15897 cards found
Assailed Farmer

Assailed Farmer {G}{W}

Creature - Human Peasant
First strike
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
“I'd rather die than let these ghouls at my precious potatoes! Have at ‘em!”
—Willem, Stilthorpe farmer
1/1
  • The Petals Wilt
Beherzt, Sofia's Second

Beherzt, Sofia's Second {U}{R}

Legendary Creature - Dwarf Pirate
Whenever you cast a noncreature spell, Pirates and Rogues you control get +1/+0 and gain trample until end of turn.
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, return target instant or sorcery card from your graveyard to your hand.
2/2
  • The Petals Wilt
Bitter Defeat

Bitter Defeat {W}{B}

Sorcery
You may reveal a Knight or Soldier card from your hand as you cast this spell. If you do or you control one as you cast it, you may cast it as though it had flash and it can't be countered.
Exile target nonland permanent with mana value 3 or less.
  • The Petals Wilt
Bloodbriar Bat-Rider

Bloodbriar Bat-Rider {5}{B}{G}

Creature - Elf Warrior
This spell costs {1} less to cast for each creature with one or more counters on it.
Flying, vigilance
“Coirchanh hungers for blood once more. The humans will sate him for an age.”
—Dorcha, Bloodbriar bat-rider
3/4
  • The Petals Wilt
Bloodstained Crusade

Bloodstained Crusade {W}{B}

Enchantment
When this enchantment enters, target creature you control seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
Whenever you fulfill an Oath of a Knight or Soldier, create a 1/1 black Bat creature token with flying and “This creature can't block.”
  • The Petals Wilt
Blow the Man Down

Blow the Man Down {U}{R}

Instant
Exile target nonland permanent you control, then return that card to the battlefield under its owner's control. When it enters the battlefield as a creature, it deals damage equal to its power to target creature or planeswalker an opponent controls.
  • The Petals Wilt
Borohd, Wartemper Artisan

Borohd, Wartemper Artisan {R}{W}

Legendary Creature - Dwarf Artificer
{R}, {T}, Discard a card: Draw a card.
Whenever one or more cards leave your graveyard, create a Weapon token and attach it to a creature you control. (It's an Equipment artifact token with equip {2} and “Equipped creature gets +1/+1”.)
1/3
  • The Petals Wilt
Branu of the Dewdrops

Branu of the Dewdrops {2}{G}{U}

Legendary Creature - Dryad Warrior Bard
Flash
Flying
When Branu enters, return up to one other target creature you control to its owner's hand. If you do, create a token that's a copy of that creature, except it's 1/1.
3/2
  • The Petals Wilt
Bugrund, Firehearth's Last

Bugrund, Firehearth's Last {R}{W}

Legendary Creature - Dwarf Noble
Double strike, trample
Arise {3}{R}{W} ({3}{R}{W}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
When Bugrund arises, you may put an Equipment card from your hand or graveyard onto the battlefield attached to it.
1/1
  • The Petals Wilt
Byron, Hero of Norwick

Byron, Hero of Norwick {G}{W}

Legendary Creature - Human Peasant
Other Citizens and Peasants you control get +1/+1.
{2}{G/W}: Look at the top five cards of your library. You may reveal a Citizen or Peasant card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/2
  • The Petals Wilt
Celitiene, Wildfire

Celitiene, Wildfire {R}{G}

Legendary Creature - Elf Shaman
Whenever you cast a Dwarf or Elf spell, exile the top card of your library. You may play it this turn.
Whenever you cast your third spell each turn, Celitiene deals 2 damage to any target. If you control a Dwarf, Celitiene gets +2/+2 and gains trample until end of turn. If you control another Elf, you gain 2 life.
2/2
  • The Petals Wilt
Coirchanh Awakened

Coirchanh Awakened {3}{B}{G}

Legendary Creature - Elder Skeleton Horror
Menace
Whenever Coirchanh deals combat damage to a player, return up to one target creature card with toughness 4 or greater from your graveyard to the battlefield with a finality counter on it.
{1}{G}: This creature gets +0/+2 until end of turn.
6/3
  • The Petals Wilt
Corpus, Drawn to Death

Corpus, Drawn to Death {3}{B}{R}

Legendary Planeswalker - Corpus
Exile a creature card from your graveyard: Put two loyalty counters on Corpus. Activate only as a sorcery and only once each turn.
[–2]: You may sacrifice a creature. If you do, create a 4/4 red Horror creature token with menace. Otherwise, create a 2/2 black Zombie creature token.
[–4]: Search your library for two non-Corpus cards and reveal them. Put one into your hand and the other into your graveyard, then shuffle.
Loyalty:
5
  • The Petals Wilt
Deepwilds Survivor

Deepwilds Survivor {2}{G}{U}

Creature - Human Scout
When this creature enters or leaves the battlefield, create a tapped 2/2 black Zombie creature token.
“The dead will never find me here. These winding passages and shadowed streams are hard enough for the living to follow.”
1/1
  • The Petals Wilt
Desperate Commander

Desperate Commander {W}{B}

Creature - Human Soldier
As long as this creature isn't a Zombie, it and other Knights and Soldiers you control get +1/+1 and have vigilance. Otherwise, it and other Zombies you control get +1/+1 and have menace.
Arise {1}{W}{B} ({1}{W}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
1/1
  • The Petals Wilt
Dreadmoon Crusader

Dreadmoon Crusader {B}{R}

Creature - Human Warlock Knight
At the beginning of your end step, mill two cards and you lose 2 life.
Arise {3}{B}{R} ({3}{B}{R}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
As Yaran's conquests spread, many turned to the profane for salvation—through life or undeath.
4/3
  • The Petals Wilt
Dreadmoon's Rise

Dreadmoon's Rise {B}{R}

Enchantment
When this enchantment enters, create a 1/1 white Peasant creature token.
{B/R}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn.
“By bone and blood, by soul and spirit, usher this herald's soul to the great beginning!”
  • The Petals Wilt
Ebitha, Supplicant of Decay

Ebitha, Supplicant of Decay {U}{B}

Legendary Creature - Human Warlock
Whenever another creature you control dies, each opponent loses 1 life. If it had two or more counters on it, draw a card.
{1}{U}{B}: Put a -1/-1 counter on target creature you control and target creature an opponent controls. Activate only as a sorcery.
1/3
  • The Petals Wilt
Fading Words

Fading Words {W}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom in any order. You gain 3 life.
“This magic is ebbing fast, Asamund, but I'm so proud of what you've become. Now let your old father give himself for his city one last time.”
—Henrick, the Fleeting King
  • The Petals Wilt
A Farmer's Life

A Farmer's Life {1}{G}{W}

Enchantment
Whenever a nontoken creature enters under your control, create a Field land token with “{T}, Sacrifice this land: Add one mana of any color.”
Whenever a nontoken land enters under your control, create a 1/1 white Peasant creature token.
  • The Petals Wilt
For Hearth and Home

For Hearth and Home {2}{G}{W}

Instant
Choose one —
• Create three 1/1 white Peasant creature tokens.
• Creatures you control get +1/+2 until end of turn. Untap them.
“For Norwick! For Yroncaster! For Edelber! For Caer Crann!”
  • The Petals Wilt
Gamhaugen Drillbore

Gamhaugen Drillbore {1}{R}{W}

Artifact - Vehicle
{T}: Surveil 1.
Crew 2
Whenever one or more cards leaves your graveyard, this artifact becomes an artifact creature until end of turn.
Equal parts assault and escape vehicle.
4/3
  • The Petals Wilt
Glenach, Gossamer Monarch

Glenach, Gossamer Monarch {3}{G}{U}

Legendary Creature - Insect Noble
Flying
When Glenach enters, put three -1/-1 counters on a creature you control.
When Glenach leaves the battlefield, return target non-Insect permanent card from your graveyard to your hand.
6/5
  • The Petals Wilt
Gwynsivir's Pathfinder

Gwynsivir's Pathfinder {1}{G}{U}

Creature - Elf Druid Scout
When this creature enters, if you cast it, reveal the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If it's a nonland card with mana value less than or equal to the number of lands you control, you may cast it without paying its mana cost. If you do neither, put it into your hand.
2/1
  • The Petals Wilt
Hark the Fleeting Host

Hark the Fleeting Host {3}{W}{U}

Legendary Enchantment
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
At the beginning of your end step, untap up to two lands.
  • The Petals Wilt