2887 cards found
Lt. Daisy Saxon

Lt. Daisy Saxon {R}

Legendary Creature - Human Warrior
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
{1}{R}, Remove a +1/+1 counter from Lt. Daisy Saxon: She deals 2 damage to target player or planeswalker.
1/1
Lumbering Hillock

Lumbering Hillock

Land - Forest Animus
({T}: Add {G}.)
Lumbering Hillock enters tapped.
Trample
{2}{G}{G}: Lumbering Hillock becomes a creature in addition to its other types until end of turn.
4/4
Luminescent Feathrets

Luminescent Feathrets {X}{W}

Creature - Ferret Bird
When you cast this spell, copy it for each color of mana spent to cast it beyond the first.
Flying
“It's a bit of a hike, but I think it'll be worth it.”
— Ardy to Dayang
1/1
  • Arcanum Academia
Luocha Exorcist

Luocha Exorcist {G/W}

Creature - Cat Demon Monk
Whenever you cast your first creature spell each turn, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token.
Luocha are given form by a lotus's blessing, bound between their temptation to use the flowers and their duty to protect them.
1/2
  • Panxiou
Lurk at Vision's Edge

Lurk at Vision's Edge {U}

Sorcery - Revelation
Look at the top three cards of target player's library. Put one back and exile the rest.
Coalesce {5}{U} (You may cast this from your graveyard for {5}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Whenever Lurk at Vision's Edge attacks, defending player exiles the top five cards of their library.
4/4
  • Rail War
Lurking Below

Lurking Below {U}

Sorcery - Tale
Put a +1/+1 counter on target creature. It can't be blocked this turn.(Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Gharial Bandit
  • Kahembo: Olde Dawn
Lush Coast

Lush Coast

Land
Lush Coast enters tapped.
{T}: Add {G} or {U}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Lush Oasis

Lush Oasis

Land - Forest Island
({T}: Add {G} or {U}.)
Lush Oasis enters tapped unless you control a basic Forest or a basic Island.
Lush Outcrop

Lush Outcrop

Land
Lush Outcrop enters tapped unless another player controls a land that could produce {R} or {G}.
{T}: Add {R} or {G}.
Despite the best efforts of civilization, the wilds have remained free.
  • Ophorio
Lush Outskirts

Lush Outskirts

Land
Lush Outskirts enters tapped.
{T}: Add {G} or {U}.
{3}{G}{U}: Until end of turn, Lush Outskirts becomes a 5/7 green and blue Plant creature with with ward {3} and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
  • The Land Bundle
Maaru's Hoard
Kallian, the Lost Artificer

Maaru's Hoard {B}

Sorcery
Create a tapped Treasure token.
Memento {2}{B}{B} (You may cast this from your graveyard for {2}{B}{B}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Kallian, the Lost Artificer
  • Over the Horizon
Macabre Effigy

Macabre Effigy {1}

Artifact
Macabre Effigy enters with three charge counters on it.
{3}, {T}, Remove a charge counter from Macabre Effigy: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
  • Alara
Madame Beatrice
Beatrice's Dodger

Madame Beatrice

Legendary Creature - Human Rogue
(Color indicator: Madame Beatrice is black and red)
If Madame Beatrice would leave the battlefield, exile her instead.
Whenever one or more creatures you control deal combat damage to a player, that player reveals their hand. You may cast a card from their hand without paying its mana cost.
2/3
Card has other part: Beatrice's Dodger
  • Feanav: The Apothecary's Progress
Madcap Mercenary

Madcap Mercenary {R}

Creature - Mutant Mercenary
As an additional cost to cast this spell, discard a card or pay {2}.
“A hundred gold and the king's reign ends prematurely. A hundred more and you might just live to see it.”
3/2
  • Al Tabaq
Maelstromancy

Maelstromancy {U}

Enchantment
Whenever you cycle a card, scry 1. (Do this before you draw.)
{W}{U}{B}{R}{G}, Sacrifice Maelstromancy: Return up to three target cards with cycling abilities from your graveyard to your hand.
  • Alara
Mage's Warding

Mage's Warding {U}

Instant
Target creature you control gains hexproof until end of turn. Scry 1.
“So crude. I'm beginning to think you're not really trying to harm me at all.”
—Kess, dissident mage
  • Alara
Magma Spray

Magma Spray {R}

Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Burial rites as a tradition have not evolved among the cultures of Jund, and it's easy to see why.
  • Alara
Magmatic Cache

Magmatic Cache {R}

Sorcery
As an additional cost to cast this spell, sacrifice a land and discard a card.
Draw three cards.
Past the blinding ash storms, the flowing lava fields, the shattered landscape, and the rage of the angels lay the treasures of a fallen age.
  • Descent from the Highlands
Magmatic Torrent

Magmatic Torrent

Land
As Magmatic Torrent enters, you may pay 2 life. If you don't, Magmatic Torrent enters tapped.
{T}, Sacrifice Magmatic Torrent: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Magnificent Palace

Magnificent Palace

Land
Magnificent Palace enters tapped.
As Magnificent Palace enters, choose two colors.
{T}: Add one mana of any of the chosen colors.
  • Seasons of War
Majestic Dominion

Majestic Dominion

Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)
Majestic Dominion enters tapped.
Usona was absolutely drowning in monuments to wars, to heroes, and to the dead, each long forgotten despite the best efforts of those memorials.
Majestic Tomb

Majestic Tomb

Land
Majestic Tomb enters tapped.
{T}: Add {B} or {R}.
When Majestic Tomb enters, you may put a loyalty counter on a planeswalker you control.
“No one alive knows who I am. Maybe the dead can be of more assistance.”
—Reyhsia
  • Sparks of a Multiverse
Make an Entrance

Make an Entrance {R}

Instant
Target creature gains haste until end of turn. Make an Entrance deals 2 damage to up to one target creature.
  • High Noon
Making of a Hero

Making of a Hero {W}

Sorcery - Adventure
Search your library for an Equipment card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Dawn Hill Forgemaster
Malaise

Malaise {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -X/-X, where X is 1 plus the number of counters on it.
It occurred to Granthar the Destroyer that crushing the skulls of his enemies just wasn't as fun as it used to be.
  • Arkadai