Concord — As long as there are four or more card types among permanents you control, you may cast the first spell you cast each turn without paying its mana cost.
When Blessing of Roya enters or whenever you cast a spell from a graveyard, you gain 5 life and you mill five cards. Then you may put a card from your graveyard on the bottom of your library.
Whenever you make first contact, create a Treasure token. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.) {T}, Return an artifact with mana value X you control to its owner's hand: You may cast a spell with mana value X plus 1 or less and with a different name from your hand without paying its mana cost.
Whenever a creature or planeswalker enters under an opponent's control, sacrifice Rune-Scribe's Trap unless you pay {R}. If you sacrifice it, it deals 6 damage to that permanent.
Following the seekers' escape, Kazimir made sure Vidal's heist would never be replicated.
When Globule of Vigor enters or leaves the battlefield, up to one target creature gets +1/+1 until end of turn. {2/G}, {T}, Sacrifice Globule of Vigor: Draw a card.
“For matters outside the realms of order, chaos, creation, destruction, and adversity, Mious is strewn with altars dedicated to the gods as a whole.” —Planeswalker's Guide to Mious
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (If you exert it, it will still untap for other players.)
The first swing is foreign. The second is a long lost friend. The third encompasses all your passion.
Trample When Ainok Scout enters, nourish 2, then return a creature you control to its owner's hand. (To nourish 2, either put two +1/+1 counters on this creature or create two 1/1 white Citizen creature tokens.)
Flying Whenever you cast your first noncreature spell each turn, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“Nothing of the mind is objectively right. The sum of your past actions informs the only moral code that matters: how to journey forward.”
When Bearer of the Lantern enters, you gain 3 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{T}: Add one mana of any color. {2}, {T}: Choose a color. Add X mana of the chosen color, where X is the number of permanents you control that could produce mana of that color.
Experiments and sacrilege in the name of public good.
Escalate—Return another spell you control to its owner's hand. (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Draw a card. • Draw a card.
Enchant creature Enchanted creature gets +1/+1 and has flying. When Skypath Pilgrimage enters, journey twice. (Exile the top two cards of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
[+1]: Until your next upkeep, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures. [–2]: Look at the top two cards of target player's library. Put any number of them on top of that library and the rest on the bottom in any order. [–6]: Return all nonland permanents you don't control to their owners' hands.
Menace At the beginning of your end step, if you lost 4 or more life this turn, you may create Irgh'vall, a legendary 4/4 black Demon creature token with flying.