15282 cards found
Cosmic Contraption
Hidden Garden Entrance

Cosmic Contraption

Artifact
When Cosmic Contraption enters or leaves the battlefield, you may reveal a noncreature card you own from outside the game and put it into your hand.
“One journey ends, another begins.”
Card has other part: Hidden Garden Entrance
Cosmic Tendrils

Cosmic Tendrils {2}

Artifact
Whenever you cast a spell, you may pay 3 life. If you do, draw a card.
Inscribed in reality like stone, a law saying “Give up what you love before it does you in.”
Counteredge Blade

Counteredge Blade {3}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever equipped creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Equip {2}
  • Spark of Revolution
Coveted Heirloom

Coveted Heirloom {3}

Artifact
{T}: Add one mana of any color.
{3}, {T}, Sacrifice Coveted Heirloom: Draw a card.
Tap three untapped artifacts you control: Return Coveted Heirloom from your graveyard to the battlefield.
  • MSEM Masters 2020
Coveted Tower

Coveted Tower

Land
As Coveted Tower enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {G}, {U}, or {R}.
“How I wish I could return there, instead of doling out these wishes to the ungrateful.”
—Qaraz
  • Sparks of a Multiverse
Cradle of Corruption

Cradle of Corruption

Legendary Land - Swamp
Cradle of Corruption enters tapped.
Whenever a creature dies, put a creation counter on Cradle of Corruption.
{T}, Remove ten creation counters from Cradle of Corruption and sacrifice it: Put up to two target creature cards from graveyards onto the battlefield under your control. Activate only as a sorcery.
Cradle of War

Cradle of War {2}

Artifact
Cradle of War enters tapped.
{3}, {T}: You may put an artifact card with mana value 3 or less from your hand onto the battlefield. This ability costs {1} less to activate for each other artifact you control. Activate only as a sorcery.
The Ares Corporation specializes in detailed and poetic physical threats.
  • Animus Vox
Crafted Coast

Crafted Coast

Land
Crafted Coast enters tapped unless another player controls a land that could produce {W} or {U}.
{T}: Add {W} or {U}.
The finely carved coastline separates us from the frozen north.
  • Ophorio
Crafted Wings

Crafted Wings {2}

Artifact - Equipment
Equipped creature gets +2/+0 and has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Cranial Archive

Cranial Archive {2}

Artifact
{2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
Subturgia's proximity to the Deadlands ensures the vampires will never run out of undead servants.
  • Aftermath
Cranial Glass

Cranial Glass {1}

Artifact
Flash
When Cranial Glass enters, exile target card from a graveyard.
{7}, {T}, Sacrifice Cranial Glass: Copy the exiled card. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
  • Toll Midnight
Crescent of Possibilities

Crescent of Possibilities

Land
{T}: Add {C}.
{3}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
  • Scriptures of Urshad
Cresting Bay

Cresting Bay

Land
Cresting Bay enters tapped unless you control a basic Island.
{T}: Add {U}.
{2}{U}{U}: Until end of turn, Cresting Bay becomes a 3/3 blue Elemental creature with “Whenever this creature attacks, you may draw a card then discard a card.” It's still a land.
Crossroads Town

Crossroads Town

Land
You may have Crossroads Town enter tapped. If you do, search your library for a basic land card, reveal it, then shuffle and put that card on top.
{T}: Add {C}.
  • Adventurers of Onora
Crowded Tavern

Crowded Tavern

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell with a creature type no creature you control has.
  • Arkadai
Crown of the Urchin King
A Slave's Vengeance

Crown of the Urchin King

Legendary Artifact - Equipment Monument
Equipped creature gets +X/+X, where X is the number of cards in your graveyard.
Sacrifice a creature other than equipped creature: Equipped creature gains lifelink and indestructible until end of turn.
Equip {3}
Card has other part: A Slave's Vengeance
  • Over the Horizon
Crucible of Worlds

Crucible of Worlds {3}

Artifact
You may play lands from your graveyard.
Space and time take violent things and make them kind.
  • Love Song
Crude Tablet

Crude Tablet {3}

Artifact
{2}, {T}: Draw a card. Crude Tablet doesn't untap during its controller's next untap step.
Hidden within the esoteric etchings lies secrets only known to the ancients.
  • Zero
Crumbling Aqueduct

Crumbling Aqueduct

Land - Desert
Crumbling Aqueduct enters tapped unless you control another Desert.
{T}: Add {U} or {B}.
At the ruins of Conto Sika, latent wisdom seeps away into the sand.
  • Over the Horizon
Crumbling Necropolis

Crumbling Necropolis

Land
Crumbling Necropolis enters tapped.
{T}: Add {U}, {B}, or {R}.
Grixis, crux of immutable decay, overseen by cruel demonlords.
  • Alara
Crumbling Precipice

Crumbling Precipice

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Whenever Crumbling Precipice becomes tapped, you lose 1 life unless you control two or more basic lands.
Crumbling Vestige

Crumbling Vestige

Land
Crumbling Vestige enters tapped.
When Crumbling Vestige enters, add one mana of any color.
{T}: Add {C}.
Crush Cowards

Crush Cowards {R}{G}

Sorcery - Adventure
Up to one target creature you control has base power 4 until end of turn. (Then exile this card. You may play the land later from exile.)
Card has other part: Fang Den Jaws
  • Adventurers of Onora
Crux Pinnacle

Crux Pinnacle {7}

Legendary Artifact
When Crux Pinnacle enters, for each color, exile up to one target permanent of that color until Crux Pinnacle leaves the battlefield.
Whenever a player casts a spell, if there are five or more spells on the stack, you win the game.
  • Villains: The Musical
Crypt of Myriad Fates

Crypt of Myriad Fates

Land
{T}: Add {C}.
{X}: Crypt of Myriad Fates becomes a copy of target creature card with mana value X or less in your graveyard until end of turn, except it's 2/2 and a land in addition to its other types. Activate only outside of combat.
  • Toll Midnight