15897 cards found
Jessica Turin, Battlemage

Jessica Turin, Battlemage {1}{U}{R}

Legendary Creature - Human Wizard
Hexproof
At the beginning of each end step, if an opponent was dealt 4 or more damage this turn, return target instant or sorcery card from your graveyard to your hand.
2/3
Aguri, Shadow of Doubt

Aguri, Shadow of Doubt {1}{B}{B}

Legendary Creature - Spirit Rogue
Deception {1}{B}
When Aguri, Shadow of Doubt enters, target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
3/1
Worn Study

Worn Study {1}{U}

Artifact
{T}: Scry 1.
{1}{U}, {T}: Draw a card.
“Much like one's own body, a study must be decorated well, cleaned properly, and cherished in its wear.”
—Doctor Gareth Barton
Tharyen's Machinations

Tharyen's Machinations {2}{B}{B}

Sorcery
Search your library for a card and put that card into your hand. Then shuffle.
When Tharyen's Machinations is engorged, you may search your library for a card with the same mana value as the permanent that engorged it, reveal it, put it into your hand, then shuffle.
  • Aftermath
Skalorian Orbguard

Skalorian Orbguard {1}{R}

Artifact Creature - Orb
Advance {3}{R} (Cast this for {3}{R} to advance it as it enters. {3}{R}: Advance this as a sorcery.)
Whenever another artifact creature you control enters or a permanent you control advances, Skalorian Orbguard deals 1 damage to any target.
“Let it watch your back while it watches its own! Buy one, get a second, half price!”
0/2
  • Karina's Explorations
Prepare for Confrontation

Prepare for Confrontation {2}{W}

Instant
Creatures you control get +0/+2 until end of turn. Untap those creatures.
Allagras approached the survivors with an army to back him. If the group didn't get things clear soon, things could end badly for all.
  • Aftermath
Flamemaster Insurgent

Flamemaster Insurgent {3}{R}

Creature - Human Warrior
First strike (This creature deals combat damage before creatures without first strike.)
Whenever you cast an instant or sorcery spell, Flamemaster Insurgent gets +X/+0 until end of turn, where X is that spell's mana value.
2/1
  • K15 Core Set
Winter's Whelp

Winter's Whelp {1}{B}

Creature - Spirit
Deathtouch
Whenever another creature named Winter's Whelp you control enters, you draw a card and you lose 1 life.
Come winter, the lost and wandering souls of the dead grow in strength, and seek bodies to make their own.
1/1
  • Harvest Festival
Tharyen's Vanguard

Tharyen's Vanguard {5}{B}

Creature - Vampire
Flying
Other Vampire creatures you control get +1/+0 and have menace.
Tharyen is the ruler of Subturgia, and he commands the greatest legion known to Khaliz-Dorahn since the forces of the Evil One.
3/3
  • Aftermath
Frigid Behemoth

Frigid Behemoth {5}{U}

Creature - Giant
Whenever a creature an opponent controls deals damage to you, monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
Frigid Behemoth can't attack unless it's monstrous.
6/6
  • Glacia: Hail to the Queen
Mount of Heroes
Proud Lion

Mount of Heroes

Enchantment - Aura Steed
(Color indicator: Mount of Heroes is white)
(Transform this if it's not attached to a creature. Pay {1}{W} as a sorcery to unattach it.)
Enchant creature you control
Mount of Heroes's rider gets +2/+1.
Sacrifice Mount of Heroes: Counter target spell that targets you or Mount of Heroes's rider.
Card has other part: Proud Lion
Bubbledome Waveblade

Bubbledome Waveblade {U}

Creature - Merfolk Soldier
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Concord — As long as there are four or more card types among permanents you control, Bubbledome Waveblade gets +1/+1.
“I'll never get used to the air in here, but Myrmidon was really onto something when he built this place. I'll guard it with my life.”
1/1
  • Elmare: Into the Abyss
Elvish Skyranger

Elvish Skyranger {3}{G}

Creature - Elf Scout Ranger
When Elvish Skyranger enters, search your library for a card with a basic land type, put it onto the battlefield tapped, then shuffle.
To join Project Reclamation, you need only walk many miles in their shoes.
2/2
Undying Lich

Undying Lich {2}{B}{B}

Creature - Zombie Wizard
When Undying Lich dies, create a 6/3 black Zombie Horror creature token with menace and “When this creature dies, create an 8/5 black Elder Demon Horror creature token with flying, deathtouch, and menace.”
4/1
Harness Nature

Harness Nature {2}{G}

Sorcery
Search your library for up to two Forest cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Flashback—Tap three untapped green creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Whispers of the Dark

Whispers of the Dark {2}{G}

Sorcery
You may play an additional land this turn.
Return target permanent card from your graveyard to your hand. Exile Whispers of the Dark.
  • Novea
Traitor's Gambit

Traitor's Gambit

Conspiracy
(Color indicator: Traitor's Gambit is red)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{2}, Discard your hand: Unlock Traitor's Gambit. If the revealed card is red, put it into your hand. Otherwise, put it on top of your library.
  • The Unraveling
Dawson's Warden

Dawson's Warden {1}{R}{W}

Creature - Merfolk Warrior
When Dawson's Warden enters, create a Treasure token.
As long as you control three or more artifacts, Dawson's Warden gets +2/+0 and has first strike.
“Of course Lord Dawson sided with the invaders—one gold coin from them is more than Coralight Dukedom's ever done for us.”
2/3
  • Elmare: Into the Abyss
Kimar, Skylight Adept
Kimar, Lightforger

Kimar, Skylight Adept

Legendary Planeswalker - Kimar
(Color indicator: Kimar, Skylight Adept is white and green)
[+1]: Choose up to one target creature. Until your next turn, whenever that creature attacks you or Kimar, Kimar deals 4 damage to that creature.
[–1]: Put a +1/+1 counter on target creature. That creature gains lifelink until end of turn.
[–7]: Search your library for a creature card and put it onto the battlefield. You gain life equal to its power. Then shuffle.
Loyalty:
3
Card has other part: Kimar, Lightforger
Burden of Thirst

Burden of Thirst {3}{B}

Sorcery
Target creature gets -3/-3 until end of turn. Scry 2.
The touch of Tamaak drains all vitality and hope. Some of his worshipers are blessed with this power others cursed with its result.
  • Alkabah
Strike Fear

Strike Fear {2}{R}

Enchantment - Aura
Enchant creature
When Strike Fear enters, draw a card.
When enchanted creature attacks, target creature can't block this turn.
  • Quest for the Roseblade
Hibernation Den

Hibernation Den

Land
Hibernation Den enters tapped.
{T}: Add {W}.
{W}, {T}: You gain 1 life. Activate only as a sorcery and only if you control a white creature.
  • Glacia: Hail to the Queen
Yenzu Blood Pact

Yenzu Blood Pact {2}{W}{B}

Enchantment
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{1}, Sacrifice a creature: Draw a card. Each opponent loses 1 life and you gain 1 life.
Whenever you sacrifice a creature, if you're in a renaissance, each opponent sacrifices a creature. This ability triggers only once each turn.
  • Nangjiao In Bloom
Barbarian Weaponsmith

Barbarian Weaponsmith {2}{R}{R}

Creature - Human Barbarian Warrior
Other Warriors you control have first strike.
Other Barbarians you control get +1/+0.
The weapons he crafts have the same ferocity as his soul.
3/3
  • Khaliz-Dorahn
Salty Swab

Salty Swab {1}{R}

Creature - Human Pirate
When Salty Swab enters, exile the top three cards of your library.
Resolute — You may play cards exiled with Salty Swab as long as Salty Swab's power is greater than its base power.
“Yo ho ho, and a bottle of blood.”
1/3
  • Dark Seas of Shiryen