2075 cards found
Punish Aggression

Punish Aggression {1}{W}

Instant
Punish Aggression deals 4 damage to target attacking or blocking creature.
“Fellors don't understand that war is not all about brute force. That is something we can use against them.”
  • Khaliz-Dorahn
Punishing Catastrophe

Punishing Catastrophe {4}{W}{W}

Sorcery
Destroy all creatures that aren't enchanted or equipped.
The world will not suffer your greatness if you have nothing to show for it.
Purehorn Rescuer

Purehorn Rescuer {3}{W}{W}

Creature - Unicorn
Flash
When Purehorn Rescuer enters the battlefield, return target permanent card with mana value X or less from your graveyard to the battlefield, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
3/3
  • Theros Triumphant
Purestrike Rebel

Purestrike Rebel {1}{W}{W}

Creature - Cat Rebel
First strike, lifelink
When all the world falls apart, you can always put your faith in your spear.
3/1
  • Oirohpo
Purging Light

Purging Light {1}{W}

Instant
Choose one —
• Purging Light deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
• Exile target enchantment.
Purging Priestess

Purging Priestess {1}{W}

Creature - Cat Cleric
Kicker {W} (You may pay an additional {W} as you cast this spell.)
When Purging Priestess enters the battlefield, you may destroy target enchantment. If Purging Priestess was kicked, you gain life equal to that enchantment's mana value.
1/1
  • Tides of War
Purging Strike

Purging Strike {3}{W}

Instant
This spell costs {1} less to cast if it targets a creature with power 3 or less.
Destroy target attacking or blocking creature.
The Danuri take no nonsense, no excuses, and no prisoners.
Purifying Light

Purifying Light {2}{W}

Sorcery
Exile target artifact or enchantment. You gain 3 life.
“This shall hold them back for a while, but we need to move fast and get out of here as soon as possible.”
—Elspeth Tirel
  • Aftermath
Put to Rest

Put to Rest {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
When enchanted creature leaves the battlefield, you gain 4 life.
The fox offers his adversary a rhetorical choice—a long, painful battle, or a deep, peaceful slumber.
  • Goliaths of Nangjiao
Puzzlemaster's Priest

Puzzlemaster's Priest {W}

Creature - Human Cleric
Whenever you cast a cryptic spell, tap up to one target nonland permanent. (Artifacts, enchantments, and modal spells are cryptic.)
“Every question is a test of knowledge and a test of faith.”
1/2
  • Riddles of Revio
Qi Block

Qi Block {1}{W}

Instant
You may change any targets of target spell that targets you or a permanent you control. If you don't, counter that spell.
“She's a bit floaty.”
Qith Maneuver

Qith Maneuver {2}{W}

Instant
Destroy target tapped creature, then untap all creatures you control.
Centuries ago, the catlike Qith were scattered across Mious when calamity struck their home. When a Qith finds a place they belong, they will defend it with all they have.
  • Mious
Queen Andarli, the Fierce

Queen Andarli, the Fierce {1}{W}

Legendary Creature - Human Noble Soldier
First strike
Other creatures you control have protection from mana value 3 or greater.
With nothing but treachery to the west, Andarli sought new allies in the burning east and ageless south.
2/1
  • MSEM Masters Cube
Queen Hannaru
Hannaru the Conqueror

Queen Hannaru {1}{W}{W}

Legendary Creature - Human Noble Soldier
Whenever Queen Hannaru enters the battlefield or attacks, put a +1/+1 counter on another target creature you control.
At the beginning of your upkeep, if there are four or more +1/+1 counters among creatures you control, you may transform Queen Hannaru.
3/3
Card has other part: Hannaru the Conqueror
Queen's Loyalty

Queen's Loyalty {W}

Instant
Target creature you control gets +2/+2 until end of turn. If it's attacking, it gains indestructible until end of turn.
“All around you our kingdom burns, and for what? For power? You're a monster, Lord Yaran. A monster I'm going to slay.”
—Queen Asamund
  • Quest for the Roseblade
Queenscoming Pageantry

Queenscoming Pageantry {3}{W}

Sorcery
Create three 1/1 white Peasant creature tokens. Scry 1.
When Asamund arrived in Norwick the villagers held a pageant in celebration, unaware of the danger her presence might bring to their door.
  • Quest for the Roseblade
Queensguard

Queensguard {1}{W}

Creature - Human Soldier
Whenever Queensguard attacks, another target attacking Knight or Soldier gains indestructible until end of turn.
“No, stay. I need you to make sure I still have a kingdom to come back to when all this is over.”
—Queen Asamund, to Vel
3/1
  • Quest for the Roseblade
Quell Mutiny

Quell Mutiny {3}{W}{W}

Sorcery
Destroy all nonlegendary creatures.
Once a millennium, the goliaths remind the populace why they remain in power.
  • Goliaths of Nangjiao
Rabudan Chiseler

Rabudan Chiseler {3}{W}

Creature - Human Artificer
When Rabudan Chiseler enters the battlefield, you may search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
The craftspeople of Rabudan Square are the foundation stones of Sannuria.
2/2
  • Scriptures of Urshad
Radiant Bonds

Radiant Bonds {1}{W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack and its activated abilities can't be activated.
  • Harvest Festival
Radiant Elegance

Radiant Elegance {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying.
With the grace of a pegasus
—Shiryen saying meaning
  • Dark Seas of Shiryen
Radiant Justicar

Radiant Justicar {5}{W}{W}

Creature - Angel
Flying
Whenever a creature you don't control deals damage, its controller sacrifices it unless that player pays {2}.
“Behold! This is the face of the absolute!”
—Nabras, King of Goldhill
5/5
  • Zero
Radiant Lead

Radiant Lead {2}{W}

Creature - Construct Knight
Whenever an enchantment enters the battlefield under your control, create a 1/1 colorless Construct Actor creature token.
Token creatures you control have vigilance.
A good performer steals the spotlight so they can shine. A great one brightens the spotlight so everyone can shine.
3/2
  • The Stage Presents: The Neverending Act
Radiant Rebuker

Radiant Rebuker {3}{W}{W}

Creature - Human Cleric
When Radiant Rebuker enters the battlefield, exile target nonland permanent an opponent controls until Radiant Rebuker leaves the battlefield.
“It'll take more than an ambush to snuff out our light.”
3/3
  • Seasons of War
Radiant Resolve

Radiant Resolve {W}

Instant
Target creature gets +2/+2 until end of turn. If it's multicolored, it also gains indestructible until end of turn.
“Armor may break, but as long as my will stays strong, I am undefeatable.”
—Rafiq of the Many
  • Alara