Untap target land. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.) Fabled {3}{G}{G}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that land.)
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.) You gain X life and draw X cards, where X is the number of creatures that died this turn.
Whenever Failed Martyr attacks, each other attacking creature gets +1/+0 until end of turn. Attain {4}{W}({4}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
Dawn Without End deals damage to each opponent equal to the number of nonbasic lands they control. Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
--- Frontiers Anew {G} Sorcery — Adventure Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.) Whenever you cast a spell, if its mana value is less than Cavorting Beauty's power, remove a +1/+1 counter from Cavorting Beauty.
As an additional cost to cast this spell, discard a nonland card. All creatures get -X/-X until end of turn, where X is the discarded card's mana value.
Flying Whenever Sinewed Wings deals combat damage to a player, you may discard your hand. If you do, draw a card for each creature with flying you control.