15897 cards found
Decay

Decay {4}{B}{G}

Creature - Elemental Incarnation
Decay deals damage to creatures in the form of -1/-1 counters.
{B}{G}: Until end of turn, target creature deals damage to creatures in the form of -1/-1 counters. Activate only if Decay is in your graveyard.
6/5
  • Khaliz-Dorahn
Deception

Deception {4}{U}{B}

Creature - Elemental Incarnation
Deception can't be blocked.
{1}{U}{B}: Target creature can't be blocked this turn. Activate only if Deception is in your graveyard.
5/7
  • Khaliz-Dorahn
Decipher the Dark Tome

Decipher the Dark Tome {1}{B}

Sorcery
Target opponent discards a card. If a creature card was discarded this way, that player loses 3 life. If a land card was discarded this way, add {B}{B}. If a noncreature, nonland card was discarded this way, draw a card.
  • Surging Tide
Declan, Wayward Squire

Declan, Wayward Squire {G}

Legendary Creature - Human Warrior
Whenever another creature you control enters, you may change Declan, Wayward Squire's base power and toughness to that creature's power and toughness until end of turn.
Fueled by dreams of knighthood and heroics.
0/1
  • A Tourney at Whiterun
Decorated Duelist

Decorated Duelist {B}

Creature - Human Warrior
Menace (This creature can't be blocked except by two or more creatures.)
His mismatched armor is coated with medals and sigils from all over Rhyse, a testament to his extensive and widespread victories in combat.
1/1
  • A Tourney at Whiterun
Dedicated Druid

Dedicated Druid {1}{G}

Creature - Elf Druid
{T}: Add {G}. If a -1/-1 counter was put on a creature you control this turn, add {G}{G} instead.
The only two things the Rehisons truly care about are their people and their home.
1/1
  • Khaliz-Dorahn
Deep in Thought

Deep in Thought {2}{U}

Sorcery
Exile target creature. Return that card to its owner's hand at the beginning of its owner's next end step.
The most brilliant minds are deeper than even the sea itself.
  • Goliaths of Nangjiao
Deepcaller Cultist

Deepcaller Cultist {B}{G}

Creature - Reflection Shaman
{B}{G}, {T}: Reveal the bottom card of your library and exile it. Target creature gets +X/-X until end of turn, where X is that card's mana value.
1/3
  • Oirohpo
Deeplife Cavern

Deeplife Cavern

Land
Deeplife Cavern enters tapped unless you control a Forest.
{T}: Add {U} or {B}.
  • The Land Bundle
Deepsea Denizen

Deepsea Denizen {3}{U}

Creature - Octopus
Defender
Sacrifice two Islands: Deepsea Denizen loses defender until end of turn.
The shallower the waters become, the angrier its inhabitants grow.
4/5
  • Surging Tide
Defiant Bristles

Defiant Bristles {G}

Creature - Plant
When Defiant Bristles dies, put a +1/+1 counter on target creature.
The Upper Government finds reasons to isolate plantations.
1/1
  • Spark of Revolution
Deflecting Strike

Deflecting Strike {W}

Instant
This spell can't be countered.
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
  • A Tourney at Whiterun
Deft Goldsnatch

Deft Goldsnatch {U}{U}

Creature - Human Rogue
Deft Goldsnatch can't be blocked.
Knights, nobles, merchants. All flock together at a tourney. And behind them, their unwanted retinue of thieves and rogues.
2/1
  • A Tourney at Whiterun
Delirious Fervor

Delirious Fervor {B}

Instant
Target creature gets +2/+0 and gains lifelink until end of turn.
“The only thing my soul is useful for is so I can sell it for power!”
  • Tides of War
Delirious Landscape

Delirious Landscape {3}{R}

Enchantment
Discard a land card: Target creature can't block this turn.
{R}, Discard a land card: Target creature gets +2/+0 until end of turn.
At the far reaches of the world, colors seem chosen at random as the world falls away.
  • Ophorio
Delude

Delude {X}{U}{U}

Instant
This spell costs {1} less to cast for each time you catalyzed this turn.
Counter target spell unless its controller pays {X}.
  • Oirohpo
Deluge Crab

Deluge Crab {1}{U}

Creature - Crab
Whenever Deluge Crab perseveres, target opponent mills three cards. (A creature perseveres when it survives damage.)
It's strong enough to drown anything that can't breathe underwater and crush anything that can.
1/3
  • Surging Tide
Delusive Shadows

Delusive Shadows {2}{B}{B}

Creature - Horror
When Delusive Shadows enters, each opponent loses life equal to the number of cards that player owns in exile.
2/2
  • Spark of Revolution
Demand Reverence

Demand Reverence {W}{B}

Enchantment
At the beginning of your upkeep, choose a creature. Its controller may sacrifice it. If that player doesn't, you gain life equal to its power.
  • Ophorio
Dementia's Clutch

Dementia's Clutch {3}{B}

Sorcery
Target player discards two cards.
Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)
When you cycle Dementia's Clutch, target player discards a card.
  • Khaliz-Dorahn
Demystifying Tide

Demystifying Tide {W}

Instant
Submerge target artifact or enchantment. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
As the waves washed over the horrific beast, it slowly crumpled to the ground, and a beautiful, frail woman emerged from within.
  • Goliaths of Nangjiao
Denied Attempt

Denied Attempt {1}{U}

Instant
Tap up to two target creatures.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle Denied Attempt, you may tap target creature.
“Please, don't even try.”
  • Khaliz-Dorahn
Depraved Disciple

Depraved Disciple {B}

Creature - Human Cleric
{T}, Exile a card from your graveyard: Add {B}.
Many priests are humble followers of their god. Others prefer to be worshiped as such themselves.
1/1
  • Pyramids of Atuum
Depraved Imp

Depraved Imp {2}{B}

Creature - Demon
Flying
When Depraved Imp enters, if you control a legendary creature, put two +1/+1 counters on Depraved Imp.
By themselves, imps only spread chaos. It takes a pure demon to bring out an imp's true inner malice.
1/2
  • Surging Tide
Deranged Apothecary

Deranged Apothecary {2}{B}

Creature - Zombie Wizard
{B}, Sacrifice another creature: Deranged Apothecary gains indestructible until end of turn.
“A cranial ache and a dull pain in the chest? Why, I have just the thing.”
3/2
  • Goliaths of Nangjiao