15897 cards found
Syncretic Partisan

Syncretic Partisan {1}{R}

Creature - Human Shaman
Menace, prowess
“Our colonized brethren preserved their ways by adapting them to divine law—but unless we prevail in our united rebellions, not even those vestiges will survive.”
—Kanvar Singh, Coalition Leader
1/2
  • The Empty Throne of Feanav
Ancient of the Glade

Ancient of the Glade {3}{G}{G}

Creature - Elemental
When Ancient of the Glade enters, put a +1/+1 counter on each other creature you control.
{2}, Remove a +1/+1 counter from a creature you control: That creature gains indestructible until end of turn.
4/4
Llama Pasture

Llama Pasture

Land
{T}: Add {C}.
At the beginning of your end step, if you control three or more enchantments, you may pay {W}. If you do, create a 0/1 white Llama creature token.
Though new planes offered countless new possibilities of production and commerce, most Caica were just content to have the safety of their way of life assured.
  • Road to Carü Mapu
Reject Revision

Reject Revision {1}{B}

Sorcery
Choose one —
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.
• Target player sacrifices an enchantment.
A thousand generations of androids are built each year. Of those, only a fraction are allowed to exist for longer than a month.
  • Beyond the Blackwall
Turned by Fear

Turned by Fear {U}{B}

Enchantment
Flash
When Turned by Fear enters, return up to one target creature to its owner's hand.
At the beginning of combat on your turn, up to one target creature gains menace until end of turn.
  • End of Wollensie
Leyline Tracer
Wanderer of Oblivion

Leyline Tracer {1}{R}{R}

Creature - Human Shaman
Whenever Leyline Tracer attacks, exile the top card of your library. Until end of turn, you may play that card.
Ascend—{B}, Discard two cards. ({B}, Discard two cards: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
3/1
Card has other part: Wanderer of Oblivion
  • Kaleidoscope
Sandslinger

Sandslinger {W}

Creature - Bird
Flying
Whenever Sandslinger attacks, you may tap target creature if you've gained life this turn.
The prairie bird is not the strongest flier, but its ability to whip up sand as an attack or distraction is unmatched.
1/1
  • Monsters of Chikyu
Skalorian Orbguard

Skalorian Orbguard {1}{R}

Artifact Creature - Orb
Advance {3}{R} (Cast this for {3}{R} to advance it as it enters. {3}{R}: Advance this as a sorcery.)
Whenever another artifact creature you control enters or a permanent you control advances, Skalorian Orbguard deals 1 damage to any target.
“Let it watch your back while it watches its own! Buy one, get a second, half price!”
0/2
  • Karina's Explorations
Gloomcover Steppe

Gloomcover Steppe

Land - Plains Swamp
({T}: Add {W} or {B}.)
Gloomcover Steppe enters tapped unless you control a basic Plains or a basic Swamp.
Travel Companions

Travel Companions {1}{G/W}

Sorcery
Each player may search their library for a creature card, reveal it, and put it into their hand. Then each player who searched their library this way shuffles it.
  • A Tourney at Whiterun
Brandy Axel, Combat's Baby

Brandy Axel, Combat's Baby {R}{W}{B}

Legendary Creature - Human Soldier
Whenever you attack or cast a multicolored spell, put a +1/+1 counter on Brandy Axel.
If Brandy Axel would be destroyed, remove a +1/+1 counter from her. If you do, instead remove all damage from her and she deals 2 damage to each opponent.
“Never give up easy. Don't go quietly.”
1/1
  • Animus Vox
Mighty Colossus

Mighty Colossus {5}

Artifact Creature - Golem
It doesn't tire, stop or feel. It was built to be the perfect war machine and it accomplished it far too well.
4/5
  • K15 Core Set
Undying Bond

Undying Bond {2}{W}

Sorcery
Return up to two target creature cards with total mana value 4 or less from your graveyard to the battlefield.
Lettie thought to ask Barton if he was still the same person; not quite correct, as he had obviously changed. She finally asked, “Are you still my friend?”
  • Feanav: The Apothecary's Progress
Dragon's Wake

Dragon's Wake {3}

Artifact - Vehicle
Trample
Art of war — At the beginning of your end step, if Dragon's Wake dealt damage to an opponent this turn, gain control of target land for as long as Dragon's Wake remains on the battlefield.
Tap three untapped creatures you control: Dragon's Wake becomes an artifact creature until end of turn.
6/6
  • Imperial Legacies
Kula, Sage of Gloomhollow

Kula, Sage of Gloomhollow {5}{B}{B}

Legendary Creature - Cat Shaman
This spell costs {1} less to cast for each creature type among creature cards in your graveyard.
Deathtouch
{1}{B}, Exile any number of creature cards from your graveyard with five or more different creature types among them: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
4/4
  • Adventurers of Onora
Sunset Herald

Sunset Herald {4}{W}{W}

Creature - Dragon
Flash
Flying
When Sunset Herald enters, if it was cast, return to the battlefield all creature cards from your graveyard that were put there from the battlefield this turn.
4/4
Daring Cavalier

Daring Cavalier {3}{G}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Daring Cavalier is renowned, it has trample.
4/2
  • Rail War
Xijiang, the Fiend Judge

Xijiang, the Fiend Judge {1}{R}

Legendary Creature - Crab Spirit
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Trample
{2}{R}: Demigod — Create a 2/1 black Spirit creature token with “This creature can't block.”
{5}{R}: God — Until end of turn, creatures you control get +1/+0 and gain haste and “When this creature dies, it deals 1 damage to any target.”
2/2
  • Panxiou
Barge Engulfer

Barge Engulfer {5}{U}

Creature - Serpent
Defender (This creature can't attack.)
Discard a card: Barge Engulfer can attack as though it didn't have defender until end of turn.
The Sea of Illusions is dangerous both for its erratic tides and the monsters hiding in them.
5/5
Vivid Hallucination

Vivid Hallucination {2}{U}

Creature - Ox Illusion
When Vivid Hallucination blocks or becomes blocked, return it to its owner's hand.
One of the worst parts of working with aether is not knowing what is and isn't mere hallucination.
4/4
  • High Noon
CySec Nexus

CySec Nexus

Land
CySec Nexus enters tapped.
{T}: Add {W} or {U}.
{W}{U}, {T}: Create a Function token with “Flash.” Activate only as a sorcery. (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
  • Beyond the Blackwall
Corpseshift

Corpseshift {B}

Instant
When target creature you control dies this turn, return it or another creature card with an equal or lesser mana value from your graveyard to the battlefield tapped.
  • Seasons of War
Structured Debate

Structured Debate {1}{W}{W}

Enchantment
Players can cast spells only during their own turns.
Each player can't cast more than one spell each turn.
Structured, but not fair.
  • End of Wollensie
Guidance from Above

Guidance from Above {1}{W}{B}

Instant
Judge each creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“Each of us has meaning. Each of us has a mission to accomplish. When it comes our time to face the sins of our past, will we come out better for it or will we be torn apart by our own choices?”
—Laleh, Maharan Commander
  • Alkabah
Shrouded Sanctuary

Shrouded Sanctuary

Land
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
Sanctuary can be carved out of even the wildest of places.