Whenever you attack, you may draw a card. If you do, discard a card.
“Another giant spider?! Vosh, grab the aggro and make sure it doesn't shoot webs. Selvar, you take care of the adds. I'll start my DPS rotation.” —Lelin, the Wise
Flying {3}{W}: Taifeng Flockherd and each other creature in its pack get +1/+1 until end of turn. (Two or more creatures you control with equal power are in a pack.)
Flying Whenever Taifeng Informant and one or more other creatures in its pack deal damage to an opponent, draw a card. (Two or more creatures you control with equal power are in a pack.)
Taifeng Shrine enters tapped. {T}: Add {W} or {U}. {W/U}, {T}, Sacrifice Taifeng Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Exile target nonland permanent you control, then return that card to the battlefield under your control. Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Target creature gets +1/+2 and gains flying until end of turn. Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
Tap target creature. Showcase {2}{W}(Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
Choose one or both — • Target player searches their library for a basic Plains card, reveals it, put it into their hand, then shuffles. • Exile target permanent you control, then return it to the battlefield under its owner's control.
Enchant creature Whenever enchanted creature deals combat damage to a player, draw a card.
“If there is something to learn in that spirit's story, I'd say it's this: the bright things of life shine the brightest in darkness.” —Hemley Eggfeather