({T}: Add {U}.) Inundated Sanctuary enters tapped with two sanctum counters on it. {T}, Remove a sanctum counter from Inundated Sanctuary: Add {W} or {B}.
Equipped creature has hexproof. {2}: Exile equipped creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Equip {1}
As Isochron Wand enters, you may exile an instant or sorcery card with mana value 1 from your hand. At the beginning of your upkeep, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost if the spell's mana value is 1.
When Jade Counterweight enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Equipped creature gets +1/+1. Equip {1}
Advance {2}(Cast this for {2} to advance it as it enters. {2}: Advance this as a sorcery.) Equipped creature gets +X/+0 and has flying, where X is the number of times it and Jet Pack have advanced this turn. Equip {1}
When Keepsake of Binding enters, exile target creature an opponent controls until Keepsake of Binding leaves the battlefield. {4}, {T}: Tap target creature with power less than the exiled card's power.
Only a greater evil can unlock the terrors trapped within.