14928 cards found
Data Addict

Data Addict {1}{B}

Artifact Creature - Vampire
{3}, {T}: Each opponent loses 2 life. This ability costs {3} less to activate if you've sacrificed a permanent this turn.
Tales about demonic bloodsuckers are still entertained, but their modern counterparts seek something far less visceral.
1/3
  • Beyond the Blackwall
Data Recovery

Data Recovery {X}{U}{U}

Instant
This spell costs {3} less to cast if it targets a card in your graveyard that was put there from anywhere this turn.
Exile target instant or sorcery card in your graveyard with mana value X or less. You may cast a copy of that card without paying its mana cost.
  • Beyond the Blackwall
Data Smuggler

Data Smuggler {3}{R}

Creature - Human Rogue
When Data Smuggler enters, if an opponent is cursed, exile the top card of your library. You may play that card until the end of your next turn.
“You're ambitious kid, I like it. Let's see how far that gets you out there.”
5/2
  • Beyond the Blackwall
Data-Point
  • Beyond the Blackwall
Dataform

Dataform {U}

Enchantment - Aura
Flash
Enchant permanent
Whenever enchanted permanent deals damage to an opponent, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Runners connect themselves to the web, where they are free from physical restraints.
Related card: Data-Point
  • Beyond the Blackwall
Datalith

Datalith {3}

Artifact
When Datalith enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
{T}: Add one mana of any color.
“For all their talk about complete freedom, all I see is a people who willfully gave it all away.”
—Kym, Personal Notes
Related card: Data-Point
  • Beyond the Blackwall
Daughter of Tempests
Sibling of All Elements

Daughter of Tempests {1}{U}

Creature - Merfolk Shapeshifter
Flash
When Daughter of Tempests enters, target creature an opponent controls gets -2/-0 until end of turn.
Attain {3}{U} ({3}{U}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
1/2
Card has other part: Sibling of All Elements
  • The Empty Throne of Feanav
Deactivate

Deactivate {W}

Sorcery
This spell has flash as long as you control a permanent with flash.
Deactivate deals 5 damage to target tapped creature.
Trust towards the synthetic is built on glass, and shattered just as easy.
  • Beyond the Blackwall
Death of the Author

Death of the Author {B}

Sorcery
Choose a nonlegendary, nonland card name. Target opponent reveals their hand and discards a card with that name.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Decayed Bedchamber

Decayed Bedchamber

Land
Decayed Bedchamber enters tapped.
When Decayed Bedchamber enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {B} or {G}.
  • The Empty Throne of Feanav
Delegitimize

Delegitimize {3}{R}

Enchantment - Aura
Enchant creature
When Delegitimize enters, target opponent sacrifices a land.
Enchanted creature gets +2/+1.
When his affair became public, the Marquess Devonport was judicially decreed to have no legal heirs—a decision only the throne could overturn.
  • The Empty Throne of Feanav
Deliverance Branch

Deliverance Branch {3}{W}{W}

Enchantment
Creatures you control get +1/+1 for each noncreature spell you've cast this turn.
When Deliverance Branch enters, create three 1/1 white Cleric creature tokens with lifelink.
Sallmar envisioned Bastion as a paradise, where community came from contribution.
  • Beyond the Blackwall
Demon of Necessary Evil

Demon of Necessary Evil {3}{B}

Creature - Demon Noble
At the beginning of your end step, if you've sacrificed three or more permanents this turn, return Demon of Necessary Evil from your graveyard to the battlefield.
4/2
  • The Empty Throne of Feanav
Desperate Contrition

Desperate Contrition {2}{R}

Sorcery
Target opponent may have Desperate Contrition deal 4 damage to them. If that player doesn't, you draw three cards.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Digital Divinity

Digital Divinity {1}{W}

Enchantment
When Digital Divinity enters, put a +1/+1 counter on each creature you control.
Whenever you gain life, you may return Digital Divinity to its owner's hand.
Mankind sought a new divinity, yet forgot what place mortal have next to those of gods.
  • Beyond the Blackwall
Digital Dominion

Digital Dominion {3}{B}

Sorcery
Target player draws X cards and loses X life, where X is the number of enchantments you control.
CySec deployed its final stand throughout Dusk City's streets and servers. With the flick of a bit, Nox disconnected them all.
  • Beyond the Blackwall
Diluvian Diviner
Coastal Conjurer

Diluvian Diviner

Creature - Merfolk Leviathan
(Color indicator: Diluvian Diviner is blue)
Hexproof
Janneke joined merfolk shapeshifting with human true-form magic, and in doing so united rogue alchemists in new purpose: to understand the intertwined natures of life, magic, and above all, the mortal soul.
5/6
Card has other part: Coastal Conjurer
  • The Empty Throne of Feanav
Disharmony of the Spheres

Disharmony of the Spheres {4}{B}{B}

Enchantment
When Disharmony of the Spheres enters, return up to four creature cards from your graveyard to your hand.
At the beginning of your upkeep, you may sacrifice an Angel, a Demon, a Faerie, and a Spirit with different names. If you do, you win the game.
  • The Empty Throne of Feanav
Disowned Spirit

Disowned Spirit {1}{W}

Creature - Spirit
Flying
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“Society tends to have a convenient memory, but the past often resents forgetfulness.”
—Doctor Gareth Barton
2/2
  • The Empty Throne of Feanav
Distant Shores

Distant Shores {1}{G}

Sorcery
Create a tapped Plains token, Island token, Swamp token, Mountain token, or Forest token.
Kanvar Singh would sail to other imperial colonies to win their freedom and allegiance, until a Coalition of Rebellions could invade the imperial mainland.
  • The Empty Throne of Feanav
Divine Conspiracy

Divine Conspiracy {1}{W}

Sorcery
Divine Conspiracy has flash as long as an Angel, Demon, Faerie, or Spirit you controlled died this turn.
Choose up to two target nonland permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield.
  • The Empty Throne of Feanav
Divine Shell

Divine Shell {4}{W}{W}

Artifact Creature - Avatar
When Divine Shell enters, create three Function tokens with “Tap target creature.” (They're enchantments. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
Beneath the Chapel of Elder Saints an idol awaits the coming of a savior, though not the one honored two dozen feet above.
4/4
  • Beyond the Blackwall
Divinity Redesigned

Divinity Redesigned {W}{B}

Legendary Enchantment
Whenever you cast a legendary spell, each opponent loses 1 life and you gain 1 life.
{W}{B}, Sacrifice a legendary nonland permanent: Draw two cards.
A tale as old as time, forever changed.
  • Beyond the Blackwall
Domestic Conspirators

Domestic Conspirators {3}{W}

Creature - Human Cleric
Deploy 2 (As this enters, you may tap any number of other creatures you control with total power 2 or more.)
When Domestic Conspirators enters deployed, destroy target artifact or enchantment.
Beneath high society's notice, servants were crucial saboteurs during the late war.
3/4
  • The Empty Throne of Feanav
Dropped Dreams

Dropped Dreams {4}{B}{B}

Sorcery
This spell costs {X} less to cast, where X is the number of card types among cards in your graveyard.
Surveil 3, then you draw three cards. You lose 3 life.
  • Beyond the Blackwall