4989 cards found
Excise from Existence

Excise from Existence {3}{B}{B}

Instant
Exile target creature and all other creatures with the same name as that creature. Search all graveyards, hands, and libraries for any number of cards with the same name as that creature and exile them. Then players shuffle their libraries searched this way.
  • Mious
Exciting Band

Exciting Band {4}{R}

Creature - Human Bard
Harmony — Exciting Band deals 3 damage to any target.
When Exciting Band enters, harmonize. (Trigger up to one harmony of one permanent you control.)
4/4
  • Eralou
Excursion Contingent

Excursion Contingent {1}{U}

Creature - Human Wizard Scout
Spells you cast from anywhere other than your hand can't be countered.
Whenever an opponent casts a spell with the same name as a card they own in exile or in their graveyard, you may draw a card.
2/1
  • Worlds Away
Exemplar of Honor

Exemplar of Honor {1}{W}{W}

Creature - Human Samurai
First strike, vigilance, lifelink
3/2
  • Imperial Legacies
Exergetic Chains

Exergetic Chains {2}{W}

Enchantment
When Exergetic Chains enters, exile target nonland permanent you don't control and up to one target creature you control until Exergetic Chains leaves the battlefield.
Exeunt

Exeunt {B}

Instant
Each player sacrifices a creature.
Sometimes I think I left you
Just to see if I'd be missed
Exhausted Farmhand

Exhausted Farmhand {B}{G}

Creature - Human Citizen
{1}, {T}, Exile a land card from your graveyard: Add two mana in any combination of colors.
{B}{G}, {T}, Discard a card: Nourish 2. (To nourish 2, either put two +1/+1 counters on this creature or create two 1/1 white Citizen creature tokens.)
2/3
  • Harvest Festival
Exhaustive Research

Exhaustive Research {1}{U}{B}

Enchantment
If a player would draw one or more cards, instead that player draws that many cards plus one and loses 1 life.
Where curiosity is left unfettered, consequences are soon to follow.
  • Carpe Arcanum
Exhaustive Toil

Exhaustive Toil {W/B}{W/B}

Enchantment
{1}: Put a -1/-1 counter on target creature you control. Untap that creature.
  • Plagues of Fretport
Exhilarating Prescience

Exhilarating Prescience {1}{R}{R}

Enchantment
Whenever you cast a spell, put a lore counter on Exhilarating Prescience.
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of lore counters on Exhilarating Prescience. You may play those cards until your next turn.
  • Carpe Arcanum
  • MSEM Champions 118 118
Exit This Mortal Stage

Exit This Mortal Stage {B}

Sorcery
Each player sacrifices a creature.
Reconstruct {5}{B}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Exodus of the Khalizors

Exodus of the Khalizors {2}{G}

Enchantment
As Exodus of the Khalizors enters, choose Rehison or Danuri.
• Rehison — Whenever an Elf you control enters, you may move a counter from target creature onto another target creature.
• Danuri — Soldiers you control have trample.
  • Khaliz-Dorahn
Exorcise

Exorcise {2}{W}{W}

Instant
Exile target creature. Search its controller's graveyard and library for any number of cards with the same name as that creature and exile them. Then that player shuffles.
“In the name of all that is holy, begone!”
—“The Curse of Mary Lovejoy”
  • Video Horror System
Exotic Discovery

Exotic Discovery {1}{G}

Sorcery
Madness {4}{G}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Look at the top eight cards of your library. You may reveal a creature card from among them and put it into your hand, then put the rest on the bottom of your library in a random order. Then if this spell was cast for its madness cost, you may put a creature card from your hand onto the battlefield.
  • Dark Seas of Shiryen
Exotic Isle

Exotic Isle

Land
{T}: Add {C}.
{1}, {T}, Exile Exotic Isle: Search target opponent's library for a land card and put it onto the battlefield tapped under your control, then that player shuffles. Activate only as a sorcery.
“Alright mates, where'd we wash up this time?”
—Admiral Olson Stout
  • Adventurers of Onora
Exotic Vista

Exotic Vista

Land
Exotic Vista enters tapped.
{T}: Add {G} or {U}.
When Exotic Vista enters, you may put a loyalty counter on a planeswalker you control.
“We don't have anything like this back home!”
—Mabil Fardancer
  • Sparks of a Multiverse
Exotic Xenoreef

Exotic Xenoreef

Land
Exotic Xenoreef enters tapped unless you have two or more opponents.
{T}: Add {G} or {U}.
  • The Land Bundle
Expel from the Dungeon

Expel from the Dungeon {3}{U}

Instant
Target player chooses a creature they control, then returns all other creatures they control to their owners' hands.
“Headcount limit exceeded. Jettisoning excess party members in 3... 2... 1...”
  • Arkadai
Experiment Zero

Experiment Zero {W}{U}{B}{R}{G}

Legendary Planeswalker - Zero
Flash
You may activate Zero's loyalty abilities any time you could cast an instant on your turn and the turn they entered.
[+2]: Destroy up to one target permanent with mana value 4 or greater.
[–2]: You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
[–3]: Search your library for a card and put it into your hand. Shuffle your library.
Loyalty:
4
Experimental Upgrades

Experimental Upgrades {2}

Artifact
{2}, {T}: Choose a permanent you control. Reveal the top five cards of your library. You may merge one of those cards that shares a card type with the chosen permanent under it. It has those card's abilities. Put the rest on the bottom of your library in any order.
  • Sparks of a Multiverse
Explore

Explore {1}{G}

Sorcery
You may play an additional land this turn.
Draw a card.
Explorer's Fate

Explorer's Fate {1}{B}{B}

Enchantment - Aura Curse
Enchant opponent
At the beginning of enchanted player's upkeep, you create a 3/2 green Crocodile creature token with trample if enchanted player has 10 or less life. Otherwise, they lose 2 life.
Exploring the Mirrorworlds

Exploring the Mirrorworlds {G}

Instant
Each player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Opportunities come to everyone, but few are truly prepared to seize them.
Expose

Expose {B}

Sorcery
Choose a color. Target player reveals their hand and you choose a card of that color from it. If you do, that player discards that card and you lose 1 life.
“And he'd do it again!”
Exquisite Heist

Exquisite Heist {U}

Enchantment
Vanishing 4 (This permanent enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When the last time counter is removed from Exquisite Heist, draw three cards.
  • Plagues of Fretport