Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain life equal to the greatest power among creatures you control.
Creatures you control get +1/+1 until end of turn. Enchantment creatures you control gain vigilance until end of turn. Flashback {4}{W}(You may cast this card from your graveyard for its flashback cost. Then exile it.)
When Lilyreed Triton enters, create a white Aura enchantment token named Triton's Gift attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+0 and can't be blocked by creatures with power 3 or greater.”
Advance {2}(Cast this for {2} to advance it as it enters. {2}: Advance this as a sorcery.) Equipped creature gets +1/+1 for each artifact you control. Equipped creature must be blocked by an additional creature for each time it and this artifact have advanced this turn to be blocked. Equip {3}
When Limited Mortality enters, return up to one target creature card from your graveyard to your hand. {1}{B}, Sacrifice Limited Mortality: Return target creature card from your graveyard to your hand. Activate only as a sorcery.
To HiLife's wealthiest clients, bodies are but another commodity.
Flying Whenever Literary Lioness deals combat damage to player, draw three cards, then discard two cards. If you would draw a card while your library has no cards in it, you win the game instead.
Reveal the top five cards of your library. Put a creature or enchantment card from among them into your hand. Put the rest on the bottom of your library in a random order.
Up to two target creature cards in your graveyard gain revive until end of turn. Their revive costs are equal to their mana cost. (Pay that creature's mana cost, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
The beauty of grace is that it makes life not fair.
{T}: Add {C}. {3}: Living Planet becomes a 2/2 Elemental creature until end of turn. This ability costs {1} less to activate for each creature you control.
Whispering or yelling, Olten always manages to talk to itself.
{T}: Add {C}. At the beginning of your end step, if you control three or more enchantments, you may pay {W}. If you do, create a 0/1 white Llama creature token.
Though new planes offered countless new possibilities of production and commerce, most Caica were just content to have the safety of their way of life assured.
{T}: Add {C}. {3}{W}: Until end of turn, Llereaux's Lair becomes a 1/2 creature. It's still a land. It can't be blocked this turn if {U} was spent to activate this ability, has indestructible if {B} was spent, and gets +2/+1 if {R} was spent.
Whenever you draw a card, put a quest counter on Lockdown. As long as there are three or more quest counters on Lockdown, creatures with power 3 or greater don't untap during their controller's untap steps.
Rilken is the city in the League positioned most perilously. Consequently, it has the best defenses.
Target creature gets +2/+2 until end of turn. Fabled {3}{G}{G}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Lonely Aerie enters tapped. {T}: Add {W} or {U}. {W}{U}: Until end of turn, Lonely Aerie becomes a Bird creature with flying in addition to its other types. Scavenge {W}{U}
{2}{G}: Put a +1/+1 counter on Lonesome Ravager. Ride {G}({G}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)