15897 cards found
Firefish Assault

Firefish Assault {1}{R}{R}

Sorcery
Create three 1/1 red Elemental creature tokens.
Pith Wilt

Pith Wilt {G/W}{B}

Instant
Destroy target nonland permanent if its mana value is less than or equal to the number of colors among spells you've cast this turn.
The cruelest pragmatism is to measure lives by how easily they're ended.
Rampant Growth

Rampant Growth {1}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Duela Alchemist

Duela Alchemist {4}{U}

Creature - Dwarf Artificer
Whenever Duela Alchemist becomes tapped, catalyze. (The next spell you cast this turn costs {1} less to cast.)
{1}{U}, {T}: Untap another target artifact or creature.
A duela's first subject is often himself.
3/3
  • Oirohpo
Right to Challenge

Right to Challenge {G}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has “At the beginning of each player's end step, that player chooses another creature they control. That creature fights enchanted creature.”
  • Plagues of Fretport
Mishka's Conjuring

Mishka's Conjuring {2}{U}

Sorcery
Create a 1/1 blue Illusion creature token with “This gets +1/+1 for each other Illusion you control.”
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Lorekeeper

Lorekeeper {2}{U}

Creature - Human Wizard
Instant, sorcery, and legendary spells you cast cost {1} less to cast.
“I record that which happens, that which will, and that which has been.”
2/3
K37 Sprinter

K37 Sprinter {2}{W}

Artifact Creature - Drone
Flash
Flying
Without wireless receivers, Sprinters are isolated from the world. A requirement for any seeking to scout the Scarlands, where no ICE last long.
2/2
  • Beyond the Blackwall
Curse of the Hunter's Moon

Curse of the Hunter's Moon {1}{R}

Enchantment - Aura Curse
Enchant player
When Curse of the Hunter's Moon enters, create a 2/2 green Wolf creature token.
Whenever enchanted player is attacked, the attacking player adds {R}. Until end of turn, that player doesn't lose that mana as steps and phases end.
  • Innistrad In Memoriam
Ekebram's Archive

Ekebram's Archive {2}

Artifact
{1}, {T}: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Ekebram's Archive.
{4}, {T}, Sacrifice Ekebram's Archive: Return all cards exiled with Ekebram's Archive to their owner's hand.
  • Scriptures of Urshad
Spawns of Dementia

Spawns of Dementia {5}{B}{B}

Sorcery
Manifest all cards from all players' hands. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“Face your every insecurity, now given form.”
—Ha'tana, high accuser
  • Mious
Relic Hoarder

Relic Hoarder {1}{R}

Creature - Human Scout
Relic Hoarder gets +1/+0 for each artifact and/or enchantment you control.
Relic Hoarder has first strike as long as you control three or more artifacts and/or enchantments.
1/1
Setessan Armaments

Setessan Armaments {2}

Artifact - Equipment
Equipped creature gets +2/+2 and has ward {2} and “Whenever this creature attacks, draw a card, then you may put a land card from your hand onto the battlefield.”
Equip {2}
Inlaid with hydra scales, the defense of the hearth comes easy to Karametra's children.
  • Theros Triumphant
Death Kneels Before

Death Kneels Before {1}{B}

Sorcery - Revelation
Return up to two target creature cards from your graveyard to your hand.
Coalesce {7}{B} (You may cast this from your graveyard for {7}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
6/4
  • Beyond Our Ken
Benthic Thaumaturge

Benthic Thaumaturge {U}

Creature - Merfolk Shaman
{T}: Until end of turn, target land is every basic land type in addition to its other types and its name becomes Morphic Sea.
“The depths are not barren. There is more life in these fathoms than you or I will ever know.”
1/1
  • Worlds Away
Conscription

Conscription {1}{W}

Enchantment - Discovery
Create a 1/1 white Soldier creature token with vigilance.
At the beginning of combat on your turn, you may pay {2}{W}. If you do, creatures you control get +1/+1 until end of turn.
  • Scriptures of Urshad
Tithe Official

Tithe Official {1}{W}

Creature - Human Advisor
First strike
Noncreature spells with mana value 4 or greater cost {1} more to cast.
Sannuria places a tax on its most wealthy to ensure the poor are fed.
2/2
  • Scriptures of Urshad
Faith Given Form

Faith Given Form {6}{W}{W}

Creature - Angel
Flying, vigilance
At the beginning of your end step, return up to one target creature card from your graveyard to the battlefield. If a creature isn't returned this way, create a 4/4 Elemental creature token that's all colors.
Like you imagined when you were young.
4/8
  • Animus Vox
Abandon Life and Hope

Abandon Life and Hope {4}{R}

Sorcery
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
Abandon Life and Hope deals 5 damage to target creature or planeswalker.
To enter Mephisto's Gate, be prepared to leave your body and soul at the door.
  • Love Song
Precursors' Disdain

Precursors' Disdain {3}{U}

Enchantment
Creatures can't attack you unless their controller pays {2} for each of those creatures.
Mirage {1}{U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
The first beings to inhabit Evanescier still linger, and they don't like what they see.
  • Kaleidoscope
Commander Hyctaleon

Commander Hyctaleon {2}{W}{W}

Legendary Creature - Human Soldier
Lifelink
Partner with Imperator Valtasius (When this creature enters, target player may put Imperator Valtasius into their hand from their library, then shuffle.)
At the beginning of your upkeep, return target Soldier card from your graveyard to your hand.
“At your command, Imperator.”
4/4
Related card: Imperator Valtasius
  • Path of Shadows
Outpost Merchant

Outpost Merchant {2}{U}

Creature - Human Merchant
Prowess
Foresight — When Outpost Merchant enters, if you've drawn two or more cards this turn, create two 1/1 white Bird creature tokens with flying.
2/2
  • Riddles of Revio
Polytheism

Polytheism {6}{W}{W}{W}

Enchantment
When Polytheism enters, return up to four target permanent cards not named Polytheism from your graveyard to the battlefield. They become 4/4 God creatures in addition to their other types.
Gods you control have indestructible.
Hannaru's Courage

Hannaru's Courage {W}

Enchantment - Aura
Enchant creature
When Hannaru's Courage enters, create a 1/1 white Soldier creature token with vigilance.
Enchanted creature gets +1/+1 and has vigilance.
  • Scriptures of Urshad
Sharp Eyed Sentinel

Sharp Eyed Sentinel {1}{U}{U}

Creature - Bird Warrior
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Spell you cast cost {1} less to cast as long as it's not your turn.
2/2
  • Pyramids of Atuum