15897 cards found
Scrappy Hatchling

Scrappy Hatchling {1}{U}

Creature - Dragon
Flying
Dragon spells and Adventure spells you cast cost {1} less to cast.
1/1
Card has other part: Dragonscales
  • Karina's Explorations
Scrapyard Aberration

Scrapyard Aberration {3}{B}

Artifact Creature - Horror
When Scrapyard Aberration enters, you may sacrifice another artifact. If you do, target creature gets -2/-2 until end of turn.
The screeching sound it makes as it advances warns its victims, but it enjoys the thrill of the hunt.
3/3
  • Tides of War
Scrapyard Raiders

Scrapyard Raiders {2}{R}

Creature - Human Artificer
Sacrifice Scrapyard Raiders: Target artifact gains indestructible until end of turn.
“Sullivan says her deviser needs a catalyst from here. It'll be tentacle-free by dawn.”
3/2
  • Rail War
Screeching Duneborn

Screeching Duneborn {1}{B}

Creature - Zombie
{3}{B}, Exile Screeching Duneborn from your graveyard: You gain 1 life and draw a card.
“Products of the calamity, duneborn ravage the dunes with unified, yet unknown, purpose. How might we harness this power?”
—Darna, notes
2/1
  • Riddles of Revio
Scribe of Pacts

Scribe of Pacts {3}{R}

Creature - Demon Wizard
Trample, prowess
“My pact with young Amleth only obliges me to install him on the throne—then, his divine obligations will ensure that we can integrate ‘his' empire in due time.”
—Absari's report to Emperor Tzhai
3/3
  • The Empty Throne of Feanav
Scribe of the Sky Scrolls

Scribe of the Sky Scrolls {2}{U}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Scribe of the Sky Scrolls. If you spent four or more mana to cast that spell, Scribe of the Sky Scrolls gains flying until end of turn.
2/2
  • Nangjiao In Bloom
Script Jockey

Script Jockey {1}{R}

Creature - Human Artificer
Whenever you cast a spell with mana value greater than Script Jockey's power, put a +1/+1 counter on Script Jockey.
Some of Dusk City's most destructive weapons are available for free.
2/1
  • Beyond the Blackwall
Scrivener of Sha'Iv

Scrivener of Sha'Iv {2}{U}

Creature - Elf Wizard
When Scrivener of Sha'Iv enters, draw a card and adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Their pen never ceases to transcribe the laws Sha'Iv's angels pass on.
1/3
  • Mious
Scrounging Claw

Scrounging Claw {1}{R}

Creature - Lizard Warrior
Haste
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
1/1
  • Ophorio
Scrying Pool

Scrying Pool {2}

Artifact
When Scrying Pool enters, scry 2.
{1}, {T}: Add one mana of any color.
“One wrong ingredient in the mixture and all you see is the bottom of the ocean.”
—Enopraxia, Cure-Witch
  • Theros Triumphant
Sculler's Oar

Sculler's Oar {B}

Artifact
{2}{B}, {T}, Sacrifice Sculler's Oar: Return up to two target creature cards from your graveyard to your hand.
Beneath Tidehollow's canals lie secrets too eager to breach the surface.
  • Alara
Sculpted Observatory

Sculpted Observatory

Land
Sculpted Observatory enters tapped.
{T}: Add {W} or {U}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Scuripi Blessing

Scuripi Blessing {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has hexproof as long as it's tapped.
  • Villains: The Musical
Scuripi Collector

Scuripi Collector {2}{G}

Creature - Squirrel Warrior
When Scuripi Collector enters, return target artifact, enchantment, or land card from your graveyard to your hand.
“They can keep our old home. Theirs has so much neat stuff!”
3/2
  • Villains: The Musical
Scuripi Reserve

Scuripi Reserve {1}{G}

Creature - Squirrel Warrior
Vigilance
{T}: Add {G}.
“Acorns at the ready! If they'll take what's ours, we'll take theirs right back.”
2/1
  • Villains: The Musical
Sea Hunter

Sea Hunter {1}{U}

Creature - Human Pirate
When Sea Hunter enters, you may return target creature with mana value 4 or greater to its owner's hand.
“When there's more than just fish in the sea, you arm yourself accordingly.”
2/1
  • Path of Shadows
Sea Strider

Sea Strider {3}{U}{U}

Creature - Elemental
{U}: Sea Strider gets +1/-1 until end of turn.
{U}: Sea Strider gets -1/+1 until end of turn.
3/3
  • Zero
Seabreen Protector

Seabreen Protector {1}{U}

Creature - Merfolk Soldier
“We fight to protect the true Seabreen, an unsullied paradise untainted by ambition and greed.”
1/3
  • Zero
Seafloor Cache

Seafloor Cache {1}{R}

Artifact
When Seafloor Cache enters and when you sacrifice it, create a Treasure token.
{1}{R}, Sacrifice Seafloor Cache: Draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
Although the Others had arrived in search of Heaven's Truth, they found something even better.
  • Elmare: Into the Abyss
Seafloor Casket

Seafloor Casket {1}{U}

Artifact
When Seafloor Casket enters and when you sacrifice it, target player mills two cards.
{1}{U}, Sacrifice Seafloor Casket: Draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Seafloor Shrine

Seafloor Shrine {1}{W}

Artifact
When Seafloor Shrine enters and when you sacrifice it, create a 1/1 white Merfolk creature token.
{1}{W}, Sacrifice Seafloor Shrine: Draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Seafloor Tomb

Seafloor Tomb {1}{B}

Artifact
When Seafloor Tomb enters and when you sacrifice it, exile up to two target cards from graveyards.
{1}{B}, Sacrifice Seafloor Tomb: Draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Seafloor Wreckage

Seafloor Wreckage {1}{G}

Artifact
When Seafloor Wreckage enters and when you sacrifice it, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{1}{G}, Sacrifice Seafloor Wreckage: Draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Seafoam Slasher

Seafoam Slasher {G}

Creature - Merfolk Warrior
Seafoam Slasher gets +1/+1 and has deathtouch as long seven or more cards are in your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)
Danithran warriors are fierce as a whirlpool and cunning as a riptide.
1/1
  • Elmare: Into the Abyss
Seagraf Shamblers

Seagraf Shamblers {1}{U}

Creature - Zombie
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Seagraf Shamblers.
As the tide recedes, the dead begin to rise.
2/2
  • Innistrad In Memoriam