
Menace
“My king bought me more than freedom. Together we take down those that let us down, no matter how much blood must be spilled to do so.”
4/4
Card has other part: Slave Child
  • Villains: The Musical
Urisk Fiddler

Urisk Fiddler {1}{G}

Creature - Faerie
When Urisk Fiddler enters, draw a card.
“I once wondered if I might be an urisk, doomed to spend my days offering everything for any friendly company.”
—Lettie Wormwood
1/1
  • Feanav: The Apothecary's Progress
Urudi Warlord

Urudi Warlord {4}{R}

Creature - Orc Nomad
Assault {1}{R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Urudi Warlord assaults, it gains first strike until end of turn.
5/4
  • Scriptures of Urshad
Usurper's Machinations

Usurper's Machinations {1}{B}{B}

Instant
Draw two cards, then you may foretell a card with foretell from your hand. It costs {0} to foretell this way. You lose 2 life. (You don't reveal that card. You can't foretell cards without foretell in this way.)
Teufel's dark whispers filled Lord Yaran's head with dreams of grandeur.
  • Quest for the Roseblade
Utsenchep Warrior

Utsenchep Warrior {1}{W}

Creature - Human Warrior
First strike (This creature deals combat damage before creatures without first strike.)
“Don't back down — stand your ground and fight!”
2/1
  • Pyramids of Atuum
V-4 Fixit

V-4 Fixit {1}{R}

Artifact Creature - Construct
Whenever V-4 Fixit or another artifact you control enters, target creature you control gets +1/+1 until end of turn.
“With all these robots to do the hard work, is it any wonder I've got too much time on my hands?”
—Lieutenant Saxon
1/1
  • Love Song
Vagabones

Vagabones {3}{B}

Creature - Skeleton Warrior
When Vagabones enters, look at the top two cards of your library. Put any number of them into your graveyard and the rest on top of your library in any order.
What's dead isn't always dead.
4/3
  • Dark Seas of Shiryen
Vale Ruins

Vale Ruins

Land
When Vale Ruins enters, you gain 1 life.
{T}: Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.”
—Gharsha, Monstrous Quarry
  • Seasons of War
Valeriya's Militant

Valeriya's Militant {1}{W}

Creature - Human Soldier
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
  • Plagues of Fretport
Valeron Vanguard

Valeron Vanguard {1}{W}

Creature - Human Soldier
Valeron Vanguard can't be blocked by 1/1 creatures.
“She weaved through the battle on Sun-Dappled Hill unmatched, driving back the interlopers with grace I've yet to see from even our sigiled knights.”
—Kaeda, aven scout
3/1
  • Alara
Valiant Instructor

Valiant Instructor {3}{W}

Creature - Construct Knight
Flying
When Valiant Instructor enters, you return up to one target enchantment card from your graveyard to your hand.
“Come on! You'll learn this dance if it's the last thing we do!”
3/2
  • The Stage Presents: The Neverending Act
Valley Mists

Valley Mists {G}

Instant
Choose one—
• Prevent all damage that would be dealt by creatures without flying this turn.
• Prevent all damage that would be dealt by creatures with flying this turn.
  • Zero
Valor in Battle

Valor in Battle {W}

Sorcery - Inscription
Creatures you control get +1/+1 until end of turn.
Inscribe {2}{W} ({2}{W}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Valor of the Desperate

Valor of the Desperate {G}

Instant
Target creature gains indestructible until end of turn.
Draw a card.
  • Plagues of Fretport
Vampire Partaker

Vampire Partaker {1}{B}

Creature - Vampire Cleric
Vampire Partaker can't block.
Sacrifice a creature: Put a +1/+1 counter on Vampire Partaker. You gain 1 life. Activate only as a sorcery.
“Usona offers a trade-off to my students, secrets are easy to get, but hardly filling.”
—Mei Liva
1/1
  • Karina's Explorations
Vampire's Curse

Vampire's Curse {2}{B}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +2/+1.
Sacrifice a creature: Enchanted creature gets +2/+2 until end of turn.
  • K15 Core Set
Vampiric Appetite

Vampiric Appetite {B}

Enchantment - Aura
Enchant creature you control
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Enchanted creature gets +3/+3.
When Vampiric Appetite leaves the battlefield, sacrifice enchanted creature.
  • Aftermath
Vampiric Hunger

Vampiric Hunger {1}{B}

Instant
Target creature gets +2/+2 and gains indestructible until end of turn.
“What's a lady like you doing in a place like this? Do you need a hand?”
—Telam, last words
  • Villains: The Musical
Vampiric Rise

Vampiric Rise {4}{B}

Enchantment - Aura
Enchant creature
When Vampiric Rise enters, fateseal 2. (Look at the top two cards of an opponent's library, then put any number on the bottom and the rest on top in any order.)
Enchanted creature gets +1/+0 and has flying.
  • Oirohpo
Vampiric Thirst

Vampiric Thirst {B}

Instant
Target creature gains lifelink until end of turn. (Damage dealt by that creature also causes you to gain that much life.)
“In my long lifetime, I've sampled the best food and drink the world has to offer, but nothing can ever beat the taste of blood.”
—Ophelia, Bloodmatron
  • Zero
Vanguard of the Barricade

Vanguard of the Barricade {2}{W}

Creature - Human Soldier
Whenever Vanguard of the Barricade attacks, tap up to one target creature defending player controls and untap up to one other target creature you control.
“If Masha is going into the Nav, then I'm going with her.”
2/2
  • The Unraveling
Vanquish the Obsolete

Vanquish the Obsolete {1}{R}

Sorcery
Destroy target artifact. Vanquish the Obsolete deals 1 damage to each creature that artifact's controller controls.
“As the one creature that shall outlast everyone else, it pleases me watching others being reminded of their inferiority.”
—Kevthra, Mistress of Terror
  • Tides of War