15897 cards found
Relentless Sphinx

Relentless Sphinx {3}{U}{B}

Enchantment Creature - Sphinx
Flying
Foresight — Whenever you draw your second card each turn, Relentless Sphinx deals 2 damage to any target and you gain 2 life.
3/3
  • Riddles of Revio
Curio Connoisseur

Curio Connoisseur {2}{W}

Creature - Fox Rogue
First strike
Aura spells and spells with fabled you cast cost {1} less to cast.
Equip costs you pay cost {1} less.
“Tales and treasures call to me, begging for appreciation only I can give.”
3/1
  • Glacia: Hail to the Queen
Prismscale Piranhas

Prismscale Piranhas {U}

Enchantment Creature - Fish
Defender
Whenever you cast an enchantment, instant, or sorcery spell, scry 1 if it's the first time this ability has resolved this turn. If it's the second time, Prismscale Piranhas can attack this turn as though it didn't have defender. If it's the third time, whenever Prismscale Piranhas deals combat damage to a player this turn, draw a card.
2/2
  • Elmare: Into the Abyss
Toxic Spring

Toxic Spring

Land
As Toxic Spring enters, you may tap an untapped creature you control. If you don't, Toxic Spring enters tapped.
{T}: Add {U} or {B}.
  • Surging Tide
The Barricade Strikes

The Barricade Strikes {2}{R/W}

Instant
Creatures you control get +2/+0 until end of turn.
“We've been on the defensive for too long. We know where they come from. It's time to close these portals for good.”
—Masha, Leader of the Barricade
  • The Unraveling
Spur to Action

Spur to Action {R}

Instant
Target creature gains haste until end of turn. That creature attacks or blocks this turn if able.
“I'm no coward, nervously waiting for others to do what needs to be done.”
—Thailen, Heir to Daeland
  • A Tourney at Whiterun
Rambunctious Afterparty

Rambunctious Afterparty {1}{R}{W}

Enchantment
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a party counter on Rambunctious Afterparty. Then Rambunctious Afterparty deals damage equal to the number of party counters on it to each opponent.
  • The Stage Presents: The Neverending Act
Fertile Flesh

Fertile Flesh {3}{B}

Enchantment
Whenever a permanent with one or more counters on it is put into your graveyard from the battlefield, it deals that much damage to any target and you gain that much life.
Jonni had always aspired to be helpful.
  • Lovi Awoken
Rabid Thrill

Rabid Thrill {1}{R}

Enchantment
Creatures you control get +2/+0.
Whenever a creature you control is dealt damage, it deals that much damage to you.
“Soon you'll see that you can't go into the fire without setting your heart ablaze.”
—Auros, Flame-Cursed
Omenreaper

Omenreaper {2}{B}{B}{B}

Creature - Horror
Play with the top card of your library revealed.
Whenever you draw a card, destroy each creature with the same mana value as that card.
5/5
  • The Unraveling
Gulch Glutton

Gulch Glutton {3}{B}

Creature - Rat
When Gulch Glutton enters, create a 1/1 black Rat creature token.
Whenever Gulch Glutton perseveres, each player sacrifices a creature. (A creature perseveres when it survives damage.)
1/3
  • Surging Tide
Flawed Masterpiece

Flawed Masterpiece {2}{R}

Sorcery
Choose target artifact, creature or planeswalker. If this spell was foretold, you may destroy it. Create a token that's a copy of it except it isn't legendary, has haste and “At the beginning of the end step, sacrifice this permanent.”
Foretell {B}{B}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Staking Hand

Staking Hand {3}{B}

Sorcery
You draw X cards and you lose X life, where X is the number of cards in your hand.
Read em and weep.
  • High Noon
Unpredictable Blizzard

Unpredictable Blizzard {1}{U}

Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Tap up to three target creatures. If this spell was kicked, those creatures don't untap during their controller's next untap step.
  • Tides of War
Fabled Stag
Venerated Beast

Fabled Stag {1}{G/W}{G/W}

Creature - Elk
Unveil {3}{G}{W} ({3}{G}{W}: Transform this. Unveil only as a sorcery.)
“Hunting the white stag.”
—An expression to describe someone who is convinced they can achieve the impossible.
3/3
Card has other part: Venerated Beast
  • Feanav: The Apothecary's Progress
Expedite

Expedite {R}

Instant
Target creature gains haste until end of turn.
Draw a card.
Word of the festival needed to reach the far corners of Nangjiao, and nothing quite matches the speed of a dragon warrior.
  • Nangjiao In Bloom
Anxious Worries

Anxious Worries {2}{U}

Enchantment - Aura
Enchant creature
When Anxious Worries enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
“Do you see their face? Or their thoughts?”
  • End of Wollensie
Conflicting Records

Conflicting Records {4}{U}{U}

Instant
An opponent separates all noncreature, nonland cards in your graveyard into two piles. Put one pile into your hand and exile the other. Exile Conflicting Records.
Dominarian tomes said Carü Mapu was destroyed by the Phyrexians, but the Caica archives Millaray found implied otherwise. Tired of hesitating, she planeswalked towards the truth.
  • Road to Carü Mapu
Reviled Role

Reviled Role {W}

Enchantment - Aura
Enchant creature
As long as enchanted creature has toughness 3 or less, it can't attack or block.
“Doubly bound by wretched form and familial obligation, I resolved to free myself of both.”
—Doctor Barton
  • Feanav: The Apothecary's Progress
Bloodied Twinblade

Bloodied Twinblade {R}

Creature - Human Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bloodied Twinblade dies, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
1/1
  • A Tourney at Whiterun
Keeper of Tradition

Keeper of Tradition {2}{B}

Creature - Human Shaman
Whenever one or more other creatures you control die, put a +1/+1 counter on Keeper of Tradition.
“The sun was high, and now we marvel at ruins. The sun is high, and we marvel at our ruinous nature.”
3/3
  • End of Wollensie
Tianyuren Skycharter

Tianyuren Skycharter {U}

Creature - Human Wizard
Flying
Tianyuren Skycharter has hexproof as long as you control a storied permanent. (Enchantments and legendary permanents are storied.)
“As the night began, he leapt up, carrying with him the silver crescent they had forged, and placed it in the sky.”
—Azamir, “The Moon Over Tianyu”
1/1
  • Storytime
Goddess' Prosperity

Goddess' Prosperity {3}{W}

Sorcery
Create a 1/1 white Citizen creature token. If you control a different permanent of each of three colors, create three of those tokens instead. Whenever a land you control enters this turn, repeat that process.
Rudara wasted no time in establishing her realm on this new plane she found herself on.
  • Karina's Explorations
Kutaan Incubation

Kutaan Incubation {3}{G}{W}

Sorcery
Create three 1/1 green Insect creature tokens, then put a +1/+1 counter on each of them.
Each bug by itself is no bigger than a cat's claw, but working together they achieve more than any single mortal could dream.
  • Kahembo: Olde Dawn
Velir the Sunderer

Velir the Sunderer {2}{W}{U}{B}{R}{G}

Legendary Planeswalker - Velir
[+2]: Destroy up to one target monocolored permanent.
[–3]: Create an 8/8 Elemental creature token with flying, first strike, vigilance, trample, and lifelink that's all colors.
[–5]: Draw three cards. You pay {0} rather than pay the mana cost for the next spell you cast this turn.
Loyalty:
8