15897 cards found
Johanna, Skarvith Marshal

Johanna, Skarvith Marshal {1}{R}

Legendary Creature - Human Knight
Johanna, Skarvith Marshal has first strike as long as it's attacking.
Whenever you attack, you may pay {X}{R/W}{R/W}. When you do, put a +1/+1 counter on each of up to X target attacking creatures. Those creatures gain first strike until end of turn.
“To arms! Today's a wonderful day to go down in history!”
2/2
  • Seasons of War
Smashing Brute

Smashing Brute {3}

Artifact Creature - Construct
When Smashing Brute enters, target nonbasic permanent loses all abilities until your next turn.
Foresight — Whenever you draw your second card each turn, you may exile Smashing Brute. If you do, return it to the battlefield.
2/3
  • Riddles of Revio
Altar of Creation

Altar of Creation

Land
Altar of Creation enters tapped.
{T}: Add {U}.
{T}: Add {B} or {G}. Altar of Creation doesn't untap during your next untap step unless you control an Angel creature.
  • Mious
Flooded Morass

Flooded Morass

Land - Island Swamp
({T}: Add {U} or {B}.)
Flooded Morass enters tapped unless you control a basic Island or a basic Swamp.
Lock Away

Lock Away {2}{W}{W}

Enchantment
When Lock Away enters, exile target nonland permanent an opponent controls until Lock Away leaves the battlefield.
Asamund's advisors told her to arrest Lord Yaran for his words. She, however, did not want to give his supporters reason to rise up.
  • Quest for the Roseblade
Devour Memories

Devour Memories {3}{B}

Sorcery - Revelation
Target player discards two cards.
Coalesce {8}{B} (You may cast this from your graveyard for {8}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
6/3
Basat Priest

Basat Priest {3}{R}

Creature - Human Cleric
Menace
Cat creatures you control have menace.
When Basat Priest enters, create a 2/2 white Cat creature token.
2/1
  • Pyramids of Atuum
Solvent Tide

Solvent Tide {3}{G}

Creature - Ooze
Whenever Solvent Tide attacks, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
A growing alchemical life form is easy. A sustainable one, not so.
3/4
  • Feanav: The Apothecary's Progress
Lost Crew

Lost Crew {2}{R}

Creature - Zombie
When Lost Crew enters or dies, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
There's always enough room for just one more.
2/1
  • Animus Vox
Occult Tutor

Occult Tutor {2}{B}{B}

Sorcery
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Search your library for a card and put that card into your hand, then shuffle. If this spell's tithe was paid, add {B}{B}{B}{B}.
  • Eralou
Infinite Suspension

Infinite Suspension {2}{U}

Enchantment
At the beginning of your upkeep, discard a card or sacrifice Infinite Suspension.
Creatures you control get +1/+1 and have flying.
  • Spark of Revolution
Tempting Shahmaran

Tempting Shahmaran {W}{U}{B}{R}

Creature - Snake Warlock
When Tempting Shahmaran enters, gain control of target creature. Untap it and it gains haste. At the beginning of the next end step, exile that creature and put X +1/+1 counters on Tempting Shahmaran, where X is that creature's power.
Tempting Shahmaran has all activated abilities of cards exiled with it.
2/2
  • Alkabah
Contort Reality

Contort Reality {4}{U}

Sorcery
Put target nonland permanent on top of its owner's library. If you control a Wizard, you may put that permanent on the bottom of its owner's library instead.
“Your story is best told another time.”
  • Goliaths of Nangjiao
Koth, One True Hero

Koth, One True Hero {2}{R}{R}

Legendary Planeswalker - Koth
[+1]: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.
[–2]: Koth, One True Hero deals damage to target creature equal to the number of Mountains you control.
[–7]: Create X 3/1 red Elemental creature tokens with trample and haste, where X is the number of Mountains you control.
Loyalty:
4
  • Aftermath
Young Weichafe
Wrestling Practice

Young Weichafe {1}{R}

Creature - Human Warrior
Double strike, haste
“My mother was crying as she saw me leave, but I told her not to be scared...”
1/2
Card has other part: Wrestling Practice
  • Road to Carü Mapu
Witch of the Midden

Witch of the Midden {2}{B}

Creature - Human Warlock
Deathtouch
At the beginning of your end step, create a 1/1 black Rat creature token with “This creature can't block.”
{1}{B}, {T}, Sacrifice three other creatures: Each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
1/3
Spellwarden Sphinx

Spellwarden Sphinx {4}{U}{U}

Creature - Sphinx Wizard
Flying, prowess
When Spellwarden Sphinx enters, tap up to three nonland permanents. Those permanents don't untap during their controllers' next untap step.
4/4
  • Seasons of War
Migration Range

Migration Range {1}{G}

Sorcery
Search your library for a basic Forest or Plains card, put that card onto the battlefield tapped, then shuffle.
{3}{W}, Exile Migration Range from your graveyard: Create two 1/1 green and white Elk Spirit creature tokens. Activate only as a sorcery.
  • Descent from the Highlands
Threaten

Threaten {2}{R}

Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Goblins' motivational techniques are crude, but effective.
  • High Noon
Jade Harvester

Jade Harvester {4}{G}

Creature - Insect Rogue
This spell costs {1} less to cast for each card type among cards in your graveyard.
Scavenge {4}{G}. This ability costs {1} less to activate for each card type among other cards in your graveyard. ({4}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
3/3
  • Panxiou
Prototype Engine

Prototype Engine {4}

Artifact
{T}: Add one mana of any color.
{4}, {T}, Sacrifice Prototype Engine: Put four -1/-1 counters on target creature.
Devonport thought the design necessitated risk for opportunity—but the opportunity it provided was for his enemies' schemes.
  • The Empty Throne of Feanav
Fyrra, Chosen by Ayala
Ascension

Fyrra, Chosen by Ayala

Legendary Creature - Angel
(Color indicator: Fyrra, Chosen by Ayala is white)
Flying, vigilance
At the beginning of your upkeep, if you have 10 or more life than your starting life total, put a +1/+1 counter on each other creature you control.
“All shall be protected by Her light.”
4/4
Card has other part: Ascension
  • Survive the Night
Temple Attendant

Temple Attendant {2}

Artifact Creature - Golem
Concord — Temple Attendant gets +1/+1 and has indestructible as long as there are four or more card types among permanents you control.
Always watching, always listening. Never cracking.
1/1
  • Al Tabaq
Patient Orchestration

Patient Orchestration {1}{U}

Enchantment
Whenever an opponent casts a spell, sacrifice Patient Orchestration. If you do, look at the top X cards of your library, where X is that spell's mana value. Put up to two of them into your hand and the rest on the bottom of your library in any order.
  • Surging Tide
Cryptozoologist

Cryptozoologist {1}{G}

Creature - Human Pirate Scout
{2}{G}: Cryptozoologist voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Cryptozoologist phases in, you may put a creature card from your hand onto the battlefield until Cryptozoologist leaves the battlefield. (It returns to your hand if it's still on the battlefield.)
2/2
  • Dark Seas of Shiryen