14928 cards found
Igneous Pulverizer

Igneous Pulverizer {7}

Artifact Creature - Golem
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Igneous Pulverizer desecrates a permanent, destroy target nonland permanent.
4/4
  • Al Tabaq
Ildirin, the Apex Blade

Ildirin, the Apex Blade {4}

Legendary Artifact - Equipment
As long as it's your turn, equipped creature has first strike and deathtouch.
If equipped creature would deal damage to a player or planeswalker, it deals four times that damage to that player or planeswalker instead.
Equip {4}
  • Arkadai
Illustrious Lantern

Illustrious Lantern {2}

Artifact
When Illustrious Lantern enters, put a +1/+1 counter on target creature you control.
{4}, {T}: Put a +1/+1 counter on target creature you control.
Each lantern is painted with a portrait of a great leader from Nangjiao's history.
  • Surging Tide
Imperfect Stone

Imperfect Stone {3}

Artifact
When Imperfect Stone enters, mill three cards.
{T}: Add one mana of any color.
Each costly pursuit of life's essence yielded only failure, but those failures could be salvaged as casting materials.
  • Feanav: The Apothecary's Progress
Imperial Capital

Imperial Capital

Land
{T}: Add {C}.
{4}, {T}, Put a -1/-1 counter on a creature you control: Draw a card.
Lettie, Barton, and Animus left before dawn. Then, the empire would awaken to a dead regent, and chaos's new reign.
  • Feanav: The Apothecary's Progress
Imperial Coins

Imperial Coins {2}

Artifact
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
{1}, {T}: Add one mana of any color. When you do, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
  • Tales of Old Jidai
Imperial Katana

Imperial Katana {2}

Artifact - Equipment
Equipped creature gets +3/+2.
Equip {3}
  • Path of Shadows
Imperial Marketplace

Imperial Marketplace

Land
Imperial Marketplace enters with a charge counter on it.
{T}: Add {C}.
{T}, Remove a charge counter from Imperial Marketplace: Put a +1/+1 counter on target creature you control.
  • Imperial Legacies
Imperial Mox

Imperial Mox {0}

Legendary Artifact
{T}: Add {C}. Activate only if you have less life and control fewer creatures than each opponent.
Imperial Port

Imperial Port

Land
{T}: Add {C}.
{1}, Discard Imperial Port: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.
Imperial Silks

Imperial Silks {2}

Artifact
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
{2}, Sacrifice Imperial Silks: Draw a card.
{2}, Sacrifice Imperial Silks: You gain 3 life.
Imperial Titan

Imperial Titan {7}

Artifact Creature - Golem
Flash
You may cast this spell from your graveyard, but not from anywhere else. When you do, destroy target permanent.
“This thing's been buried for centuries—what makes you think you can get it working again?”
“It's awake! Run!”
7/7
  • Rail War
Implant Greenhouse

Implant Greenhouse

Land
{T}: Add {C}.
{T}: Add {C}{C}{C}. Spend this mana only to pay advance costs.
“By studying the metallic flora and fauna, we have learned to infuse life with any technology we can imagine.”
  • Karina's Explorations
Improvising Automaton

Improvising Automaton {4}

Artifact Creature - Construct Bard
Harmony — Target creature gains indestructible until end of turn.
When Improvising Automaton enters, harmonize. (Trigger up to one harmony of one permanent you control.)
3/2
  • Eralou
Inciting Blade

Inciting Blade {3}

Artifact - Equipment
Equipped creature gets +3/+2 and must be blocked by a creature that doesn't share a color with it if able.
Equip {4}
“Come on. You know you want it.”
  • Surging Tide
Indomitable Armory

Indomitable Armory

Land
{T}: Add {C}.
{5}, {T}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Quest for the Roseblade
Ing'Wei's Crystal Top

Ing'Wei's Crystal Top {1}

Legendary Artifact
{3}, {T}: Put Ing'Wei's Crystal Top on top of your library. Scry 3, then draw a card.
  • Surging Tide
Inquirer, Roaming Rover

Inquirer, Roaming Rover {4}

Legendary Artifact Creature - Servo
Inquirer, Roaming Rover attacks each combat if able.
Whenever Inquirer deals damage to an opponent, draw a card.
4/4
Inscribed Histories

Inscribed Histories {1}

Artifact - Equipment
Whenever you cast your first instant or sorcery spell each turn, untap equipped creature.
Equip {1}
  • Path of Shadows
Inscrutable Elixir

Inscrutable Elixir {5}

Artifact
{4}, {T}: Put a -1/-1 counter on target creature.
{4}, {T}: Remove a -1/-1 counter from target creature.
It will cure your weakness, either by granting you strength or putting you out of your suffering.
  • Khaliz-Dorahn
Inspiring Effigy

Inspiring Effigy {2}

Artifact - Idol
{2}, {T}: Put a +1/+1 counter on target creature you control.
{2}, {T}, Sacrifice Inspiring Effigy: Put a +1/+1 counter on each creature you control.
  • Goliaths of Nangjiao
Insurgent's Blade

Insurgent's Blade {2}

Artifact - Equipment
Equipped creature gets +1/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
“No longer shall we stand the tyranny of the machine-men!”
  • Tides of War
Interstellar Beacon

Interstellar Beacon

Land
{T}: Add {C}.
{1}, {T}: Add two mana of different colors. Activate only if you control five or more lands.
A sky full of stars to light up the path.
  • Animus Vox
Intrepid

Intrepid {3}

Legendary Artifact - Vehicle
Flying
When Intrepid enters, search your library for a land card, reveal it, put it into your hand, then shuffle.
Wanderlust — {0}: Intrepid becomes an artifact creature until end of turn. Activate only if you control four or more differently named lands.
3/3
Invisibility Cloak

Invisibility Cloak {2}

Artifact - Equipment
Equipped creature has hexproof.
{2}: Exile equipped creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Equip {1}
  • Villains: The Musical